I don’t even suffer from motion sickness or any of that shit. I go on roller coasters, been out in rough seas and don’t get sea sick or anything. I can be in planes and on trains and feel fine.
But damn, something about that stage definitely fucked with me. Like I said though it was mainly when you jumped and couldn’t see the ground, and everything in the background is flying around. And when you start turning sideways and stuff it definitely messed with my equilibrium.
But if I was playing on a little evo monitor or something I don’t think it would mess with me. It was only because it was on my big ass screen that it did that to me I think.
I get a little sick if I focus on the background and not the characters fighting but then again all the stages do that to me with those ugly 30fps npcs
I watched one match on it, that was enough for me. The games about the characters not whack backgrounds. There are enough stages now with the day/night cycle for it to be ok though.
Even if it only hurts 2-3 players it should get the boot.
Yep, in this game, there are bright things that burnt my eyes like Izalith in Dark Souls. I haven’t played yet on the plane stage but Karin’s beach and rainbow Necalli does that to me.
And they definitely should do something like Smash 4, an option to make tournament legal these stages, offline and online (so the beach without water at our ankles, motion on the sky and Npcs … I know, the non playable character are not a problem but they look like shit, I don’t understand why Capcom keep putting them on the background)
I also go on roller coasters and feel fine and other dubious things that involve lots of speed… But the sky stage is wack.
I didn’t get motion sickness from it I don’t think… But it does make me feel disoriented… Not like I’d puke or anything but it’s there. Watching the stage in others games I get thrown off on jumpins all the time and that is immediate ban worthy for me. The game shouldn’t be about who gets disoriented or not cause of wack backgrounds.
Other stage things that are pissing me off is dark character color schemes on certain night stages… Shit is dumb.
Not as bad as the dumb ass shit on mvc3, but still. Capcom should get shit right and not allow this sort of stupidity.
I get slightly disoriented from Skies of Honour. Mainly because it tricks my brain into thinking it isn’t level when the plane swerves and dips. I don’t get nauseous or anything, but it does fuck me up a bit.
But either way, saying a level should be allowed because it only fucks over a few people is pretty silly. Volcanic Rim was banned despite the fact I’d be willing to bet the number of people with red-green colour blindness is significantly smaller than the people who get motion sick. Kanzuki Beach is mainly banned because one character very few people play at a tournament level gains benefits. Fighting games are supposed to be a fair skill-based competition. Neither competitor should have an advantage based on stage selection.
Just played my first actual match on skystage… Yeah it’s fucking terrible. Easy ban. Fuck that noise. Just trying to keep track of my opponent as the stupid plane is flying through the air is dumb.
It’s a super cool level that looks amazing. Too bad it has glaring design issues from a competitive standpoint. If they’d just made a version where the plane flies straight, it’d probably have been fine. The curse of cool levels not being competitively viable continues.
Instead of downright banning it they could just allow players to refuse to play on that stage if it doesn’t feel right to them.
I mean people complain because the game is too plain and boring but each time Capcom tries to have some new ideas they still get bashed…
Lol… Doesn’t matter if the game has stages with laser rocket nuclear bomb strippers and clowns smoking cigars in hypercolor unitards, that has nothing to do with a fun fighting game.
If pretty backgrounds are what they want… Then just make pretty backgrounds. You don’t need some flying disorienting/kaleidoscope color/strobe light bullshit going on to have nice stages.
The effects going on are so mild they won’t really affect the way you play unless you have some kind of sickness. I am more bothered by the lighting on the beach stage than by High Roller Casino or Skies of Honor.
In any case we know they won’t do jack shit unless Tokido and Daigo call Ono and tell him they’re having motion sickness by playing on that stage.
Multiple people in this thread alone have said it affects them. In this thread alone. That means it affects a hell of a lot of people that play the game, it’s not like the people in this thread are some kind of outlier.
And I don’t know wtf is up with people like you trying to insist on crap stages be playable. I had no problem with volcanic rim on sf4 at all. But other people couldn’t see things on it so I was like “yep, no more volcanic rim” which is perfectly fine, there are lots of other stages in the game.
I said they can allow players to refuse to play on that stage if they have issues with that. Why do I have to completely give up playing on a nice stage because of an issue that doesn’t affect me?
P.S. Volcanic Rim was never really banned, they just let people play on another stage if they wanted to. That’s exactly what I’m talking about.
The problem is when the background affects performance. And I guess you could make the argument that we should go back to having every match on the training stage, but I’m talking about negative impacts due to something beyond the player’s control. I love both stages, but it’s a fact that specific characters can abuse the fuck out of Kanzuki Beach and Skies of Honour has a disorienting effect on some people. I was actually one of the few people who liked the X Tekken stages in SFIV because they were less boring, so I love weird zany shit happening. But you can’t have the fundamentals of the game get compromised by stage design, no matter how good that design is.
KI did it right. You have awesome weirdo stages where hype shit happens in the background, but it’s not shit that impacts your performance, and most of the really big impactful stuff happens between rounds, after a KO or during an Ultra. As a matter of fact, KI did a lot of the stuff SFV did wrong correctly. A limited release where a lot of features were missing, but unlike SFV it felt like they focused more on user friendliness (except how long the character selection screen took, but that’s more of a performance issue in the original release than a design flaw) and polishing the stuff the game did release with.
Man, I really need to go back to play some KI. That game is the dumbest shit, but in the best way.
I’m fine with a soft ban on Skies of Honor, as long as I can pick it if me and my opponent are good with it. Though that does make me wonder if Capcom is gonna add some feature to allow you to ban certain stages online, since online players don’t give a crap if you can’t see soda cans on a beach or get disoriented on a plane. Especially since Capcom flat out said that not all stages were designed for tournament play.