The Super Mario Maker thread - March 9th Update: Keys Finally Found

I meant the air stall, if you do it where the arrows indicate you should get through the level. But timing of your jumps needs to be spot on.

(Yes, I gathered as much from seeing roknin play it.)

Anyway, I guess I should probably look through GameXplainā€™s videos despite the distracted and thus subpar play since they seem to be informative enough, at least for someone such as I who doesnā€™t actually have the game:

Mario Land 1-3: 06FD-0000-007C-BF30

This one I feel is better than world 4-1. Thereā€™s still some evidence of copy/paste (I think the whole game is like this) but not as much as 4-1. I only omitted one room this time around.

Alright, Iā€™ve deleted the original version of my Forest Temple level. If you wish to play it again (orā€¦just play it, really), use the course ID in the OP:

3211-0000-006E-199B

This makes room for my next temple.

ā€œFire Templeā€

676C-0000-007C-E810

Iā€™m running out of ideas for puzzles already. Will probably play some other levels, then perhaps Iā€™ll get more ideas for the next two Temples I hope to make.

Dude, I was working on Forest Temple just last night, still couldnā€™t get past the Big Boos. Is it gone now??

Itā€™s still there, just use the new ID in my above post. Itā€™s the same level except I fixed one small part where you could blow up the wrong block and would be forced to start the whole thing over.

If you havenā€™t checked out the Mario Maker reddit already, I strongly recommend you do: https://www.reddit.com/r/MarioMaker/

The creators there are always coming up with new tech, so they should inspire you whenever youā€™re struggling to come up with ideas. Hereā€™s a recent example: https://www.reddit.com/r/MarioMaker/comments/3mrorw/i_found_a_new_gameplay_mechanic_that_could_be/

That stupid POW block? Yeah, that fucked me couple times ;(

(Okay, Iā€™ve updated the first post again, though for now Iā€™ve refrained from adding that specific Reddit link since I already have the general sub-Reddit link there. Similarly, Iā€™ve still refrained from adding videos directly to the first post for now.)

I appear to have had missed putting up the code for King9999ā€™s ā€œMario Land 4-1ā€ stage about a day or two ago though, so my apologies about that even though no one said anything and I only noticed now. Itā€™s been fixed.

Said stage does still exist though, right @King9999?

In the meanwhile, despite the fact that Iā€™ve never before watched and likely never will watch GameRadar again after today, I figure maybe some people in here might like some of the stages shown in their ā€œTop 6ā€ video that I randomly came across. Iā€™m rather sure that someone in hereā€“roknin?ā€“already did ā€œThe Great Escapeā€ in a video though:

(Also, in the meanwhile, Iā€™m still waiting on @KaBoXx to give me the names of his stages when he has the time.)

4484-0000-001D-FD68 = World 1-3

(created by KaboXxā€™s ā€œbroā€) - a4d8-0000-0026-d6a6 = Air Raid

Since KaboXx appears to be too lazy atm.

(Thanks. Iā€™ve updated the first post again, which will likely be my last one for today.)

Iā€™m not sure that I would necessarily attribute it to laziness, though I doubt youā€™re being serious in the first place. He seems to be on pretty infrequently and I havenā€™t seen him in the last week in general, so Iā€™m guessing heā€™s just busy.

Either way, now my likely OCD can settle down with all course names now labelled.

Speaking of Reddit, someone there recreated every level from the Super Mario Land 1 and 2. Just wanted to give you a heads up in case you were planning to do more.

https://www.reddit.com/r/MarioMaker/comments/3m6kty/super_mario_land_2_complete_edition/

1st comment has the list of the levels done for SML1.

Ok, hereā€™s the newest level. My brother and my buddy made it while I was at work. I just beat it to upload it. It was originally called Fuck You Chad, but that wouldnā€™t fly online.

** Ghosthouse of Heck**
41E0-0000-007D-DF50

Yes i do get on frequently, just havent had a chance to stop in lurk :confused:

Thanks Lw i appreciate the help bro! I have been kinda lazy with SMM as of late. I wish had time to put in to play and create more stages x_X

I know it was the least popular, but what about some SMB2 love? I think that plus some of the stuff they missed would make worthy DLC.

@ā€œThe Damnedā€ The level still exists.

I made another level called Coin Ship, but Iā€™m not going to give out the code. I want people to find it solely through 100 Mario Challenge as a way for players to relax and get some extra 1UPs in between all the madness.

I just started trying to recreate SMB2 World 1-1. Then I realized how the second half of the level is all vertical, so I kinda hit a roadblock. Also, there is no water in SMM, except for underwater levels. I hope we get it as DLC down the road. Iā€™ll probably keep going with the level anyway, and just call it a remix of sorts. Gotta figure out a way to fake the vertical parts with pipes or doors.

We really need some themed DLC packs. Like a beach pack that includes water and spouts and Big Bertha, and a desert pack with quicksand and Pokeys. I also want ice blocks that can hold items and melt.

(So much clamoring for DLC. What have we become?! [/po pimpusā€™s lament])

Regardless, Iā€™ve updated the first post again, this time with Zebsterā€™s link and chadouken!'s new stage or, rather, the new stage created in chadouken!'s copy of the game.

Iā€™m still not sure on video stuff, but Iā€™ll try to decide on by the end of the week along with other stuff.

If you say so. At least now you know Iā€™m not stalking you or something since I have no way of knowing how frequently youā€™re on if you donā€™t post outside of clicking your name, which I donā€™t ever do for anyone.

Iā€™m not sure itā€™s just a lack of ā€œloveā€ or popularity that has SMB2 being skipped over, though with a quick check just now via Wikipedia, I at least learned that Japan eventually did get that version of *SMB2[/i ] as Super Mario USA, with it being popular that over there too, and that Nintendo also owned Doki Doki Panic from the get-go. So, really, itā€™s mostly just a lack assets since pretty much none of those mechanics ever show up in another Mario game despite the lasting influence itā€™s had over the years on at least Luigi and Peach along with giving us Birdo and Pokey and a few other enemies like Shy Guys.

ā€¦I just realized that Birdo currently isnā€™t even in this game either, is (s)he? I know Pokey unfortunately isnā€™t, but Birdo being absent just struck me. Shy Guys and Snifits arenā€™t in the game currently either are they?

I need this game in my life.

(Oh, good. Now I donā€™t have to double post after such an obvious idea hit me three hours ago.)

Okay, so Iā€™ve updated the first post again with two links that I think should have obviously been there to begin with, especially given the amount of questions I personally asked:

Official Nintendo Website: http://supermariomaker.nintendo.com/.

ā€œOfficialā€ Wiki(a) Page: http://www.mariowiki.com/Super_Mario_Maker.

The latter in the particular grants me several lists of details that Iā€™ve been wondering about the game for a while, including answer both the questions I had asked just earlier today and ones that I had yet to think of.