Playing with Kef was pretty damn funny, but the lag is to be expected as I’m in Australia and you’re in the USA. Oh well.
Here’s what a real match of VOOT looks like. This game is serious.
[media=youtube]OOBHkcLj1Ec[/media]
Lots of dashing, lots of shooting, not much melee. Basically a Zero mirror match.
That does look like a Zero mirror lol.
so I’m struggling with finding a team. I like dante for the jam session combo extender and I played zero/dante/taskmaster in vanilla. However, I hate how they killed the devil trigger dhc combo and I’m currently running zero/tasky/dante to compensate. Problem is, I think taskmaster is dull as hell even though I love the massive hitstun on his assist and I’m not a huge fan of anchor-dante. Vergil hasn’t really grabbed me, and I can’t get the swing of Doom. I’m mainly looking for zero/get in mixup assist/combo extender and the team I’m currently dicking with is:
Zero/Nova(the wall bounce assist)/Sent(drones) <- Thing is though, I like Nova but Sent is duller than Tasky and I end up missing a quick projectile assist.
The way I see it breaking down is Zero’s main combo extenders are:
Char: Extension________________Good DHC from Zero
Doom: 2x lightning extension______Sphere Flame
Vergil: 2x Lightning______________Spiral Swords Combo
Dante: 2x Lightning______________No
Sent: Buster Cancel into Steb Light _Big Ball Thing
Dorm: Steb Light________________Both lvl 1s
Suggestions are very appreciated.
edit: formatting fail
After the first week of tournaments, I’ve been running my original team of Wesker/Zero/Task with good results. however, I’m still playing my matches like I did in Vanilla and still getting the hang of the new techniques. My results have pretty much been off of matchup knowledge alone. I’ve also been doing some mix n match with my original 3 characters along with Wright/Strider/Vergil.
Zero/Wright is interesting because a Rekkoha DHC’d into Maya will give Wright 3 chances to look for evidence. I’ve also had unusually good luck in finding 3 good pieces of evidence when I just straight up do a ground chain with Zero into Sougenmue DHC’d straight up into Maya. Maybe I’m on to something, maybe it’s stupid luck.
Zero/Vergil works well enough together. Solid DHC synergy and rapid slash gives Zero a good combo ender int he corner for good damage. It also is useful if you’re playing a keepaway game as it forces the opponent across the screen.
Zero/Strider I’m still getting the hang of. Strider’s assist gives Zero easy access to air control if that isn’t the strength of your zero game. Also useful for combo extensions at the end or even the beginning of your combo.
Messed with Zero/Hawkeye as well. Hawkeye arrows are good for combo extensions in the beginning like Taskmaster’s (not sure if it whiffs on some crouching characters though). You could also DHC into two Gold arrow supers off a rekkoha, but the damage is ass.
Going to do some experimenting over the weekend with Zero paired with some of the rest of the new characters starting with Nova and Iron Fist. Nova I may be able to cook something up. Iron Fist, my expectations aren’t too high.
Kai, you saw the advanced Zero+Vergil DHC?
BTW, anyone with experience could tell me how good Zero and Chris are together. Thanks.
Should ask Windzero. He played Chris-y/Zero-y/Jill-y in FoTW, and willing to bet he still is, but I haven’t played him in Ultimate yet.
Hadangeki combos after a Magnum for a second Magnum followup, so there’s that for Chris. Windzero has good incoming character mixups with Chris-y assist, but I would use Gun Fire assist for general purpose. Windzero doesn’t really use assists outside of combos much.
I saw it. It’s quite effective. I’m probably going to pick it up at a slow rate since i haven’t found any reason competitively to change my current team. But it’s definitely something I’ll mess with on the days I feel like vegetating in front of my xbox. I’ll probably end up doing a watered down version of it due to my own laziness. But it’s something.
Zero/Chris I’ve also played around with in vanilla since I also run a Chris team that occasionally features zero (but with zero as anchor). Unless you have something that guarantees a hit or kill off of grenade or landmine, I’d definitely run gun assist. You could use it at the start of your ground chain to add some extra damage to your full combo. In vanilla, I would use shippuga assist with chris to make it easier to combo off an otg gun, but in this game, it’s totally irrelevant because Chris can do that himself and shippuga would reset them and fuck up the combo anyway. In terms of DHC synergy, i still haven’t found anything from Zero to Chris that is worth it or reliable yet. Something I plan on revisiting in the future.
Yeah, this team is just ridiculous both at neutral and for combo extensions. Vergil assist means you don’t ever have to worry about doing midscreen combos… just do j.MM into heavy dive, then call Vergil and do another heavy dive, and you’re in the corner from anywhere on screen.
Also, apparently Zero lacking low-meter ToDs from air throws was a problem that Capcom wanted to be addressed in UMvC3, good thing Vergil and charged buster cancels are here to help with that now.
[media=youtube]pa5W3P0fBNs[/media]
As for the Vergil ender I use, I blatantly stole it from EvilToasterofFP (who says he got it from Cloud805er) and stripped it down to make it reliable enough for me, at this point in time anyway. I believe it lacks a j.M, j.H, 2H, and extra Round Trip from Toaster’s variant for a total of 50k damage or so less, but the chances of dropping it are pretty low once you get it down. And maybe that first j.M-H is easy enough to get down, I haven’t played around with it a whole lot yet.
The extra round trip doesn’t even work on Dormammu, so it’s ok. Also Maximum Vergil isn’t a mashable super, save yourself the trouble.
That team is still tempting to me but I just can’t do anything without the drones.
Zero/Vergil/Dante has enough assists IMO. I love Rapid Slash when you combined it with Zero. Jumping Raikouzen + Call Vergil is great for mixups. And Jam Session is very very versatile.
The funny thing is I had a ToD combo off of Zero’s air throw in Vanilla that no longer works in this game using taskmaster assist to start the jump loop. It’s pretty much obsolete now that assists add to the hitstun scaling. no biggie though. I could find other ways to make it work
Been running Zero/Trish/Dante. Peekaboo is amazing for setting up hard-to-see resets in the corner, and it catches forward, backward, and neutral tech. They have to block and if they manage to do that, you’re still in a favorable situation with Zero. When they’re caught in peekaboo in the corner, regardless of what side you’re on 5S always put them in the corner and starting a combo from Peekaboo is pretty much unscaled. Jam Session is great for combo extension as well as resets.
Rekoha > Round Harvest > Hard-Tag Dante still does decent damage.
Trish is also much improved from Vanilla although Strider & Doom assists kinda fuck her up but it’s manageable. Maximum Voltage being able to OTG means you can also DHC into Zero Rekoha or Dante Devil Trigger. Round Harvest set up unblockables with Zero and hard-to-block with Dante.
Dante, is well, Dante.
I don’t think it’s the best team for Zero but I enjoy playing all of the characters. My other teams are Zero / Vergil / Dante, Zero / Dante / Akuma, and Zero / Dante / Hawkeye. Pretty much too attached to Z / D to drop them lol. I feel like Doom is one of the best partners for Zero but I can’t play him.
Yeah, Doom feels very awkard, but it’s a great partner. Zero+Dante is still very very good.
what do you against task hawkeye and doom idden missiles? I faced someone with this team, and I got in once and captialized big with x-factor, killing his hawkeye. Should I just rush his bitchass down, x-factoring the hawkeye? doom by himself is (imo) not that scary, and I think taskmaster is overrated. what would you guys do against this team?
my team for this match was zero/dante/sent. I wonder how it would of gone if I did zero/dante vergil?
For you guys running Zero/Vergil, how reliable is spiral swords DHC off of rekkoha? I’m thinking of looking into it, might be lame and just play Zero/Vegil/Dante, feels so unoriginal though lol
Was it Honzo Gonzo? I fought him online. It’s quite a troublesome team matchup.
What you got going for you is that once you are in, you are in, and Hawkeye will die in one extended Zero combo. (900k) The biggest obstacle IMO is the missiles assist. Hawkeye alone is not a huge problem due to Zero’s air mobility and Sentinel assist. But once the missiles are out you’re in an awkward position. The best way to deal with this is shooting a Level 3 Buster shot on reaction to an assist call, backed with a Hadangeki canceled into it, and/or a Sentinel assist call. The alternative is to just keep staying in close range, where the likelihood of them calling Doom is less.
I have to go in the lab for some of this stuff, but I’m willing to bet lighting cancels would help in this matchup. Neutral jump M lighting buster cancel might clear normal jump height of arrows if that’s what they feel like spamming.
But anyway, once you’re dealing with just Hawkeye, you have to approach at the angle that isn’t filled with arrows, which is usually above normal jump height.
Taskmaster is just about the same gameplan, but Tasky is much better at countering unsafe approaches with his better range, shield skills, counters etc. So with him you have to be more careful when approaching.
After checking up durability points in the guide, both Hawkeye’s Greyhound shots and Taskmaster’s Aim Master shots have 9 durability points, the same as a Level 3 buster shot. If you want to overpower it, you need an assist or a canceled Hadangeki. But if you can, you get the initiative, and you have to take advantage.
I’ll have to lab a few more details, because I think this is a problem matchup for the team. I just don’t want to say ‘bad matchup’ because the idea of my team having a bad matchups frightens me. I’ll lab some stuff and ask Honzo for some more matches. I’ll probably record them to for us to study. I want some definitive ideas on how to fight this team since most of what I said is based off a short set I had with him.
I spent about 5 days getting it down to a point where I would say I’m ‘semi-consistent’ with that combo, but I’m not playing that pair ATM. Cloud’s way better at it than me, I’d imagine.
It’s not an impossible combo though, I landed it online a few times, so I can do it. It’s just harder than the old school Dante DHC.
I mean it sounds a little… inconsistent, lots of room for error type combo. I usually try to stay away from those. If they give me trouble in training mode, there’s no way I’m going to do them in a tournament lol.
Course if it is consistent, I’ll be all over that lol
Oh vs Zoning character + Missiles, not sure if you guys already know this but if they’re mid screen, you can hit them while missiles are out and even if they’re coming down, cancel into shippuga as the missiles come towards you and you’ll dodge them as long as you keep forward momentum with your combo.
yeah. it was that one dude. I won, but I think it was due to him messing up a read or something. His team depended on that doom assist so much. My plan from the beginning was to shoot doom, and charge in like a mofo. I was kind of expecting a wesker team when I saw his record, but then when I saw his team, I was like Oh ooooo. I hate projectile wars. zero and sent win just about all of them, but imo, I rather just rush in and do stuff
I’ve been taking advantage of zeros lightning cancel so much that the trish matchup is soooooooo much easier for zero. lightning heavy has a use now peeps. from full screen I call sentinel super jump lightning H, level three buster. she must either block, eat the buster, or trade in which it favor you.
lightning m into level 3 buster is also retarted. I’ve played about 300 matches and this has hit, EVERYTIME. Its because even if they block it they are force to touch the ground and deal with zeros mixup with a timely assist called.
zero is turning into a retarted character, I’m not sure if I love or hate this yet…at least I don’t play wolverine.