hey guys i was wondering since this thread’s been out for a while if i should actually update the OP with the TAC Infinites and eventual reset videos or leave it as is?
nah, no point in adding the infinite vids just yet, imho.
Decided to drop sent on my B team and pick up team Fchamp. Going to grind out Dorm so he isnt the weak link in my team. Dark Hole and the ball super looks like great way for a lock down to compensate for the replaced drones.
I was also thinking about picking up Fchamp’s team but I don’t like Doom so I would replace him with sent actually Dorm doesn’t sound that half bad I like Dark Hole and that ball super great lock down pressure and the incoming mixups after you kill one character with the ball is amazing with Mags.
The reason why Doom is needed in Champ’s team is to protect Dormammu while he powers up and does all sorts of nonsense. You can’t do that with Sentinel. When he wins with Dorm it’s usually through chip damage with Hidden Missiles.
I also use the missiles to otg relaunch
On the first Curleh Mustache video at around 0:35:50 I was wondering what air confirm Champ is doing?
It looks like H -> S but is he air dashing upback on the S? Because he seems to go up back.
J.H, J.S, ADDF, J.H, land, J.H, ADDF, J.H. A hit confirm Fanatiq came up with and is currently the best (damage) at super jump height. every Magnus should learn it.
Oh thank you!
you can sneak an extra S after the rejump H.
so mags is in the 2nd tier of winning. 1st if you count MWC, but I don’t as it was more of a regional that happened to get evo seeding points.
not to discredit TooMuchDamage’s win. Dude’s a monster.
also shoutouts to GA
Sentinel, Iron Fist, and Storm have all won more majors than Zero and Vergil.
Frank West as well
has spencer won a umvc3 major?
PR “I only used all point characters” Balrog at NEC
What are some normal jump height air to air hit confirms that you guys use? I’ve seen fanatic do something involving Jump L’s H’s and S into launch but can’t figure out the notation.
CEO by Justin Wong
I had forgotten bout ceo
I was just mad I couldn’t make it last minute :<
jM H xx Lblast > launch >
jM H addf H > launch >
jL S addf L > st.L luanch > is the one fanatiq does, its way more stylish but scales much harder than the other ones.
jLM addf M > loop > is a cool one Kanta developed, I believe he called it the low rom.
Discussion -
What MagBlast zoning patterns do you use? when and why?
I like SJ Lblast addf Lblast on approach. It covers 2 nice angles especially if they’re cornered.
I don’t like using SJ L Blast because its recovery is ass, it’s better to use H blast instead since it has the best recovery and lets you act faster(boxdashes/addf/addb/fly). So you can go SJ H blast, any type of movement into another H blast, if you are doing raw SJ into ADDF L blast it’s pretty decent, but if you are doing 2 blasts in the air it’s better to start with H blast due to the lower recovery. L blast is the best at IAD boxdashes back/front though due to the recovery not mattering(but still need to be covered by assists), I <3 IAD Boxdash L Magnetic Blast + Task arrows assist, such a good way to get in and zone at the same time.