"Train harder!" - Ibuki Street Fighter V Discussion

Both the front page and Eventhubs went down after the announcement. Ibuki officially broke the FGC internet.

FUCKING RAIDA NUKE PUNCHES FOR EVERYBODY.

Im finna body all over the fucking place now. thank god.

LOOL. Nah I still wanna really focus on putting buttons in good spots incase Ibuki ends up being gimmick tier so Iā€™m still maining Chun for now.

Ibuki is the true side bae for sure tho. Kunoichi SUGOI!

Oh and yeah I figured they would remove neckbreaker. It was useless in 3S and was only really there for projectile bypass and hard knockdown shenanigans in IV.

No it hasnt. Next is Balrog, then Juri then Urien.

nah she just has a cringe look on her face as her win pose for some reason

May 30th, always on time Capcomā€¦

I think I know what doesnt work with Ibuki and Kenā€™s faces, its the awful teeth/smile. They look okay when their mouth is shut

OP updated.

Guys Iā€™m pretty sure the angled jump is just heavy command dash, where is the evidence of a super jump?

Raidaā€™s got 8 frame startup

Ibuki on the scene!

http://i.imgur.com/vqbjHUP.gif

Fuck all you fucking Ibuki fans, you fucking fucks ;(

Spoiler

Iā€™m just kidding, Iā€™ll be just as hype when Balrog finally gets revealed. Ibuki actually looks pretty cool. But, fuck you anyway!

Nevermind literally the first thing they show is command dash crossing up haha

On another note, I think v skill switches between 3 types of kunais. There is one with a single kunais with an explosive attached to it, one where she throws all 6 of them in a vertical line, and one where she throws all of them in a horizontal line. Or the v skill starts this mode and she uses different strength buttons for these different types. Either way it looks like you get 6 special kunais and then you gotta reload. She always has her normal one

This is also pretty likely. Seeing as no one ever used MK dash, really, it would make sense if it was thisā€¦

LK: Short range dash
MK: Long range dash (phases through opponents)
HK: Super jump

Edit: Combine that with the fact we never seen another angle on the jump, AND she has what appears to be an air glide (twelve be damned), she sort of has the ability to traverse the air pretty damn well.

ā€“

Another thing I noticed is she now has a HP->HK target combo in the air. The HK on this also knockdown, implying by itself it may have a juggle state like itā€™s always had. However, like before, youā€™d have to be very low to the ground to continue anything after it.

Not a single new normal was shown in the trailer. Backbreaker became her backthrow, ex raida has a dash, ex DP now has kunai followup and apparently she now has a small version of her U1 as a special (maybe v-skill?).
Any other cool stuff I missed?

Edit: Oh, super jump like mechanic too. Interesting to note she did her old sweep -> launcher target combo followed up by a command dash. In 4 you needed SJC to do that, I wonder if it will be that execution heavy this time around as well.

Whereā€™s the Ibuki Discord

Trailers for characters in this game so far never showcase all of their tools, so letā€™s just hope thatā€™s the case with hien and close RH.

Ibukiā€™s smile doesnā€™t look all that bad.

Thatā€™s cool. We both Redskins fans so we can work it out.

MUHFUGGIN KUUUNOOOOIIICHIIIII!!!