I’m down for both Tampa and Miami. Random select tourney (yes! all this hard work will pay off!) + 1v1s with Flash and the Miami crew = I dont care how expensive it is.
Where are we sleeping at?
Probably gonna be playing Adon, Dudley and Balrog/Rose for the rest of the week. As always, house is open from 2 pm onwards. Mon, Tues, Thursday its til whenever and Wednesday its til 4:15ish. My original gameplan for Dudley was put on notice by James, so I’m going to nix that plan for now and work on some other concepts I have in my head with him. TC1 is my new best friend now.
You are correct, sir. I was thinking of TC4 (LP - MP - MK), where it is not (if you don’t finish the string).
EDIT: EX Duck may work to deal with Adon’s Jaguar kick pressure, specifically those that are TK’d.
NVM, there are better options! s.LP, s.MK if you’re late (taking a trade in my favor, but situation is at neutral) c.FP and s.RH beat or trade 100% at certain ranges as long as you aren’t caught slipping (I get CH otherwise -> c.RH). Hahaha, this shit is so free to Dudley’s normals.
Drew: if you time it right, but if you do it too early, your upper body invulnerability runs out to the hot 13 active frames of the kick. I wouldn’t even waste the meter. Read the new edit. This shit is so free. Cross counter works too, but that’s a little “too” free (aka, easily avoided and too punishable on whiff) for my taste. And of course, the end all be all: EX DP.
On the real, this is the second time I went to the lab and found counters and appropriate responses (in 5 minutes, no less) to junk you get frustrated over in matches. You gotta start doing this shit yourself.
EDIT: hahaha, AA with s.RH leads into a ducking mixup. FREE!
Pushblock from medium through EX variations makes them completely safe on block (sans Supers). I am at disadvantage after light and medium variations (throw/DP/block are my only options), at a neutral state on heavy, and can frame trap at certain distances from EX. All the matches I’ve watched GamerBee play seem to suggest the same thing. He may do a throw/DP mix up after ground kicks every once in awhile, but a majority of the time, he lets the situation reset. He typically uses TK kicks for pressure and ground kicks for mixups to dissuade opponents to get all focus happy and occasionally in block strings, again, to keep them honest since none of those are free. Btw, all of those anti-airs were for TK kicks. I dont care enough to evaluate how to AA ground kicks with Dudley.