does she really need it? sometimes I think i’m the only one who thinks roll is a total beast the way she is. i think her shortness and healing overcompensate for so much.
Well, I’m no Roll user, but I’m guessing that since Roll’s combo do so many hits the damage scaling hurts her, and an improvement in her damage would help it a little. Still, it’s not like a little more damage for Roll will make her broken =P
Oh, and could someone please check Ippatsuman in the newest build? More specifically, I want to know what resets into his DP super he still has.
Oh, please verify if Viewtiful Joe truly has unblockable bombs.
(In my opinion, the bombs shouldn’t hit the thrower… it makes them too useless. Imagine if Doronjo’s tree explosion hit her instead)
Yeah, here are some things I want to know:
Can you combo after landing Viewtiful Joe’s level 3?
Are VJ’s bombs unblockable?
Does Casshern’s dive kick still hit OTG?
How has PTX changed from the previous evo build? Are the rockets still nerfed?
Did Gold Lightan get any good buffs?
Is Saki still as ridiculous as the last build?
and also we need more information on Rock, Alex, Ken, Ryu, Morrigan, Batsu, Ippatsuman, Polymar and a few other less-covered characters.
I’m on it! I’ll post updates on site if there is interwebs. I also bought a new camera today just to take vids, so be sure to check my youtube channel sometime Sunday. I’ll do my best to bring strat-guide quality info to ya’ll.
Something else I’d like to know is if Joe’s bomb is still his assist (making him oh-so-useless) and if there was any change in the speed of his level 1 gun. I just hope they make his supers useful, although it seems like they may have if his other level 1 can be comboed out of afterwards.
Also, is his voomerang faster on the ground at least? It was an absurdly slow projectile to begin with, so hearing that its even slower doesn’t sound very nice
Joe’s assist isn’t going to be useless if it’s unblockable this time around. Just think of all the BS that Rock volnutt could do with that. set up joe assist in the corner and keep the opponent there with projectile spam. Or what the hell, even get them to block a machine gun super.
He uses level 1 gun a lot in some of the new videos. It doesn’t seem to have changed at all. This is OK because that move is still good in DHC’s (with Jun, etc.) and still seems to deal good chip damage. he also now can follow into an air combo from Mach Speed, giving him a good level 1 with which to deal damage.
Voomerang might be slow, but it’s also a really fat, slow projectile that can be TK’d, so I would think that making it slower is justified.
Maybe we should call Joe VJ or call something, or maybe we can call joe the condor JTC or condor.
Cause it’s going to get confusing
Just call him Condor.
Or Condom since he’s a pimp, but Condor should be just fine.
As far as im concerned. he will always be Dirk.
Say, where’s this vid involving a large missile?
im so psyched about dirk diggler. it would be nice to see a gatchaman character with some really good supers.
I got that information from one of the reviews. I’ve never actually seen a video of his large lagging missile.
True. The vid was cut when a fatter missile was about to hit the screen.
Any good information from the Season’s Beatings version? Or is that what we’re talking about already… I actually haven’t kept up with the event, to be honest…
All I know is that Kurasa and Keits are testing UAS there and will be back with updates. Kurasa sent me a few texts earlier saying how good Tekkaman Blade’s super was very good for punishing (he didn’t specify which one, but I was guessing it was a toss up between lvl.1 dash attack super [NOT the anti-air beam super] or lvl.3). I also asked about the the relaunch combos with j.2C to mash attack to full screen travel attack, but he wasn’t able to land it (he said s-kill said there was a shortcut to using it though!).
Dirk/Joe has some really kickass moves with flair, that counter move w/ the red background is sooo slick! Same w/ the whip/gun OTG attack.
Karas got smacked with the nerfhammer. Also some uninteresting Frank West play.
[media=youtube]cOJ8JyImmh8[/media]
I don’t think Karas has been nerfed any more thn the last time we saw him presented, it’s just that that player had no idea they were supposed to combo into his wallbounce rekkas.
I’m baack! What are your questions?