if Capcom had put in some actual default gem sets (rather than 1 pandora-only gem, 1 random gem, and 1 empty slot), then i think it would be a great idea to use the pre-set defaults.
deciding on defaults that everyone has to pick from could get messy. Cause some people might have certain combos / setups for their gems at home, and they’ll complain when they have to use different ones in a tournament.
But I really do wish gems (boost, not assist) would be used in tournaments soon, maybe when the dial-system comes out. And I love thinking about / using gems online.
It took me a while to figure out which activation conditions occur most often. And for my playstyle, they are (in order of most common):
- You do a launcher / your partner does a launcher
- Get hit by X amount of special moves (very common when fighting a DP or fireball character)
- Do a switch cancel / partner does a switch cancel
- Block normal moves
Right now I think the best gems are blue (meter) and orange (vitality). I use the 2 orange gems with Gief (life force and harmonize). They both activate if I get hit by 2 specials. So if I’m fighting a Dhalsim, I will often purposefully jump into his yoga fires because it’s a very inexpensive way to close the distance. Each time the fireball knocks me down, I can roll towards him and cover half a screen length. And if it happens twice, i get so much health back it looks like I was only hit by a jab.
The importance of meter gems should be obvious to everyone. Most people think meter is best used for high damage combos, but I prefer to save my meter for defensive purposes, or for tactical advantages. Like doing a cross rush, but then switch canceling back to your first character because his combo ender leaves him with better oki. Or switch canceling a dying character out at unexpected times, like while doing a block string (I saw Valle and Infiltration doing this a lot last night). Alpha Counters are another great use of meter, although not very damaging unless you have another bar for a cancel.
I also think switch cancelling the launcher part of a cross rush has some great uses that hasn’t been explored much.
But back to gems… blue / orange seem like the best to me. Yellow seem good too, but only the DLC ones (like the +130 incurred reduction with no downside).
Speaking of DLC gems, once all of them are released, the original ones will be 100% obsolete. And the assist ones are the most broken thing I’ve ever seen (seriously, auto-tech and auto-block at the cost of 1/6 of 1 bar? that is absurd)