Who tf is this? Dude came out swinging out of nowhere.
Someone that is too weak to post his own pictures and own shit he says.
See that’s just disrespectful.
It is funny, because this is one of those convos that pop up on SRK all the time, and is usually centered around the comeback mechanics present on capcom games.
Which is not a surprise since this is a capcom centric forum.
But because of that, is usually generalized that all comeback mechanics are bad, instead on focusing on case to case basis.
Your only 2 posts are dedicated to trying to start mess with Bea. Kind of a weirdo move…
Look, just ignore the lad and move on.
Nothing productive to be gained there.
SFV sucks amirite
It does, but it could be worse.
It could be KOF 2k2 or even worse, 2k3 or XII.
Fun fact, I was trying to think up a game where I could give @KingTubb the FT5 he wants.
When I thought about SFV, I immediately remembered it won’t work because the netcode is too shitty.
Anime fighters have spoiled me and I now demand universal anti air conversions in SF6
I will be happy if we get rid of priority system, crush counters and stupid VTs on SF6.
Except bringing up systems that give you additional benefits from losing. If that isnt happening then it isnt really answering my question.
It’d be nice if fireballs weren’t shit because every other character has a move to blow them up too.
You heard the woman, are you posting pics or staying a coward?
Spent a few minutes labbing Sindel in mK11 and I have no idea wtf is going on. Like, I don’t even remember what the meta is and makes a move good. Sindel seems fun though, and I do like how this game looks.
@Pertho , you down for playing 3S in a bit? If so, i’ll Switch to that and start labbing.
Sure. It’ll give me a break from 5.
My dude, I literally brought up at least 2 mechanics that straight up benefits the losing player.
K, i’ll Be a bit before I’m labbed up. Is 9 okay?
Half hour, right? Should be good.