SC5 also had a ton of stuff that just sat in the files and they never even tried to hint at or bother with in the game.
Like hey, sc5 Nightmare was Raphael. Maybe that was a plot thing they dropped or didnt put in cause that story mode obviously was unfinished as fuck but there you go.
That woulda been cool to know but it just sat there, you had to look at the models and the files to figure that out.
Soul Calibur 2 was fun as hell. That game even had fun single player content, unlike pretty much every other fighting game ever made.
The rest of the series was really not memorable at all. All I remember from SCIV was that it had Yoda as a guest character.
Also fuck SCV. All the replacement characters seriously sucked balls. You’re a special kind of retard if you think that whiny bitchass Pyrrha is a good replacement for Cassandra and Sophitia, and yet someone at Namco clearly did think that.
I don’t understand why they’d make you do 190 matches for each char to unlock not only fm, but colors. Who the hell is in charge of this game’s design philosophy?how the hell did that get a greenlight from the devs of this game is beyond me.
>if you dont like the overall story
I guess you don’t care about the characters then, as they are part of the story even if its a small one
If I was that shallow, maybe. I don’t need a story reason to like a character. I like Voldo because his character design and fighting style is unorthodox. Do I care that he was some gay servant to an Italian merchant and that Voldo spends his days in a dark hole in the ground guarding the guy’s treasure? Not really.
Lina from Dota 2, but in an Assassin’s creed outfit.
My sensei drew me a picture, how the fuck did he draw this in like 20 minutes. Welp time to start practicing so I can draw your guys main characters whenever it’s your Bday.