Whelp after a few days of study I’ve come to a few conclusions about Titan Crush and made a few new discoveries based on it… or at least new to me… for starters… thanos has a roll able corner ROM… thanos can solo 100% off of corner HP throw… in both roll able and unroll able fashion with only 1 bar… thanos can play air keep away pretty decently from most characters (storm being the only one that’s really excluded.) Thanos can use properties similar to fastfly for a couple combos… thanos has ghetto airdash…
So before I go farther… lets talk properties.
Ground… lp and hp titan crush on the ground are only useful for one thing… xx powa. You can get to the 1/2 point on the screen real quick using it… then cancel out to powa… and it will allow you to connect things otherwise not possible.
jumping… jumping titan crush sux… only thing good bout it… is that you can call assists out of it… but you cannot block… or do anything else… except xx to the knee drop… avoid… only real trick for it is jump, fp. titancrush, call assist… just some trickery…
sj. titan crush is amazing… you can just keep doing it without end… to stay in air forever… owning any sent flight attempts without remose… and xx to knee when you feel like it… the lp version recovers VERY fast… you can block or do anything else after it… ok… so you just used a knee out of sj. titan crush… if you are low enough to the ground you can now call assists as you are now considered in n.jump state.
Tigerknee titan crush… is awesome… its super fast… recovers fast… and you can combo out of it!!
I don’t know fully why it has all these properties yet… but it has made my thanos a lil better…
For the corner rom/corner 100% from throw… focus on the fact the you can launch, sj. magic series xx lp. titan crush… and if you are at or near the corner… follow with knee drop xx relaunch OTG… have fun… you’ll figure it out
For the fast fly sort of combos… its tricky but not to tricky. What i just described above… instead of doing knee drop…if you let the stick go neutral tap fwd and then do lk, mk, fp… pause… OTG… yada… you will see the fast fly properties… I haven’t explored this fully yet… somehow when it switches you from sj.state to nj.state it seems to allow that fast fly type of action.
For ghetto airdash… super jump and then immediately do lp. titan crush, either block or drop in with hold fwd + lk. It’s not great… but it does cross up with drones… ect… n.jump titan crush doesn’t work so hot since you can’t combo out of it…
Tigerknee lp. titan crush comes out at ground level … but recovers near instantly… in the corner you can combo various things after it. In theory… tigerknee lp. titan crush, s.lk, cr.lk… repeat should be yet another roll able infinite… but its very hard to keep going.
A really good example on the air keep away… is sj… and do lp. titan crush… it recovers fast enough that a capcom AA call will be blocked… and keep doing it across the screen and/or back and forth over their head… if they jump at you do knee drop… here’s the fun… after knee drop connects you bounce backward… xx lp. titan crush… now your in n.jump… and call capcom or another AAA to cover your descent… if he connected… do soul… or wtver you like…
Last thing… one other use for crappy ground titan crush… follow up the fp throw… both in corner and midscreen… in corner you can cancel to just about anything… including xx powa… pause… sj and start the roll able corner rom… from midscreen you can follow it with hp titan crush… which connects… and then xx soul…
I would have said thanos is WAAAY better overall with some of this stuff… but a lot of it can be rolled and/or is corner only… so it’s really only a few small blessings.
So there you go… one of the worst characters… made better by just a little bit of exploring what appeared to be one of his worst moves… hehe A bit of understanding goes a long way.