The Tallahassee Thread: The only things served at Logan's are beatdowns

I’m down for both Tampa and Miami. Random select tourney (yes! all this hard work will pay off!) + 1v1s with Flash and the Miami crew = I dont care how expensive it is.

Where are we sleeping at?

Probably gonna be playing Adon, Dudley and Balrog/Rose for the rest of the week. As always, house is open from 2 pm onwards. Mon, Tues, Thursday its til whenever and Wednesday its til 4:15ish. My original gameplan for Dudley was put on notice by James, so I’m going to nix that plan for now and work on some other concepts I have in my head with him. TC1 is my new best friend now.

cause its special cancelablle like i said

Gonna have to pass on St. Pete, its on Thanksgiving weekend. Family Johns and whatnot

You are correct, sir. I was thinking of TC4 (LP - MP - MK), where it is not (if you don’t finish the string).

EDIT: EX Duck may work to deal with Adon’s Jaguar kick pressure, specifically those that are TK’d.

NVM, there are better options! s.LP, s.MK if you’re late (taking a trade in my favor, but situation is at neutral) c.FP and s.RH beat or trade 100% at certain ranges as long as you aren’t caught slipping (I get CH otherwise -> c.RH). Hahaha, this shit is so free to Dudley’s normals.

would ex duck upper work as a proper anti air to this?

Cross Counter.

Drew: if you time it right, but if you do it too early, your upper body invulnerability runs out to the hot 13 active frames of the kick. I wouldn’t even waste the meter. Read the new edit. This shit is so free. Cross counter works too, but that’s a little “too” free (aka, easily avoided and too punishable on whiff) for my taste. And of course, the end all be all: EX DP.

On the real, this is the second time I went to the lab and found counters and appropriate responses (in 5 minutes, no less) to junk you get frustrated over in matches. You gotta start doing this shit yourself.

EDIT: hahaha, AA with s.RH leads into a ducking mixup. FREE!

doesn’t work against grounded jaguar kicks, they are armor breaking, and i’d rather focus air jaguar kicks, less punishable if you read it wrong

sure in all the free time that i hav… oh wait

Got enough time to pontificate on about Castlevania, right?

I played once in the past week, last night…

Ground jaguar kicks are -3/-3/-4/-2 on block in order of lk to ex.

I can’t recall off the top of my head how bad the pushblock is but there’s a start.

Castlevania was partially my fault. Decided to load it up for the first time. Fucking Dark Souls haha.

The push block pushes me out of range for anything with those frame punishes

Pushblock from medium through EX variations makes them completely safe on block (sans Supers). I am at disadvantage after light and medium variations (throw/DP/block are my only options), at a neutral state on heavy, and can frame trap at certain distances from EX. All the matches I’ve watched GamerBee play seem to suggest the same thing. He may do a throw/DP mix up after ground kicks every once in awhile, but a majority of the time, he lets the situation reset. He typically uses TK kicks for pressure and ground kicks for mixups to dissuade opponents to get all focus happy and occasionally in block strings, again, to keep them honest since none of those are free. Btw, all of those anti-airs were for TK kicks. I dont care enough to evaluate how to AA ground kicks with Dudley.

Chris with the SAT words!

TK kicks weren’t an issue for me, its the ground kicks im having a problem with and those are what were frustrating me

… Pushblock? In MY AE? You guys are talking about the pushback that blocked moves have or something?

Yes

@Crhis: How was i “pontificating” about Castlevania, I just looked up the defenition and it made no sense,.

Actually… I did all of two TK kicks yesterday properly. They looked like ground ones. Oh well! Tried to help, now don’t care. Back to the lab.

And -sigh-… man… lol, back to the lab.

i appreciate you helping…