The ULTIMATE, Friendly-Neigborhood, Spider-man Team-building Thread

If you’re just using him for the THC, you might as well get another character who can extend Spidey’s combos and just DHC instead.

I’m sure it’s been made abundantly clear how useful storm can be to Spidey, but it took me until recently to finally think to try her out. I don’t know why but I feel the need to mention how much fun it is to jump, call whirlwind assist, air dash over and whiff and attack so you hit the ground not worrying about them being too far away to combo because whirlwind pushes them so much. Not only that but defying all logic I actually feel comfortable playing her. Something that has proved a problem for other good options for a second slot in a Spiderman Team. I wish I took that combo video Xero did to heart earlier. So thanks for the tip, even if it took me way too long to try it.

It’s cool. She’s looked over by a lot of people. I am trying to find a better third character for that team though but at the moment I like it how it is.

Right now, due to my low skill level I’m limited to characters whose playstyle I feel comfortable with. So far the anchor that does that for me the most is Strider. I’ve given up on doing assisted combos with my poor execution I’ve resolved to not attempt assisted combos anymore until I can consistently do simpler unassisted ones which has improved my game significantly over the past few days. Right now I’m focusing on timing and placement of my assists and how they benefit my point character. I think that mindset led to storm second because she has great DHC potential, something I’ve had trouble finding with my previous second choices. I’m still messing with how strider and storm sync up as characters. I’m pretty sure there isn’t a really good pick up off the hard knockdown, at the very least I can Throw out an Ice storm. But I tend to call an assist with storm followed by a rushdown style approach to cover it. So pick up combos aren’t a part of my thought process with her yet… Like I said I’m not that good, baby steps.

If you are using strider you will be using double typhoon to pick up characters into combos. I don’t use Strider… yet… but I could probably come up with something

that thought did occur to me and I’ve messed with it in practice but I can’t say I’ve gotten the timing of the super jump that must follow to keep it going or how to make sure they hit the ground and I can keep it going… That and I have to remember to do it at the time of hard knockdown in an actual match… Like I said, baby steps.

As per results, Gouki tatsu and Sentinel drones seem to be the best picks at the moment. I’d like to watch someone play Spidey and drones at a high level.

I was actually thinking about what it’d be like to see someone play Spidey Drones correctly the other day… Kooky has some good stuff going with his Spidey Sent Doom team iirc. I might be looking into Spidey Sent Akuma or something like that soon.

Yeah I’m still learning sentinel but he’s not one of those characters I just draw to. He was the shit in mvc2 now he’s just shit. I know that’s been said many times but not having chip normals, a slow flight, and the fact he’s missing his famous j.lk is a turnoff to me. I can’t do stomp patterns like before :(. Actually that’s the main problem I have with him. I’m sure I can learn all the fly unfly stuff no problem it’s just I was use to a rushdown sentinel using those tools. If I get serious with him ill adjust I’m sure

I blame it on Airborne… shrug

You guys need to stop pussy footing around with bad characters. Just switch to Spidey/Dorm/Doom, its the best team spiderman can probably be on.

How’s it pussy footing? Some people have different styles of preference. He’ll even you didn’t start playing the team till recently.

I blame it on Airborne… shrug

Discuss

best second for most phoenix teams is doom, and it’s so in this case.

i personally think spiderman/doom/strider is really strong in terms of pure viability. spider/dorm/doom is strong because of dorm’s matchups, whereas spider/strider is spiderman with an assist to help w/ spiderman’s matchups + good assist for doom + strider anchor. main weakness here is snapping spiderman out for strider, which is pretty crazy strong against the team. i should learn some xf3 combos tbh

I like Spiderman.

i dont

Hey!
I’m running a team of Spider-man,Taskmaster, and Doctor Doom. Any suggestions on this team? I was thinking of Ammy or Akuma or Dorm. Any of these characters good with spiderman? Or should I keep my team?

Joking aside I notice a lot of people opt to use strange character combinations with spiderman. (I.E She-Hulk, Nemesis, Storm, etc, etc. I think someone even runs him second wtf?) Yes I understand these characters have their own rightful place in certain teams and yes I understand we all want to be creative individuals who get praised for finding that oh so special spark between certain characters. But unfortunately Spiderman simply isn’t one of those characters that can be thrown around haphazardly without regard to what he needs/wants/provides.

He’s a character that needs the 2nd/3rd slot character to synergize perfectly with his needs but at the same time he’s not willing to bring anything to the table himself. If you need a basis of comparison he is the MvC2 Strider of MvC3. He is a good character if you let him shine but he simply takes and takes without providing any real substance to a team besides his own abilities on point. Due to this his main role in this game is to be played on point till he dies so you can harvest his body for the extended X-factor which is 20x more helpful then ever trying to save him.

Now you have to take into account what he actually needs to do well. He needs the 2nd slot character to provide an easy method of granting TOD’s which doesn’t involve over-complicated or ridiculous kara-spider sting extended combo’s which you will drop in clutch moments (meaning you hit around Spencer’s health in a clean hit). He also needs an assist that helps his neutral game so he can actually get in and do the dumb stuff he was meant to do and on top of that an assist that gives easy extensions so he can hit that high damage. Obviously this stuff isn’t very off from what almost every character needs in the game but I think it’s still important to have it listed out to some extent.

Now in most teams that have good synergy all these roles can generally fluctuate from character to character in multiple orders but Spiderman says “fuck that shit I don’t have to do shit if I’m not on screen” So since you have a character who can only die your 2nd/3rd slot characters have the doubled responsibility of filling all those roles between themselves (they need ridiculous good synergy, remember they need to be good with X-factor also) Suddenly all those basic things spiderman needs is made a lot more complicated because you have to make a rock solid 2-man team inside your 3 man team. Pretty much every spiderman team should be designed in a way where the 2nd/3rd slot characters don’t know he even exists. If your looking at it from this perspective spiderman teams are more focused around the 2nd/3rd slot characters and it diminishes the role spiderman plays. This is a good thing because teams with heavy emphasis on a specific character tend to do worse because TOD’s are everything. I won’t even get into the over-complicated aspects of team building such as high mobility on the 2nd slot character so they can effectively get out incoming mixups, safe tag/DHC options, alpha counters, blah blah that boring stuff.

So I know what some of you guys are thinking “Thanks for telling me what I already know dumbass, that’s all really basic. So why shouldn’t I continue on with my spiffy Nemesis/She-Hulk/Hawkeye teams?” Well for starters I’m not condoning you from having fun. If you genuinely enjoy the team you are playing good for you. Don’t let me rain on your parade but be warned now if you enter a tourney don’t expect to be consistent because your team will be very gimmicky and anyone with half a brain will understand that snapping in your 2nd/3rd character will probably mess you up pretty badly. But if you are willing to listen you would understand that most of these off-beat character suggestions don’t make solid 2-man teams which can win games by themselves. You don’t want a character in the 2nd slot who is overly matchup dependent who 90% of the time will be jumping into a bad situation. Also you don’t want your 3rd slot character to be terrible with X-factor. So throwing these characters on to a team with spiderman of all people is just highly illogical and problematic.

But whatever this post got a little more serious then I first wanted it to and I actually shared some of my insights which I generally try to avoid. Like I said before if you are having fun stay the course and keep rocking those sub-par characters, I never said Nemesis wasn’t fun. But if you actually want to do well in tourneys you should probably try and understand what I’m trying to say.

While I do agree with a lot of what you are saying I still feel you underestimate the character. Which is probably why decided to drop him to begin with which is cool to each their own. For the longest of time I’ve been saying two things. One is that Spidey/Dorm/Doom-b is Spidey’s strongest team in both damage and overall use considering the games direction. Second was that Spidey’s greatest strength was that he was able to set up other characters games.

Spidey can do for himself when you let him. When you decide to streamline things because other shit is “complicated” then yes the character is going to feel weaker than what he is. Kara stings, while nice, I only really came up with to add damage to solo combos in those instances that people truly believe they can take down a Spidey team by destroying the assist. On most Spiderman players out there this will work undoubtedly, agreed.

As for players wanting to choose crazy characters, again that’s all up to player preference. This isn’t MvC2 where only the top 11 will make it. We have seen abstract characters make it often since the games been out. There are those who make you want to slap Niitsuma, but when you look at it there is still more character diversity available (and slept on) than in MvC2. On the flip side though, if the game ever incorporated any of the changes I’ve stated to the system, not characters, then I can see a lot of characters jumping up, some jumping down and some just being stupid untouchable. This is why I’m not a designer :lol:

Unfortunately I am still using him and I’m still rolling with Spidey/Dorm/Doom. After SB I actually had interest to start playing again so I wanted to see how far I could go with the team. Also I used Magneto for an hour in training mode and I didn’t feel like learning new combo’s so yeah lets go spiderman.

Honestly I don’t think I am underestimating the character in the least. Yes I understand this may come off as a tad pretentious but I doubt anyone on this forum has a better understanding of this character then I do. When I say this I don’t refer to his combo’s, wonky character combinations, or what ever other technical jargon you can think of. Rather what I’m referring to is in-depth matchup knowledge, how he interacts with other characters, how he deals with certain assists/styles, zoning, all that boring stuff that tends to be ignored/forgotten in forums. When you say he can do well for himself I doubt you have as much experience as I do when I say he can’t.

Like I said before if you honestly enjoy the team more power to you. If you lose and still have fun who am I to say anything? But as far as “abstract characters making it often” I’d like to point out also that these players never show any level of consistency. Yes you get to see Abegen, Kosoru (how do you spell it?), Frutsy, Mame, etc, etc do well once but when they come back do they ever do as well? Of course not. All their tricks have been shown and their gimmicks figured out so generally they don’t even make it out of pools and lose too many MM$'s for their own good. The only exception to this is probably Dieminion. But well, he is actually very good and his team has good synergy with no black holes in the mix. While we don’t only have 10’ish viable characters anymore to say the number isn’t getting more constrained is stretching it to say the least.

Right now I’m still just trying to get the hang of any form of consistency in this game. My hope is that I can pull a team of Spidey/Doom/Strider at some point. But I’m still pretty bad at this and I have trouble using Doom right now. He’s just awkward to me(Part of why I know I suck at this). Of course so was some of Spidey’s stuff and I’m finally starting to get better at that. Right now I’ll use the two characters on that team I feel more comfortable wit and keep messing with Doom whenever I get the opportunity. Who knows, maybe one day I’ll switch strider out too, but that is a thought for far down the line. I know I’m not good enough to start thinking on a true competitive level, so right now I’ll do the best I can with what I am capable of working with.