Tiers for Pokemon Wild Type
A (unfinished) Japanese freeware fighting game for the PC with Pokemon characters. Version 4.3 was the last version released before the creator pulled a Houdini. Has Guard Meters, Supers, Assists, and you can use your PP (Special Bar) to use Protect which does exactly what it says. Is actually worth a look, although it’s unfinished. This list is assuming you aren’t using assists.
OverUsed (S)
Combusken- This thing is insanely good at rushdown. His Back-Forward Charge move is his main utility tool, and it is good. He can use it to cross the screen, end combos, escape from situations, whatever. His Down-Up move lets him hit projectile spammers and puts him close. His D,DB,B makes a good anti-air if you see them jump at you, and his D,DF,F is also a good combo ender. His normals are very good too, espically his kicks. His super is quick to do, instant, is a laser, and goes all the way across the screen. His range is short, however.
Borderline (A)
Lucario- Very damaging combo’s and can play keepaway very well. His spin move can buy him out of things, and his shoryuken is very nice. His push move is very useful for setting up combos as it causes wallbounce. His super is a laser and goes all the way across the screen, and his other super combos off of hits.
Gengar- Nice projectile game, nice counter, his hammer move can be used to escape and punish thimgs., and he’s tricky to keep where you want him. His super can put you to sleep and sets up for a combo or he can use Dream Eater, which does damage and recovers his HP. He has a chance to poison you if his dash punch hits. A solid character.
Blaziken- Can do VERY nice damage, but a few of his things are unsafe. His kicks are good combo enders and he can use flamethrower to work his way through projectile spam. Solid AA also. Super is another laser that goes across the screen.
Gardevoir- Very good keep-away character. Her projectile is fast, she has a nice (if slightly slow) teleport, but her main tool is her command grab, which is amazing. She grabs the opponent and throws them across the screen, meaning they have to get back in all over again. She can also combo off the grab. She can set a bomb-like thing near or away from her to put pressure on the opponent. Her super will grab you if you’re not blocking, and her other super heals her. Is very weak to rushdown and doesn’t have good AA options outside of a normal.
Breloom- He’s a situational character. He has attacks that work towards his goal; get the opponent in the corner to start a mixup game. His stretch punch has nice range on it, he has a nice shoryuken, and his tail slam is an overhead. His super is a fllury of punches and it is oh so insanely comboable.
Underused (B)
Snorlax- SLOW, unsafe things, and once again, SLOW. Is very strong though, and has very nice tricks such as his Body Slam and his charging punch, which has armor. His supers are, once again, another laser and a healing move (which is SLOW).
Swalot- He has a very damaging command grab and nice breath normals. That’s it.