hi its me again.
its all out for year of the oil!
after watching bacillusbrains matches i once again hit the lab to sharp up my parry skills.
and also tick u1 skills.
so i wish to discuss my findings and hopefully helps.
To tick a block c.lk to u1 seems to be easier on 2012 for some reason… :wonder:
you can simply twist 720ish when you pressed c.lk and delay pressing ppp just when you recover.
it seems timing for pressing button is more graceful? dont know.
Now to check that we are definitely doing a c.lk > delay few frames > u1, set dummy to auto-block (meaning it will block after get 1 hit) or no block, as the frame for recovery on hit differs to on block.
You can still do the above mentioned twisting method but for me the more i do the more my hands gets epileptic and setup becomes inconsistent. This is due to the way i twist for 360 and i m sure alot of you are probably the same and not comfortable to twist 720s.
After trying different method of twisting technique, i found the best way to do this is as follows.
And players can actually adjust to their own direction of twist regardless
so hopefully my 1hr in the lab just for this isnt spent uselessly!!!
so what you do is:
1. c.lk and start direction of your preferred :360: for ONCE and finishing back to :db: or :df:.
complete this before you are free to move from c.lk.
2. When you feel like you are around the time free from movement (after c.lk), you twist the way that you would normal do a ROCKET punish to a close up whiff dp from crouching position.
for me it looks like:
oiled :f::f: :db: lk, :hcb::ub::u: :db: tiny pause :hcb::ub: :u: 3p
-(first part is for DNC~c.lk)
note: 360 can be shortened using :hcf: or :hcb:, finishing with :ub: or :uf:.
this 7 input can start from any direction of your choice, and on the 7th input it is counted as a 360.
so for 720, all you need is 7 + 7 input.
So basically it becomes 2 moves separately, and it actually allow time (if you have fast brain reaction) for you to decide if you want to go for u1, rocket, or ex.rocket! just press either 1 punches or 2 punches or 3 punches!
This method will guarantee you of the tick timing, you can sometimes see yourself move forward or backward before the u1, depending on the way you twist. move forward before u1 is a great add to close up the distance if your ticked c.lk is on the edge of contact.
this has gotten me to twist less elliptically and high consistent landing it now!
hope this helps you too!
.