So, here we go. Thoughts on our first unofficial tournament with everything on. I’ll give my 2 Cents, first;
Items - While spawning any old where, aren’t game breaking (at least within the parameters we set). Items never spawned in any characters hands. Random placements on the map, where either one of us could have grabbed it, regardless of who was faster.
Even after the items are retrieved, I was at no real disadvantage without one. Items can be grabbed on the ground, and in mid air (if thrown) with nothing but a slight time prep, or simply blocked. My second character (Wolf), has a natural ability to reflect anything shot OR thrown at him, with his Down + B. Items (again, within the short time frame during each match, and the items that spawned in our games) didn’t seem to hinder any of my basic, itemless strategies. It will take time learning every item, PokeBall, and Assist Trophy’s effects to heart, but once I do, dealing with anything that spawns won’t seem all that hard.
Smash Balls - Playing most of the earlier matches with Ganondorf, arguably the slowest guy (?) in the game, I had no problem getting any Smash Ball, or at the least, keeping my opponents away from them.
Stages - I had matches on Frigate, Final Destination, Mario Bros., Shadow Moses, and Port Town, Aero Drive. The only one I had a hassle with was Mario Bros. nothing major. There’s various enemies spawning on all sides, on every floor, at all times, but it’s nothing simply avoiding, or hitting from under won’t fix. No enemy is invincible on the Mario Bros. stage. Just another factor to keep in mind while playing on it. Other’s may disagree with me. No big deal.
Advantages on Stages - We all know stages like Hyrule castle, give potential running bastards a serious advantage (especially on timed matches), but this isn’t the only advantage characters/players can gain on stages. Small, “floating” stages gave tether characters a huge advantage. Being that the area between the left and right edges were relatively small, compared to other stages, and all.
Also, there’s some characters who suffer slightly, too. All the Landmaster guys’ FS do poor on stages that aren’t flat. They get a severe advantage on flat stages (your Final Destinations and what not), but it’s hard to land a single hit on Summit, Mario Bros., and others (multi-levels, and high points in the stage give the opponent areas to evade to).
Random note
The Fan is crazy. Lavi caught me in what seemed to be an infinite with the fan, and mashing down the A button. I had Ganondorf, and he raised my damage % from under 50 to 300 + very easily. I couldn’t get out of it, no matter what I pressed/mashed.
And that’s all for now.