Tip on executing combos

I’ve been trying but I can’t hit it low enough to hit crouchers. I’m not sure it’s even possible.

I play on Pad, and it’s possible. But it’s a lot harder on small characters like Cammy/Karin/etc.

Alright I’m inspired! Time to get my execution up

I can’t seem to figure out the timing to get the LK Legs to come out after the stomp. I am either too early and nothing comes out, or too late and it won’t combo - leaving my high enough in the air to be punished even.
I wish there was a ‘cheat’ like using dead inputs for instant air legs.

Any execution tips for doing crouch short, standing jab xx lk sbk? I keep jumping instead of getting standing jab xx sbk.

You have to really focus on hitting up+LK immediately after the neutral jab. Feel your finger hit the jab first, and you almost have to plink into the up+lk. It just comes down to practice.

Question about Instant Air Legs: Is it possible to do instant air legs when you’re standing right next to the opponent without crossing the opponent up?

I’m thinking about doing air legs as a reversal to an opponent’s throw.

I’ve seen other posts where they said there are two versions of air legs - straight up and up towards. Haven’t been able to execute the straight up version. Is there a trick to this?

But I’m wondering if the straight up version will prevent cross ups at point blank range.

If you are at point blank range and want to do air legs, you have to do the neutral jump then qcf air legs input. Normally i use the ‘down - roll to up forward - roll to down forward + MK’ inputs, but @ point blank range you have to go ‘neutral jump, QCF + MK’ input or you go over their head.

The straight up version allows you to stay in front, and you just have to be quicker with the input. You can try to do an SPD motion after hitting UP, but I usually just roll my thumb to down and do QCF quickly (I play on pad).
Comes down to practice again - maybe someone else knows a trick.