Joke aside if i must pick two chars that enrich each other i will say
Hugo/Poison
Necro/Effie
Gief/Mika works great too, but more on Mika side tbh⊠Gief can stand on his own legs as a SF legend and got already layers of concept.
Mika will have made a great tag team with El Fuerte too (instead boring/irrelevant Nadeshiko), they could have made a fun dynamic with him dreaming her boobs and her just having eyes for her hero Gief
It could have even triggered in Elf to have âdefeat Zangief to win Mikaâ the mission of his life LOL
I like also Fang/sidestory girl as long she become just an NPC as Effie for Necro, donât let the waifu crowd push to have her to replace a great unique SF char az Fang pls
Rufus could have gained some charisma too if they showed more of him as a murrican biker with unexpected super hot cowgirl GF, instead having him babbling 86% if the time about âkenmasterrâ nonsense
Ash and Elizabeth do not work as a couple. Theyâre better as a mischievous but well meaning imp of a character (I think Ash is great) and an older, more mature sister figure.
Ed and FalkeâŠfuck that. Ed + Menat is the way to go.
Adelheid and Rose is creepyâŠbut theyâre Bernsteinâs so itâs fine. Adelheid is also an AWESOME character that should be main-roster in KOF.
K and Kula are a good opposites-attract pairing.
Iori doesnât work with anyone except MAYBE Leona weird as that sounds. However, you know Vice & Mature tag team him for kicksâŠand itâs probably CRAZY bloody.
Cammy and Abel have the sexual chemistry of a buzzsaw and a plank
Watching the Falke trailer again, it occurs to me that it looks like her moveset was designed around her holding a rifle instead of a staff. A lot of her moves look like how youâd smash someone with the butt of a rifle, and she straight up fires it like a rifle in several moves.
Iâm curious if maybe she didnât originally have a gun during development and it ended up getting changed to a staff later on?
If so, then good on them, because I donât want a gun wielder in SF. But some of her moves still look odd.
Her normals are very melee, while her specials are very range.
I think they didnât, She might be intended to be a Doll but because of the negative reaction we ended up as an amalgam of the several dolls that have gain possitive reaction and appreciation, I think that is also the cased of Menat.
I think the whole Neo-Shadaloo gimmick wasnât even intended during SFV vanilla.
Agree Ed and Menat is a better ship. I like Ash too as a character, I dislike him in his debut but the later games when he messed up with Iori and the roles he does in MI, he becomes an interesting character, just dislike the way they end him up with kinda complicated and shift on his character personality.
Ash grew on me very quickly. His design is striking and I have a history with painted nails (though not my own). Also I really like his Guile-ish playstyle. His personality took a little longer for me to warm up to but, like you said, he developed into an interesting character pretty quickly especially when you realize heâs being an a-hole because heâs trying to do goodâŠbut does it on his own terms. Heâs a good wildcard style character without being âlol so randomâ
I really wish that they stop that edgy âcountry unknownâ cringe. It made sense for Ed and Kolin but the rest of the new characters havenât gotten countries of their own. Falke being from a German lab isnât going to trigger anyone.
I say this as a Arab but Rashidâs country canât really offend anyone. From his design alone we can tell heâs from the UAE so if Capcom canât decide out of Saudi, Kuwait, Qatar than just say UAE.
At first I dislike him kinda like K and Chris mashup but he improved real quick in the next game. I like Ashâs mischievous personality its quite an innovative role in fighting games that time that is exciting to follow of what he is up to the next game, not another cliche with forced and stage badass impression. K started up likeable and mysterious in debut but doesnât ended up bland in 2k and later titles.
@DarthEnder
I think the whole season 2 was intended to be different but undergo a lot of changes thatâs why we get different approach of silhouette and also the flowtron stunt/gimmick in the FGC scene so that anticipation would be part of the equation to the success of S2.
Zekuâs Strider gimmick was another of making up with the disaster in Evo having other FG decent guest characters like GeeseâŠ
Nowdays I even doubt his extra costumes prediction, because Capcom could have scrapped the idea and would have do slow gradual release of those.
I do think that the S2 characters were changed at some point, probably in response to SFVâs reception and some of the controversy (Mika, Juri) it would explain some of the weird design choices and changes like parts of Kolin, Abigail.
Capcom learned much I do applauded them for that even they do re released the classic costumes, the problem was when Capcom tries to be someone else, ride the trends and experiment thats why we ended up with those kind of Ibuki, Nash, Alex, Akuma, Ken, Guile and Juri defaults that loss there meaning and original design intentions.
Capcomâs new Artist and writers should always look into the original artistâs design intentions before reshaping the character visual and personality to avoid alienation and a character being meh. Like the recent Ryu in MVCi.
S2 are full of weird inconsistent design and naming
Like ED being different and younger from Cinematic mode.
Kolin being named differently and look differently
Akuma change drastically far from the SF3 version and contradict CFN art
Abigail contradict CFN art, inappropriate posture and animation problems.
Zeku changing physical form(He may even be Genâs apprentice in the beginning because of the changing styles) -just my speculation.
Menat which I believe done correctly because of time design and numerous design inspiration available in public eye with those type of design from gameplay and visuals.
There was no Neo Shadaloo in Cinematic mode other than the original Ed design.
I donât know how long it takes to develop these characters, but I imagine quite a bit goes into all the arrangement and resource allocation, so with that I donât think they could really just dramatically change their plans like that on short notice. I mean if reaction to some things were negative, I could imagine them changing up stuff for the future seasons like s3, but having a sudden change after S1 release to change s2 seems a bit quick.
Stuff definitely changed through the production (the inclusion of Cammy), but that happened early in production well before release and Iâm not sure they suddenly decided to make Zeku after reaction from Evo.
Could be wrong, but Iâm not sure if theyâd change things based on reactions so drastically and quickly, I donât think Capcom as it is now has the man power to do something like completely scrap characters and make whole new ones within a few months well into production of a particular season.
I think thatâs because Capcom are trying to develop their characters the best they can in SFV, to the point they make some retcons to the SFIII events, where Akuma still looks as the man we know since Super Turbo and has the same Ten kanji. I feel that there will be a remake of SFIII eventually, with a slightly different roster and a real storyline.
Thereâs no difference at all between the Japanese and the English version. Both feature German, although psycho is pronounced as in English in the Japanese version. In short, itâs written ă”ă€ăł saiko instead of ăăčăŁă pusiho as it should be if they treated the word as German; understandably, as the difference in pronunciation between English and German is so great that it would confuse Japanese gamers.
That said, on with the translations!
The German orthography would require Ă€, ö, ĂŒ and Ă, but they are respectively replaced with ae, oe, ue and ss when the correct characters arenât available.
Wirbel Wind is âwhirlwindâ. Luftstrom is âairstreamâ. Windstoss, correct German WindstoĂ, is âgust of windâ. Staerken, correct German stĂ€rken, is âstrengthenâ. Psycho Angriff is âpsycho assaultâ. Psycho Trombe is âpsycho tornadoâ. Psycho Impulse is, well, the same. Psycho Spitze is âpsycho topâ. Blaukraehe, correct German BlaukrĂ€he, literally is âblue crowâ. Itâs an alternative name for the Blauracke, aka the European roller. Luftjagd is âair huntâ. Psycho Kugel is âpsycho bulletâ. Psycho Kanonen is âpsycho cannonsâ. Psycho Feder is âpsycho featherâ. Psycho Schneide is âpsycho edgeâ. Katapult is, well, âcatapultâ. Psycho Schrot is âpsycho buckshotâ. Psycho Panzer is âpsycho tankâ. Psycho Jaeger, correct German Psycho JĂ€ger, is âpsycho hunterâ. Psycho Sturm is âpsycho stormâ. Psycho Klinge is âpsycho bladeâ. Psycho Fluegel, correct German Psycho FlĂŒgel, is âpsycho wingâ. Gametricks featured the correct German pronunciation.
Even though I wouldnât usually pair same-sex characters, Iâll say that CammyxAbel seems like a crack ship and would rather have Juri or Decapre.
Real talk here: Capcom never had the manpower for much of anything, even in the beginning which makes them all the more greater for the great feats they achieved. I doubt big changes were made to S2 and if they were, then they were made during the early SFV release in response to things like R.Mikaâs buttslap, any changes after were minor like Kolin being having a different facial structure in ASF and Ed having a slight departure from the ASF era Ed.
We donât need to re-tell SF3 because that is SF3! Yes, I know some retcon will be made in regards to characters like Necro, Alex and maybe Yun.
Especially since the anniversary collection is coming soon, people can just play the SF3 series, in fact thatâs the only reason Iâm getting the thing just to play NG+2I as I already have the rest on emulators or PSN/XB arcade
True, a remake of SFIII isnât really unnecessary as it would make SFIII completely pointless story-wise, but they should still touch a lot of SFIII plots and change some of them for the better.
I think that weâll get something akin to SF4/V, where the character might recount a event from SF3 but in a different way like itâs Vega telling Chun-Li of her fatherâs death rather than M.Bison, The circumstances in which Chun-Li met Guile is different from A3.
Weâll probably see the non SF3 characters get more involved, more emphasis on Urien and 12, and the odd Shadaloo/Neo-Shadaloo popping up.
Iâd say the major characters in a post SF3 era from SF3 that will get things changed would probably be:
Alex-his role in ASF and the link with Gill
Necro- G project will put him in Chun-Liâs/Guile/Cammyâs eyes and be some sort of ârefugeeâ helping them out
12-They will probably link to Nash in some way like @Daemos said
Q- @Shockdingo is shaking
Yun/Yang- The link with Chun-Li from CVS2 and SF4 as well as Genâs death will put them back in the limelight
Sean- Laura+how he met Ken have been revealed heâs gonna get retconned so bad
Ibuki- link with Karin/Sakura
Urien/Kolin/Gill-Urien Self-explanatory