Well, you can pretty much just youtube it. Try searching for Chris Perkins Dungeons and Dragons. That will give you a general idea of what to expect. However, each game is different of course due to DM, player makeup, setting etc.
Further, these games are conducted in person, so ideally you would have to live in the Memphis area or be prepared to trek down here to meetups.
I’ll do a bit of research and see if i can’t get some links for you. Did you have any specific questions in mind?
Edit: If you mean mechanically, this is the basic setup.
Players create a character, usually some sort of archetype, Fighter, Mage, Ranger etc. The DM creates a storyline that the players play through and roleplay. During this story or “campaign”, players will fight hostile monsters, solve puzzles, explore dungeons, find treasure, level up etc.
Combat and most actions are done on a turn by turn basis, using players stats and dice rolls to determine outcomes. For example, on my turn I state that I am attacking this goblin, I roll the dice, the DM tells me if I hit it or missed, and how much damage I did etc. I can also use my turrn to do other things like drink potions, run away etc.
Basically imagine a regular rpg video game, with dice rolls and much more freedom in what your characters say and do.
That’s a VERY BASIC outline of a D&D game.
Edit 2: Here’s a game from PAX. Please keep in mind this is done for the benefit of an audience so it has some nonstandard touches.
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