The Street Fighter 3poxy Strike: Everybody at home but SF5 doesn't have Netcode

Haha.

Agree they could make variety being unnoticed but still there.

People in this day and age still in modern SF games still claims Ken is just a Ryu clone interms of gameplay but the truth Ken can’t play like Ryu effectively in SFV.

It was only Akuma that continues make Ryu obsolete since Evil Ryu is gone because of Kage.

Capcom did a good job nailing Evil Ryu with Kage. After failing with Necali.

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Interesting fact about that video, before he runs off after the guy in the video he was previously thrown coffee by an ex-vocalist of a metal band called BlöödHag :metal:

Each of BlöödHag’s songs is about the work of a specific science fiction or fantasy author. They’ve been known to throw books into the crowd when they play and have done regional tours where they played exclusively in libraries.

They’re trying really hard to incorporate FF as a mainstay part of the world in V

I’m all for it, unless Rolento stays cancer

Rival Schools is for kids

SLAMMASTERS is for MEN

image

what we need in SF is SLAMMASTERS

I have wated this character for SFV sometime in before ken was announced


something to match KI Hisako.

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So I started fooling around with SF4 because why not.

Cammy seems like she would’ve been super dumb. You can can do EX dive kick so low to the ground it looks like a grounded special move lmao. Even combos straight to ultra.

Is shit like this why everyone hated dive kicks? That seems super dumb.

Lol they even combo into each other.

I’m going to pass on the older games for now. Let me know if you want to throw down in SFV or Granblue though.

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As someone who mained her on SF4, she was kind of dumb in some regards, not so much in others.

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SF4 has a bug where some crossup attacks were effectively unblockable, and Cammy had a perfect setup into that off of a throw. Hence “vortex fighter” since there’s no movement as you wakeup.

USF4 band-aid was an optional 11f pause when rising.

And this is why we got 3 rises on SFV.

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Is that someone praising a design choice in SFV? Get him!

Just telling how the history went, don’t shoot the messenger.

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Yeah I thought so… :gun:

Cammy’s divekick in vanilla and super was ultra wild. She didnt need EX to do it low to the ground. Rufus also has a divekick that he can do super low to the ground.

Its offputting to say the least. The twins divekick in 3S is hilarious because they hit overhead.

The term vortex was coined by Arturo to describe Akuma’s mix up in vanilla SF4. He would combo into sweep from tatsu and then dk dumb demon flip stuff that would go back into the same knockdown and into the same mix up. So it was like being stuck in a vortex.

He used the Obama stimulus money to go to Japan and play SF4 in Arcades. Then he’d post on SRK by leeching wifi from cafes with his blackberry.

10/10 thread before people stopped taking it seriously. That shit was crazy.

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Here you guys go:

I made exactly one comment to ask some silly stuff and thank the guy for the thread.

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Eh, cultural accuracy hasn’t ever really been the point with Street Fighter character designs, look at Dhalsim, hell E Honda is based on elements of Capcom’s own culture and they managed to piss off real Japanese sumo.

Sumo is considered a sacred sport watched by the gods, and kabuki is theatre, so for Honda to be wearing kabuki as a sumo wrestler denigrates the sport to a clown show.

They’re not trying to make accurate culturally sensitive stuff, they just wanna make cool anime characters and El Fuerte is a cool anime character.

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Cammy was like top tier or close to it in every iteration of SFIV except for AE if I’m not mistaken. Her toolkit was an excellent combination of solid stuff and stupid shit.

But yeah, SFIV was the game that made people hate divekicks. For good reason. They were pretty hard to deal with for a lot of the cast.

She was retroactive Top Tier in every version.
People discoverd retroactive how nuts her pressure and damage was in Vanilla.
Then she got mostly buffed in Super, where everyones damage was nerfed. Japan put her in Top1 for a reason.
Then her divekick got changed in AE, but she got a lot of buffs to her normals, allowing for a lot more combos.
And then AE2012 came and her entire Vortex gameplay was fully discoverd. Most of her 50/50 and Vortex worked either of her backthrow or of her regular HK Arrow. Unblockables for days, 50/50 of literally anything, really good damage to top it off.
She then got a bunch of Nerfs in Ultra and most people thought her Vortex was dead, then they got reminded that she still could 50/50 you off of her regular Knockdowns and had still TK EX Arrow because fuck you thats why.
She was mostly between A and S in Ultra, opinions varied.

There is a reason why a lot of Cammys didn’t like her in SFV, they never learned how to Neutral and only how to Vortex.

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Some sources would be appreciated on this.

Some Slammasters characters are better than Elfuerte or even Abel.

The comedy with Fuerte seems force like Rufus.

The part under ‘Reception’ that reads:

Images of E. Honda were barred from display at a Street Fighter II Turbo tournament held at the Ryōgoku Kokugikan because, according to a report in Electronic Gaming Monthly , “his painted face was considered a sacrilege to the Japanese national sport.”[33]

The Ryōgoku Kokugikan being an indoor sporting arena mainly used for Sumo, so the fact that they didn’t want E Honda displayed at all speaks to their distaste for him.

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