it’s spidey’s longest ground normal i suppose
yes but sometimes for some reason it just refuses to cancel into web swing and I am screwed
No offense but that’s just the fault of your own execution isn’t it? That doesn’t mean that it still not a viable spacing and punishment tool.
Disagree or agree but I’ll go far as saying that it’s as good as She-Hulk’s current slide (in UMVC3 not MVC3)
Check out Justin playin with spidey!
Wath do you guys think of his playstile?
Around 1:55:00 and at the beginning of the video
this has to be… one of the saltiest matches ive ever had since getting into competitive gaming. this happened at the “Irish Evo Qualifier Tournament” hosted by www.randomselect.ie once again its against one of my oldest mates Koko_Pops.
enjoy
(once the match is uploaded on youtube with better quality/no lag, ill provide the link)
oh yeah it is. That’s why I said I guess its safe, even though I thought it wasn’t before. Others should use it, but its just not for me because my execution and reaction isnt fast/accurate enough.
I hate when I don’t get alerts for this thread. You guys are always posting up nice videos with Spidey gameplay (thanks) and I don’t notice it until I click on Spider-man in the Character Discussion and see that this thread is bolded.
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my 1st match starts off at 02:33 then i turn up again at 25:00.
i also just want to apologize again in advance for my saltiness. i was really hoping to do better so i was really upset with myself for doing the mistakes that i did and for the huge brain-farts i had in the second match. also keep in mind the commentators exaggerated a bit
enjoy
Not bad. I find it weird though that you weren’t abusing using quick-work with Spidey that much since I find it much easier to confirm from and has less damage scaling compared to plasma beam. IMO, you should switch to missiles, so you don’t have to tag in Doom to get decent damage off of one hit. You could also abuse Deadpool’s zoning better with missiles if you wish to tag him in. Also, use s:l: it’s good for confirming off those random air hits you get.
You have to stop ziplining/AD in so predictably. Literally every match your only approach was web ball -> zipline rinse and repeat until your spiderman got killed. You have plenty of tools to control space and angles. You need to start mixing it up so you can stay less predictable.
Also calm down and stop trying to up back so much. Whenever anyone started to pressure you they would open you up by just clipping your legs as you tried to jump away. Just chill block the ground string and pushblock. Besides she hulk none of those chars have particularly tricky mixups so you really didn’t have much to fear by staying on the ground.
As far as all the dropped combo’s go whatever we all have bad days.
i do agree that missiles are awesome and i switch between the 2 depending on the match up. against Koko i choose beam cause his whole team can do death “happy birthday” (hate the lingo) combos (Ryu with beam and Hulk with Gamma charge to Gamma Crush) so i dont want to risk having Doom out for so long/ why i dont call out deadpool assist with Spidey.
My new combo video! Hope you guys enjoy it!
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At 00:38 how the heck did Hawkeye recover so quickly? I thought that was fixed with the big patch
Those combos were really great and I like how you used cartoon themes
The combos were recorded before the big patch. I actually have some new stuff now. I will try to make a team video sometime soon.
I’m still trying to figure out why people combo into MS. Also shout outs to spectacular spiderman theme song.
at the end of most long combos, web throw to corner, L spidersting xx crawler assault only does marginally more than web throw to corner, web throw out of corner, max spider
that being said my combos are still pretty bad. although a lot of these damages are inflated compared to mine because i do a lot of light attacks to confirm / pressure
Damage aside CA gives a wider range of DHC opportunities which are generally more effective/damage then DHC enders from MS.
To add on to this, web throw out of corner -> Maximum Spider forfeits positioning. Ending your combos in the corner is a lot more beneficial this time around since Ultimate’s Spider-man is more frightening when he has you cornered than when he has you mid-screen.
Thanks! ^^. Also at least with 2 of the teams I use normally these days, I run Spidey>Skrull and Spidey>Doom. Both can dhc after Maximum spider.
This is true, however all of my bnbs do at leats 850k-1mil with 1 meter used, then I am free to dhc into the next character and kill them.
Good stuff, was hoping for new tech though.
MS or CA mostly depends on your DHC. Hawkeye, Maggy, Hsien Ko, Morrigan are some examples of chars who work better with DHC from web throw to mid-screen to MS.
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OFFLINE set between Xero and I. Word of advice: never play Ft20 sets between 2am and 4am. You’ll drop too many combos. XD