Apathy-Inc and Crazydiamond, take a look at the staff roll of that games, you’ll find there who made each work.
When I’m talking about who did the artworks of a game, I’m talking about who made the character designs (sketches, drafts, concept), v.s. screen, endings and cover illustrations, not random pics to a magazine cover or a flyer.
If Akiman isn’t quoted to MSH vs SF in the Capcom Design Works artbook, could be because most of the design works (character design) of games like SF, SF2 World Warrior- Super SF II Turbo, SF Alpha, Vampire, Vampire Hunter … where showed previously in the lovely artbook “Capcom Illustrations”, so they don’t included all in newer artbooks like “Capcom Design Works”.
Instead, they included other illustrations of that games (of flyers, magazines, newer console versions, etc). And obviusly, the character design and other stuff of the games newer than “Capcom Illustrations” like SF3, and other non-fighter games like Breath of Fire or Gaia Master, or games older than “Capcom Illustrations”, but not included on it.
If I said that Akiman, Sakomizu, Ukabin did the MSH vs Street Fighter artworks, it’s because the staff roll of the arcade version tell that.
Akiman worked in a lot of games after SF2, working on a lot of things, like planning (of the games), character designs, vs screens, endings, covers and other kind of illustations. His last work is Red Dead Revolver.
Now I’m taking screenshots of Capcom game endings (including the staff rolls) for a big Capcom Fan Site that I’m building. Soon I’ll post here a link to a preview version. It would help on that question and other mentioned on other threads (Street Fighter 2010, by example).