SPECIALS
Wild Lasso
:l: :r: :snka:/:snkb:/:snkc:
:snka: shoots downwards (Hits OTG), :snkb: shoots horizontal :snkc: shoots upwards at a 45 degree angel
Joe pulls out his pistol and fires a lasso as his opponent dragging them towards Joe. As they fall in front of his feet he lets off a clip in their back.
The :snka: and :snkb: version can be combo’ed into from :d::snkb:
Savage Shot
:r::d::df: :snka:/:snkb:/:snkc: (can be done in the air twice)
All ground shots will be at a 45 degree angel upwards, as all air shots will be at the same 45 degree angel just downwards. The higher the attack input the more shots he will let off. This is also his assist.
Shuriken Feathers
:snka:/:snkb:/:snkc: (Hold and Release) can be done in the air.
:snka: hits once, :snkb: hits twice, :snkc: hits three times. At the moment i don’t think this move combos. (more testing has to be done)
Joe fires a projectile horizontally . The stronger the strength button used the more damage that will be dealt. But they will all fire horizontally.
Cactus Bunker
:hcb: :snka:/:snkb:/:snkc:
Joe’s counter move. At the moment all versions seem to come out the same speed. I can’t test this thoroughly until i have someone that can attack me in training mode. But as soon as i do i will post the info unless someone has tested this and would care to share.
Battering Ram
:qcf: :snka:/:snkb:/:snkc:
Similar to Ryu’s Donkey Kick. This move cannot be combo’ed into as of yet. More testing is still being done.
:snka: Crumbles the opponent (can be combo’ed from :snkc:, :snkb: staggers, :snkc: wall bounces (:snkc: version also has armor)
SUPERS
Condor Magnum Level 1
:qcf: any two attacks (can do done in the air)
Joe will throw out two projectiles. If either of these projectiles hit it will activate the super. When this is preformed in the air Joe will throw the same two projectiles just this time at a downwards 45 degree angel. This is also very easy to combo into and will most likely be the most used super of his.
Bird Missle Strike Level 1
:dp: any two attacks
Joe calls in a fighter jet that will fire a gun as it sweeps across the screen. Then it will drop a bomb that will land on the ground exactly 5 seconds after the glass breaks for the super. The bomb does not discriminate and will inflict damage to anyone (including you and your assist) on the screen.
Science Ninpo: Tornado Fighter Level 3
:hcb: any two attacks (can be done in the air)
Joe’s level 3 super. The same level 3 as Ken The Eagles. So much so he even summons Ken to help him preform it. Very easy to combo into and does pretty good damage. Not much else to say about it. Oh and if you have Ken on your team and your opponent has Ken on their team the Ken summoned for the super will just be the unused color Ken.