Tips thread

Does anyone know any good tutorials for halftones in photoshop?

any advice (for a novice) on how to draw fashion illustrations?

specifically clothing designs.

Draw really skinny people with ugly clothes on them

Seriously though I feel designing clothes doesnt have to have the level of detail as say an illustration. If you just need to get the idea across then a basic drawing should suffice, unless there are very specific details you wish to show. Also the construction of the piece should be shown as well as the intended fit. Id say use google and look at other fashion illustrations. They are typically very fast basic drawings.

filter>pixelate>color halftone in photoshop is the only way I know of. You can set all the channels to zero to get a monochromatic tone.

how dya lay down flat colors in the gimp?

Also need help on amime eyes/ coloring, anime skin coloring, cuts, inking/cleanup and complex shading in the gimp.

Also, how would I be able to silkscreen or make a nice looking t-shirt at home? I’ve had some ideas for a while now, although, I can’t recall them right now… :sweat:

[This isn’t help for Photoshop but for drawings, so if anyone can help, please help.

I wanna draw this picture but I don’t know what to do with Horizon lines, do I draw a horizon for each building/ structre/ Umbrella or something?](http://image08.webshots.com/8/2/96/52/118729652pSolmE_fs.jpg)

Image tags not working for this picture.

EDIT: Do I even need horizon lines?!

403 forbidden

It should come up again if you press enter if the message comes up.
Or just copy past link into new tab, it works for me.

Nice tips people… Thanks a lot…

Ok… ok… PLEASE help me out here.

This will be my gateway drug into getting into photoshop, when I always told myself I’d never do that.

  1. Say I ink a drawing, with nice thick thick lines. And I scan it. How do I get it so that I can fill/paint within the outlines with color?

  2. Is there a way to do this with MS Paint?

The most basic of basic questions and I’d love if you can help me out. I don’t have a mouse-pen either, just a mouse to do this.

Don’t know about paint but in photoshop you make a new layer on top of your scan and switch it to “multiply” so your colors don’t paint over what’s already there. I think that’s what you mean anyways.

I dont know much about photoshop terms and stuff. My question is ask basic and newb as can be. All I want to know is how to paint and fill (just one solid color) after you do the outline.

I will try to post a picture with what I mean if nobody gets me.

http://img98.imageshack.us/img98/7613/ryuask3.png

Here is what I mean.

And I dont even want to make a photshop painting like people do on deviant art. I just want to first paint with just solid colors (no shading), almost like stain-glass.

well, what I mentioned works the same as that or you could just use the paint bucket tool. You can also use the polygonal lasso tool which could be pretty easy depending on how thick you make your lines and place them underneath your scan layer.

To make a new layer at the top of photoshop it’ll say “layers”: Click on that–>New–>Layer

To change it to multiply just click on the drop down menu that I show in here. Your version may be different looking if you don’t have CS4 but you get the idea. (I did a quick one so it’s messy :sweat: but it shows you what it can do.) Just make sure it’s on top of your original layer, you can just drag it above it and that it’s.

http://i222.photobucket.com/albums/dd302/mcginnis_x/ryu.jpg?t=1256423219

  1. Hm so you could use Photoshop’s paint tool and it will “Fill” in the space, as long as the black lines are all connected? As opposed to using the brush tool like in your picture

  2. When I scan a drawing and paint in MS Paint, there are those gaps and space in between all the time. Photoshop has a more sophisticated ‘paint / fill’ system?

  3. When I scan a drawing there are various shades of black and gray, even if the main outline is thick and black. How do I make a scanned drawing so that it is completely Black and White? I can play with the contrast and mid tone, but when I am done with that and try to paint within the lines, I always get those fuzzy gaps and dots like in Question 2.

  1. Hm so you could use Photoshop’s paint tool and it will “Fill” in the space, as long as the black lines are all connected? As opposed to using the brush tool like in your picture

Yea, the lines have to be touching. You can adjust the sensitivity of the paint bucket so if some lines were off by a hair it’ll register it as connected. It’s the tolerance setting that comes up when you have the paint bucket tool selected.

  1. When I scan a drawing and paint in MS Paint, there are those gaps and space in between all the time. Photoshop has a more sophisticated ‘paint / fill’ system?

That’s where Tolerance comes into play.

  1. When I scan a drawing there are various shades of black and gray, even if the main outline is thick and black. How do I make a scanned drawing so that it is completely Black and White? I can play with the contrast and mid tone, but when I am done with that and try to paint within the lines, I always get those fuzzy gaps and dots like in Question 2.

**Best way to do that is to use the levels command. Image—>Adjustments—>Levels

A little window pops up which lets you mess with the highlights and shadows of a pic. Mess around with the setting a little bit with the preview on and you get of feel of how dark your making your lines. There are 3 little triangles underneath the bar graph the one on the left is shadows, middle is midtones, and the one on the right are highlights. For scans like you mentioned I eyeball it but it’s usually moving the highlights to the left a little and the black to the right with the midtones adjusted if necessary.**

Man, where’s pete tut from 04 with ryu uppercuttin cammy? that helped me out tremendously. Maybe i should post something similar? idk, i can’t believe this thread’s still going, wow! :tup:

Ahhh, thank you man. That really helped. I guess I will need to get photoshop because what I want would probably be too hard to do in Paint.

I think making just the “color-it-yourself” black and white drawing for Paint is actually harder than painting it in photoshop, because Paint has no tolerance function and PS does.

For the sequential artists:

Really nice criticism and analysis of storytelling in sequential art.

Tools and how to use them.

This place had a bunch of Comic Book Greats episodes (Stan Lee talking and drawing with comic book greats like Jim Lee, John Romita, Sr. and JR JR, Will Eisner, Whilce Portacio, and Rob Liefeld coughwtfgreat?cough among others), but for some reason they were all taken down =( Putting this here just in case something new pops up.
Comic Book Greats http://www.youtube.com/user/CrashLanden#g/u

For the animators:

He can be a bit curmudgeonly or close-minded (I’m paraphrasing here but he’s said stuff like all modern animation is crap, all animation should be funny), but then again he is the creator of Ren & Stimpy. These are basically organized reposts from his personal blog (http://johnkstuff.blogspot.com/).
http://johnkcurriculum.blogspot.com/

Glenn Vilppu drawing and sketching for animation.
http://www.awn.com/users/28/posts

Storytelling and storyboarding.

Famous Artists Cartoon Course
http://comicrazys.com/category/famous-artists-cartoon-course/

How-to book on cartoon animation
http://www.animationarchive.org/2006/05/media-preston-blairs-animation-first.html

I’ve only taken a cursory look through the next three texts but they seem pretty in-depth:

The Practice and Science of Drawing by Harold Speed
http://www.gutenberg.org/etext/14264

The Theory and Practice of Perspective by G. A. Storey (George Adolphus Storey)
http://www.gutenberg.org/etext/20165

Famous Artists Commercial Art & Illustration Course
http://onanimation.com/?p=2119

Random Tips:

Small to big - Thumbnails are your friend. Working stuff out in the small stage, working out posing and composition, is easier and faster since you don’t get bogged down in the details and drawing a series of loose thumbnails where you can solve problems and try different approaches is better than drawing large and having to erase or redo a large drawing multiple times. If you have the access, scanning, then enlarging, then lightboxing a thumbnail can save a lot of time. The only drawback to this is it’s possible to lose some of the spontaneity and snap when going from something loose to something more finished. One thing that can help is to keep your stuff loose until you get towards the end, then when you want to finish, be confident, in control, and really throw those lines. Another thing that can help is to really think about what you’re drawing and know what it is it that you’re drawing. Like if you’re drawing a nose or a cheekbone, tell yourself “I am drawing a nose” or “I am drawing a cheekbone” and think about how you’d draw that as opposed to drawing say a feather or a mountain or whatever.

Big to small - Fundamentals. Construction. Construct your drawings, don’t just draw lines or shapes or contours, but draw in order to show form and solid shapes. Work hierachically from the bigger forms, think in three dimensions, and save the fine details for last. Well drawn details won’t save a poorly constructed drawing with unconvincing forms.

Flip your drawing - If you’re working with paper, you can check your drawing by looking at the backside of it and holding it up to the light. Or you could look at your drawing in the mirror. If you’re working digitally a simple “Flip Horizontal” will do the trick. Doing this helps you see the drawing with a different set of eyes, so to speak, and it’s easier to pick out bits that look wonky or asymmetrical. Turning a drawing upside down can also help identify weak spots or where negative space or spotted blacks can add interest and visual flow.

Here’s where I could use some help. Spotting blacks. I’ve found a few tuts online re: spotting blacks, but it’s still a mystery to me.


http://www.bigtimeattic.com/blog/2007/02/tips-and-tricks-spotting-black-areas.html

Digital painting. Creating form through color and tint is a real headscratcher. This kind of ties into the mystery of spotting blacks and I’m having trouble figuring it out. Start out with flats, then pick a lightsource(s) -> ? -> finished piece. That’s all I got so far =/

the comictool blog is cool. I read the cutting guide there but I have a better way to do it that was taught by a pro ad graph guy. You make 2 slits with an exacto knife. Stick your knife into the slits, and butt your ruler against the knife. The cut will be dead on and you won’t have any lines left over.

As far as spotting blacks and digital painting, that’s just a fundamental thing, YOu have to understand form to do it right. You can only get it through practice and studies, tutorials help only a little bit.