UCI Zot Zone/OC Thread part 2

New thread. Post up, hos.

when ya’ll gonna’ get my ggxx up in zz?! :stuck_out_tongue:

i gotta’ be able to get some comp. without spendin’ an hour on the freeway, yo! :smiley:

speak English, motherfucker. j/k. I felt like saying that. We don’t have ggxx, but a few people still play behind closed doors. If you show up, you can ask around to see when ggxx get togethers are.

Friendly reminder:
Shogo Appreciation Tournament for Street Fighter 3: Third Strike
Saturday, October 11 (that’s this saturday)
12:30 for sign ups, 1 pm for tourney itself.
3 bucks to sign up,
double elimination.
32 man cap
Winners Pot: 1st: 70%, 2nd: 20%, 3rd: 10%

gl hf, gogogogo!

Why did the old thread close?

post counts. i think

I’m coming to visit next week. I’ll be at ZZ maybe Thursday afternoon but most likely all day Friday.

man I have seen your posts about Zero and stuff in SVC and I will like to spar with ya some friendly matches.
I know u dont play SVC anymore as u used to … but if u r willing to play it just come to camelot in Anaheim any thursday, friday or saturday night :slight_smile:

I hope the next tournament will be used to buy new buttons or switches or whatever. Third strike kind of needs them, cvs2 definitely needs at least one.

“Good sticks/butons” are so overrated IMO. I think SF3 plays beautifully now…nothing needs to be done w/it. CvS2…yeah, I guess the jab is still broken, and that’s obviously a problem that will hopefulyl be taken care of ASAP. Honestly, I think the debate between perfects 360s and other types of joysticks is pretty stupid. They’re all veryvery similar if they’re calibrated correctly, and require very little getting used to. As for SF3’s buttons, they all feel fine to me. I’m not saying I do EX moves every time I try to, but it’s not like I can completely rule out human error as the cause. I’ve never had a 100% rate of being able to do certain EX moves–especially during tense moments–and they do come out often enough for me to think that the buttons are working fine. As for the CvS2 sticks, I think they’re great as well. They’ve always been much better than SF3’s(until recently). I honestly don’t think I’d even care if those were replacded with perfect 360s or not.

Not that I’m downplaying the donation of the sticks or anything. I forget who lent them to us, but I am very appreciative for them. At the very least, now the joysticks are finally calibrated correctly after over a year of weirdness.

BTW…That last post wasn’t meant to be argumentative. Eliot, I want to hear what you think is wrong w/the buttons.

:eek:

tight. good lookkin’ out, abel.

i’m too lazy to post on my own account, but i’m the K groove mai/cammy/guile/sagat guy…i recently played a decent p groover, decent in the sense that he could parry a lot of shit. he’d parry my standing fierce anti air with mai, and would just constantly jump in never really sticking a lot out, more just jumping into parry and then attack. i was wondering if i could air throw from a small jump, or how if there was anyway to use air throwing as an anti air against the aforementioned player. i’ve seen some right off the ground air throwing, and was curious to how it’s done. thanks in advance.

*edit: marcus DOES NOT like tiny malaysian men. in fact, he hates all malaysians in general.

no doubt, brothers have to watch each other’s backs, right?

f’sho. f’sho.

abel is my brother from another mother.

lol about using marcus’s account to post ur question…

well, since mai’s main anti air is s.fierce or jump up and roundhouse, and parry can get by that pretty easily, yea you pretty much then have to resort to air throws… i never actually tried air throwing someone from a small jump…since you said all he does is jump in parry or empty jump and attack, you might as well predict when he’s gonna jump and jump with him and fierce in the air…chances are that u’ll either air throw him or the early fierce will throw(not throw as in toss) his parry timing off and you’ll knock him out of the air

if he’s realy predictable just throw him when he lands, or do c.short as he lands

eliot: i just noticed that ur handle is CLOSET remy not CLOSEST REMy…lol i was always thinking what the hell is closestremy…maybe he’s really close to remy or something…lol

chris:…yea…what does ur handle mean?

EDIT: for anyone interested street fighter comic issue #2 is coming out next week i think at alakazam…they still have some 2nd print of issue #1

Look, you don’t need to pander to me if you sounded harsh or contradictory. Quite frankly, it’s my hobby to blame the controls. Maybe you’re right, or maybe it’s game-dependent or something because I remember doing everything exactly as I intended in guilty gear with the 360s. Anyways, it’s probably just me but sometimes the buttons just don’t register for one reason or another (this has happened to abel many times and he will testify, but that’s what the asshole gets for jumping in and depending on my ability not to parry), and that alone is big enough for me to say it’s all the buttons’ fault.

Allen: Good thing you noticed that, because there’s a whole retarded story behind my name and closest remy really just sounds stupid. Man, you always give me way too little credit.

dude, the remy in closetremy is just a decoy.

well, it appears most likely that i’ll drop by for the tourney to get my ass handeled for not touching the game since the ff tourney. this is a good confidence booster for you know who.

I’m assuming I was the P-groove player… and yes you can airthrow during a small jump. And yes, I will adjust if you do so.

Since you’re so good at parrying, you can parry my raging demon :evil:

:bluu: