yeah, those are probably the same idiots who want to see TF at an evo not knowing how retarded this game actually is. FGC far more rampant with nut-hugging and perpetuating ignorance in these last few years. transitioning to just walking away from this nonsense altogether really.
also, desk will probably get exposed down the line somewhere. if not, whatever, everyone who has posted in here and viewed this forum knows the deal and that all that really matters.
Is War really all that terrible? He doesnāt strike me as good, or anything, but I guess Iām surprised that the prevailing opinion is basically that he is unconditional, absolute worst.
He has no good matchups, bad normals, no combos, no setups, stomp is unsafe on hit, dash punch is unsafe on block, his super is unsafe on hit, the worst jump arc, worst walk speed, doesnāt have a reversal, etc. etc.
Heās vulnerable to all of the tech like unblockables, chrome epd loop, fireball throw traps, and canāt do any of it himself. The only other character who canāt set up is aska and she still has like fake crossups in the corner, actual combos, a dp to get out of other peopleās setups, and just overall better movement and tools.
He canāt play the BS that is TF and he canāt play SF well either.
A lot of kids, even adults, donāt realize why plagiarism is bad. Lets not even discuss the rampant illegal market by using copyrighted & patented work of others without asking permission or even paying a single dime to the owner of the work; $500+ billion just in the USA, a lot more than the total market for illegal drugs in the USA)
Got bored an re read the thread and decided to spread some love for TF (also im sick tired of SF4/Marvel so). This could be what a tier list looks like for this game as of now?
EDIT: Upped CD to A after reading a lot of stuff. Besides unblockables and redizzies, Dhalsim like zonning, canceling long limbs into C Spark, CPS Chains, nice aa (b+fp) etc Too much good tools
I think Shredder is overrated tbh. Heās good and very easy to play but I donāt seem him as threatening as Mike for instance. Chrome is hurt by S tier destroying him, but is great vs. the rest.
Your top two and bottom 3 I agree with, but the middle 5 is really a huge jumble. Those characters have really diverse matchups/options and itās hard to really tell which of them is the strongest. I donāt think Chrome loses to any character other than top 2, but having the ability to fight them as effectively as Mike does has to have some weight yeah? Don can fight Raph, and doesnāt really have terrible matchups, his tools overall are just good. Wingnut I think is the hardest of that group to figure out. He can seem extremely dominant then just lose to very very basic stuff because he has terrible defensive options.
sort of figured out crossup f.hk with Aska, itās really finnicky though and seems to only work on crouchers.
Testing on mutant warriors vs. Shredder, corner f.throw immediate f.hp is a crossup, if you delay or walk it wonāt crossup. Canāt seem to combo off of it, dp whiffed but it might work in us version without the nerf.
cr.hp st.lk link still works in mutant warriors
overhead st.lk to dp doesnāt work in mutant warriors, the dp hitbox is too poor, no goofy bullshit vs. shredder
Ves! Thanks for your input, and yes, the B and C groups are a headache for me (in organizing them), I sometimes think Leo has it to go to B, thanks to his kind of shoto properties, but as Wing he loses sometimes to dumb stuff haha.
BTW the order inside of the groups isnt numbered, they just ābelongā to that group.
About Shred, yeah he can fight the Turtles real well (even Raph), but Wing, Arm destroy him.
Shall we do a matchup chart? (even if its silly =D )
Me neither, but we have to start with something. This game is fully āundiscoveredā haha (pun to Infinite Undiscovery game and Squaresoft ridiculous game names)
Man, Iāve been looking for captures I came across of beta Aska/Mitsu having an additional move; some kind of kick. If anyone knows where I can find captures of that move and any additional unused moves, Iād appreciate it.
Might be old information but wingnut and chrome dome can jump cancel their light punch or light kick 3 frames after the first active frame approximately on hit or whiff. Apologies if it is old as this game is ancient.