The Super Mario Maker thread - March 9th Update: Keys Finally Found

I meant the air stall, if you do it where the arrows indicate you should get through the level. But timing of your jumps needs to be spot on.

(Yes, I gathered as much from seeing roknin play it.)

Anyway, I guess I should probably look through GameXplain’s videos despite the distracted and thus subpar play since they seem to be informative enough, at least for someone such as I who doesn’t actually have the game:

Mario Land 1-3: 06FD-0000-007C-BF30

This one I feel is better than world 4-1. There’s still some evidence of copy/paste (I think the whole game is like this) but not as much as 4-1. I only omitted one room this time around.

Alright, I’ve deleted the original version of my Forest Temple level. If you wish to play it again (or…just play it, really), use the course ID in the OP:

3211-0000-006E-199B

This makes room for my next temple.

ā€œFire Templeā€

676C-0000-007C-E810

I’m running out of ideas for puzzles already. Will probably play some other levels, then perhaps I’ll get more ideas for the next two Temples I hope to make.

Dude, I was working on Forest Temple just last night, still couldn’t get past the Big Boos. Is it gone now??

It’s still there, just use the new ID in my above post. It’s the same level except I fixed one small part where you could blow up the wrong block and would be forced to start the whole thing over.

If you haven’t checked out the Mario Maker reddit already, I strongly recommend you do: https://www.reddit.com/r/MarioMaker/

The creators there are always coming up with new tech, so they should inspire you whenever you’re struggling to come up with ideas. Here’s a recent example: https://www.reddit.com/r/MarioMaker/comments/3mrorw/i_found_a_new_gameplay_mechanic_that_could_be/

That stupid POW block? Yeah, that fucked me couple times ;(

(Okay, I’ve updated the first post again, though for now I’ve refrained from adding that specific Reddit link since I already have the general sub-Reddit link there. Similarly, I’ve still refrained from adding videos directly to the first post for now.)

I appear to have had missed putting up the code for King9999’s ā€œMario Land 4-1ā€ stage about a day or two ago though, so my apologies about that even though no one said anything and I only noticed now. It’s been fixed.

Said stage does still exist though, right @King9999?

In the meanwhile, despite the fact that I’ve never before watched and likely never will watch GameRadar again after today, I figure maybe some people in here might like some of the stages shown in their ā€œTop 6ā€ video that I randomly came across. I’m rather sure that someone in here–roknin?–already did ā€œThe Great Escapeā€ in a video though:

(Also, in the meanwhile, I’m still waiting on @KaBoXx to give me the names of his stages when he has the time.)

4484-0000-001D-FD68 = World 1-3

(created by KaboXx’s ā€œbroā€) - a4d8-0000-0026-d6a6 = Air Raid

Since KaboXx appears to be too lazy atm.

(Thanks. I’ve updated the first post again, which will likely be my last one for today.)

I’m not sure that I would necessarily attribute it to laziness, though I doubt you’re being serious in the first place. He seems to be on pretty infrequently and I haven’t seen him in the last week in general, so I’m guessing he’s just busy.

Either way, now my likely OCD can settle down with all course names now labelled.

Speaking of Reddit, someone there recreated every level from the Super Mario Land 1 and 2. Just wanted to give you a heads up in case you were planning to do more.

https://www.reddit.com/r/MarioMaker/comments/3m6kty/super_mario_land_2_complete_edition/

1st comment has the list of the levels done for SML1.

Ok, here’s the newest level. My brother and my buddy made it while I was at work. I just beat it to upload it. It was originally called Fuck You Chad, but that wouldn’t fly online.

** Ghosthouse of Heck**
41E0-0000-007D-DF50

Yes i do get on frequently, just havent had a chance to stop in lurk :confused:

Thanks Lw i appreciate the help bro! I have been kinda lazy with SMM as of late. I wish had time to put in to play and create more stages x_X

I know it was the least popular, but what about some SMB2 love? I think that plus some of the stuff they missed would make worthy DLC.

@ā€œThe Damnedā€ The level still exists.

I made another level called Coin Ship, but I’m not going to give out the code. I want people to find it solely through 100 Mario Challenge as a way for players to relax and get some extra 1UPs in between all the madness.

I just started trying to recreate SMB2 World 1-1. Then I realized how the second half of the level is all vertical, so I kinda hit a roadblock. Also, there is no water in SMM, except for underwater levels. I hope we get it as DLC down the road. I’ll probably keep going with the level anyway, and just call it a remix of sorts. Gotta figure out a way to fake the vertical parts with pipes or doors.

We really need some themed DLC packs. Like a beach pack that includes water and spouts and Big Bertha, and a desert pack with quicksand and Pokeys. I also want ice blocks that can hold items and melt.

(So much clamoring for DLC. What have we become?! [/po pimpus’s lament])

Regardless, I’ve updated the first post again, this time with Zebster’s link and chadouken!'s new stage or, rather, the new stage created in chadouken!'s copy of the game.

I’m still not sure on video stuff, but I’ll try to decide on by the end of the week along with other stuff.

If you say so. At least now you know I’m not stalking you or something since I have no way of knowing how frequently you’re on if you don’t post outside of clicking your name, which I don’t ever do for anyone.

I’m not sure it’s just a lack of ā€œloveā€ or popularity that has SMB2 being skipped over, though with a quick check just now via Wikipedia, I at least learned that Japan eventually did get that version of *SMB2[/i ] as Super Mario USA, with it being popular that over there too, and that Nintendo also owned Doki Doki Panic from the get-go. So, really, it’s mostly just a lack assets since pretty much none of those mechanics ever show up in another Mario game despite the lasting influence it’s had over the years on at least Luigi and Peach along with giving us Birdo and Pokey and a few other enemies like Shy Guys.

…I just realized that Birdo currently isn’t even in this game either, is (s)he? I know Pokey unfortunately isn’t, but Birdo being absent just struck me. Shy Guys and Snifits aren’t in the game currently either are they?

I need this game in my life.

(Oh, good. Now I don’t have to double post after such an obvious idea hit me three hours ago.)

Okay, so I’ve updated the first post again with two links that I think should have obviously been there to begin with, especially given the amount of questions I personally asked:

Official Nintendo Website: http://supermariomaker.nintendo.com/.

ā€œOfficialā€ Wiki(a) Page: http://www.mariowiki.com/Super_Mario_Maker.

The latter in the particular grants me several lists of details that I’ve been wondering about the game for a while, including answer both the questions I had asked just earlier today and ones that I had yet to think of.