The System Mechanics Thread

Got another question about this convention. Do these rules apply exactly the same to air normals? I noticed from my own experience and in videos that a lot of people will do j.LK or j.LP (often for a chip setup), and the other guy parries it on the ground and tries to throw way too early. Is that happening because the person on the ground expected a heavier move, and the other guy hangs in the air for a longer time?

If air is like ground, different strength parry-recoveries differ by only 1f or 2f. So if he’s throwing way too early, then the throw was probably input before reacting to the parry at all. Still, it’s an interesting question…

A dumb question I know, but I’m confirming something for a dude who swears up and down that I’m wrong.

You can’t grab someone out of block-stun, right?

Say they pick Ryu/Ken they do jHK, then grab. That shouldn’t work, right? Because the other guy is still in block-stun, you’d have to wait a second in order to grab them.

This guy on GGPO swears up and down you can grab someone as they’re in block-stun.

He’s wrong.

He is very wrong. It’s just that he might be misjudging how long he or his opponent is in blockstun.

That’s what I thought. But oddly enough it works on GGPO. It’s another quirk. Dudley players love doing jHK or jHP then immediate grab.

It’s not ggpo, it’s you. Either tech the throw or neutral jump parry.

Uhm, but I’m still in block stun when they do that so saying ā€˜tech the grab’ doesn’t work.

Video plox.

So parry the jump in, anti air it, neutral jump parry after the block. Or better yet just try and stay out of dudleys jump arc range. It’s a killer.

Oh and you could just delay your throw by a few frames and it would still tech, since obviously he can’t throw you in block stun either. Or you could do a UOH. Jesus. Just use your brain.

Why so angry dude? And yeah I use those tactics and I don’t know you’re so angry all the time. Do you write all of your posts while on the toilet and you get angrier the more you try to take a giant shit?

What can I say, idiots annoy me.

Quick check, dumb question; low attacks (like Ken’s crMK) interrupt Urien’s Headbutt on wakeup, right?

Yea, I actually already told you this in the Alex forums. It’s possible to meaty reversal headbutt with all lows: c.lks, c.mks, c.hks. He’ll get hit and flip in the air. It’s OTG early in its start up so you cannot be too sloppy w ur low meaties if u wanna do it.

Yeah, sorry dude, I couldn’t find your post. Thanks again.

You can’t tech a throw while crouching, right?

I’m pretty sure you can.

I just tested it in MAME and I couldn’t. I set LP/LK to one button, had my guy crouching, and I couldn’t tech it.

Never mind. I just tested it again, and the weird thing is if both character throw at the same time there’s no tech, but if the guy crouching throws a split second later it techs. Weird.

Crouch techs exist in this game, I use them all the time. However, in order to make it work you must insure the cr lp hits them. You won’t see any tech animation, you’ll just tap them out (and the cr lp will be throw immune if timed right).

I believe that’s because if throws intersect on the same frame then it picks a random winner and doesn’t give the loser a tech. Can somebody more knowledgeable confirm if that’s the case? I think I might be wrong.