If you think that’s bad, you should red this one series of posts by some scrub over at Unity trying to compare balance to ecological equilibrium and other BS. Same guy also complains about Dictator being weak in just about every post he makes.
Tell me about it. Even the mods are pretty much tired of him and are likely just waiting for him to get into a flame war when someone calls him out for it to ban him
The truth about “Capcom” balancing games is that in another 30 years, 10 of which would have died out, Capcom would still be making multiple Street Fighter remakes inorder to find this balance which apparently is so confusing that the game will still be in 2D, we can all bet there will also still be charge characters. When the pro uber hardcore version of street fighter comes out, the controls will be a 5 time circle loop to use a command grab, a uppercut has to be executed within a micro second, counters would require you to use 5 fireball motions and combos can be infinite as long as you remember over a 100 different button sequence combo… Because we all know that DOA sucks ass…
I like fighting games with a lot of 5-5 and 6-5 match ups to be honest. It means the guy with more skill with their character should come out with the win. I think it’s great knowing you beat your opponent because you were a better player not because you were using, say, Sagat from vanilla, to give yourself a much bigger advantage to cover up your lack of game skill.
I wish all of the characters were rock solid, since it’s a lot harder to win with Hakan,Makoto, and Dan over playing say Ryu, Abel, and Rufus. SSF4 is a hella great balanced game, but it seems the 3 characters I mentioned who are “low tier,” really weren’t given any love to be on the same level as the 3 who I said are good characters. Dan is fun to play, but I feel like I have one of my arms tied behind my back if I use him to compete to win with him. It shouldn’t be like that for any of the characters.
I hope those 3 receive some sort of buffs for arcade/patch balance in December. It’d be a shame if they don’t get anything, yet we get new characters who end up being way above them in effectiveness in matches. It’ll go further to prove Capcom DOES just want certain characters to suck nuts. I can’t agree with that mind set.