The Street Fighter V Lounge - McRibs for the good, The Purge of 2016 for the bad

get that ass banned you dumb scrub

Did someone say spam LK?
The internet is not hostile.

https://pbs.twimg.com/media/CkgCrNnW0AEGZsC.jpg:large

No better feeling than fucking up some bitch player with high points who rage quits at the end. Played this 10k LP PSN Cammy named cookiesundcream and had her cornered at the end of the second round zoning the shit out of her with fireballs. I activated v-trigger after throwing three and they just disconnected straight up LOL.

Look at this:

We’re on an SF forum and in more than half the replies you have people telling someone not to buy the game.

This isn’t consecutive criticism. It’s people taking their gripes, slapping on hyperbole and their own crushed dreams (lol Igloobob) and building a discourse that hates on SFV for hates sake.

This is the same shit that killed SF x T (the game that some of these people are now claiming is superior to SF5).

I mean we get it. 8 frames. No whiff punishing. No single player content. I miss older games. Revelator. Ono sucks.

Whatever.

You’re wrong that critical discourse is necessarily a good thing.

Fighting Games are games that need a community. So they need love. They need enthusiasm. They need people to feel excited about them.

Now granted, Capcom has fucked up in many many ways, and if this game fails, it’s on them.

BUT for the players who enjoy the game for now, and who still hope that it can grow into a game with great community, this pestilent miasma of negativity got old months ago.

So yes, we get it. Capcom fucked up.

But we, we’re here to play. What are you here for?

SFV’s gameplay is extremely reminiscant of Third Strike and Alpha 3, it’s funny how people have gotten so used to the extremely defensive SF4 for the past 8 years that they forgot how awesome high risk high aggression gameplay is.

There is criticism and there’s whining just because it’s cool to bash the new game. A lot of people here can’t wait for capcom to screw up so they can let us know post after post how much they hate sfv

I’m also here to play. In fact I’m waiting for a match while typing this reply.

I don’t disagree with any of the stuff you’ve said. To me that’s the problem. I’m offering (again, tempered and measured) opinions about stuff I don’t like and also about the stuff I do like. I said this thread is generally pretty pro-SF5 and most criticisms are coming from a place of hopeful optimism rather than ceaseless, outraged pessimism. You linked to a different discussion, one that starts with a loaded question. Your reply doesn’t really address my point. Sure, people are unhappy with the game. You are probably unhappy with it too, to some degree. In order for the people up top to care, we have to talk about it. That discussion is getting us somewhere if recent Capcom blog posts are any indication. I agree that angry, enraged proclamations from the kinds of people you’re referring to are not helpful, but I think it’s on each of us to know the difference. Vocal minorities love to talk; that’s rule #1 on the internet. I think, with respect, that you are overreacting.

I guess because they make the games and the FGC doesn’t. Except for Mike Z.

LOL.

Some of you all just never learn.

I was a bit more worried about heavy criticism during Killer Instinct because that game came out on a system that had even more drama than the game.

SFV criticism? Meh. I’m not worried about a game that still reached 3/4’s its sales goal despite a disaster and is going to blow the roof off at Evo with an unprecedented amount of tournament players and fans. If you like it, great. Don’t? Learn to like it later when it has more of what you like. Not like it’s going anywhere.

Most other fighting games didn’t have this good of a situation with much better PR and less UI/functionary hiccups. Just gotta know what you have and roll with it to season 2 or 3 if you’re a currently satisfied fan. Even if the game did commercially better there would still be bitching and critical assertions up the ass. That’s how popular franchises work. You’re always going to hear the complaints louder than those that are content.

Do I remember all the praises Ultra SFIV got? Nah. Do I remember all the praises MKX got? Nah. Do I remember how people bitched about both games? Hell yeah. MKX sold 18 billion copies, but all I did during one of the only pre release streams for MKX was troll about how bad the netcode was gonna be. It was really bad and I stopped playing it mostly due to that, but it was still a success either way.

Requisites for a decent story mode:

> Lets you use all the characters (or pick routes: Hero route/Shadaloo route)
> Not depending on plain pics with some text. Mortal Kombat got it right since 2011 with a decent video story mode
> Something NEEDS to happen. Not just “we all fight, Bison’s plan got frustrated, we party, Bison will come back” and then we can begin again.
> Lots of cameos. Give us Retsu!!!
> Must last at leas 5 hours.

Edit:
@Twinblades
Ono should appear like this

http://vignette3.wikia.nocookie.net/snk/images/b/b0/Bonus-ww7.jpg/revision/latest?cb=20080810185309

Nigga tell’em.

People in SF4 naturally overcomes (or thanks to YT) the high defensive options with Oki and unblockables, the FA system don’t help in this. People who get ‘bored’ about the game is because of the lack of OP things to abuse,open up fools seems harder now for them. That’s why characters like Ken and Necalli starts having a follow, they can open you up easier than most of the cast. Chun is still strong,has the right tools to do that, but she isn’t really OP when you learn her. Capcom already said SFV was made to close the gap between newbies and average/pro players,so a system easy to use at any level wasn’t a surprise for me. Meanwhile,even if the game is that easy and without many tools to abuse,on top we have still the same 'ol players. Strange,uh?

Agree 100%. Infiltration always look at slippery characters with something retarded in it. Nash is a natural choice for him. Poongko it’s still too used to whatever Seth could do,offensively and defensively, even if Cammy is a strong character she’s too honest for him. Using a full retarded character like Seth for years lead to this,we’ll see if he can step up as a player.

Lol story mode ain’t gonna do shit. New faces will still not know how to play SF.

They want to lower the entry? Make a good tutorial.

It doesn’t - a large chunk of people naturally gravitate towards Capcom’s offering (when it comes to SF) because of all the available fighters, it’s perhaps among the most grounded and sane with decent clarity to the action. Its brand recognition also can’t be denied - that goes a long way too.

The Street Fighter franchise has always co-existed with other fighters, but there has always been an a sanity to its gameplay and aesthetic that attracts. That’s not to say other fighters are necessarily any better or worse, but it seems to me like SF has always had an even keel to it that almost renders it a sensible ‘default’ if you will.

Obviously personal taste varies, though I have always believed that Capcom’s fighters always ‘felt’ right too - there’s a something solid about how characters and combat feels in the SF series (across it’s various incarnations too) that is missing or sometimes ‘off’ with other fighting games, despite them also having their own unique feel. KOF, Tekken, VF, MK, etc all have their own unique movement and familiarity, though of them all, SF has always had the better feel for me.

Again, this is just my opinion and observations. No, I’m not a Capcom dickrider but I do like the SF series. At the same time, I’ve dealt them spades of criticism over the years and still do because the dopey bastards have let far too much technical incompetence through the gate lately. This has also been combined with an absolute failure to hire more talented developers and producers with a firm grip of both modern gaming and development practices.

Personally I am very curious to see what emerges from Riot’s acquisition of Rising Thunder and Seth Killian. While I wasn’t a big fan of the game itself, there was a solidness to the release that couldn’t be denied and it was clear some very capable coders were at the helm of that little project.

SFV’s release has perhaps demonstrated that Capcom can’t expect a default following forever and right now all eyes are on them to rectify the colossal fuck-up that which was SFV’s feature bankrupt release and ongoing disappointment for many. There’s a decent game in there (I find it fun) but I feel there is a lot more potential to be squeezed out of it. Right now I consider it an early beta I paid for.

Oddly enough, in many ways it reminds me of Project Cars. Here’s hoping just like that game, SFV also makes strides with its ongoing updates and improvements. July will be interesting.

SFV aint gonna die man :lol:

You have to realize that sf4 brought in a TON of new players, more than any sf ever has. SF4 is what got them playing and this game is completely different. It’s not what they signed up for and on top of that, the game is pretty lacking in modes and whatever. Haters are gonna whine and cry and eventually move on to anime games/something else, while taking as many potshots as they can before getting left behind in the salt mine. SFV will keep slowly improving and eventually get to where we left off with sf4 community wise.
SFV is pulling in new players, maybe not as fast as its hemorrhaging sf4 players, but it wont take long to reach a point of constant growth. This happens with EVERY new street fighter. Its a bloody transition, and its just being magnified by social media which hasn’t been a factor before.
Underneath it all, the criticism is pushing the game into a better place.

anybody in EU want some sets on Xrd or SF5? I haven’t played Xrd in a couple months though, so I’m going to random you out.

Yeah you just have to see that this is 2009’s cleansing all over again in a different year. Those that felt SFIV’s mechanics and theme were true to their heart will be purged out for a new era.

Meanwhile Guilty Gear is making you pay full 60 dollars again for mostly the same game with slightly more content and redone UI (and possible pay to download DLC characters). I’ll stick to V.

I think it’s just natural in the first couple of months. Street Fighter is supposed to be the big gun, the AAA, the fighting game. When people start looking over the fence and seeing what other fighters are doing on less budget with a smaller fan base, I think it’s completely normal for SF fans to think - “hang on a minute, why didn’t we get any of that?”

That said it is a good fighter so things could be way worse. I agree with most, the time for dishing out shit has passed now ( I’ve been a part of that too), it’s time to move on and see what we can develop this game into. Lets talk about the key points from now on -

Chords
Strings
We brings
Melody
G-Funk
where rhythm is life
and life is rhythm

Highland that was some of the realist shit you ever wrote… Respect

Wow, busted out Regulate. I approve.