I was working on some new angles to attack from using trons sj airdash cancel
normally if u delay ur attack after airdashing with tron, you move at a df angle and you fall right into your opponents counter.
instead of delaying your attack, immediately attack with lp after her airdash, this will force her to stay in place and barely fall towards the ground.
if you do this multiple times in a row(sj airdash cancel lp, immediate airdash cancel lp XX repeat), she can do a bunch of attacks while falling. Either more hits or a better read on which normal to use.
she also has a rarely used rushdown string
dash in c.lk,cmp, wait for 2nd ring to hitXXkobun(3rd ring hits as kobun falls)
that one gives u a little more stun than her s.mp
- her instant overhead is jumping lk(2hits if u time it right)
she’s hard to use but pretty good:annoy: