Is that a fairly common thing to be able to find? Like I tried cutting acryllic with a drill, and that didn’t work so well. But I’m curious if it’s common enough that you’d be able to find a local shop fairly easily, or if it’s something you have to have sent to you.
Well I managed to find a few organisations providing laser cutting in my city (Saint-Petersburg, Russia), I can’t be sure your city has them though.
I use 4 fingers with the left thumb. I admit it feels strange to use the ring finger the first times, and I even did some Makoto ultra from player 2 side with the index and middle :rolleyes:. Just train the ring finger some flexibility. But after some drill, I’m pretty confortable to do quick dive kicks and now i don’t ever move my hand.
And if you plan to do HCB or F and 360/720 you have to use all fingers.
The only problem i have left is I can’t mash in some situations to save myself (like doing ultra or tp after the 1st hit of Blanka’s ultra 1, I have to buffer the motion and time the attack buttons or do fast motion (as plinking the directions)
A rather interesting distinction considering that inputting diagonals with a stick is legal.
not saying that is legal, just possible to do so. It is why (well explained to me any ways) why Hit boxes are tourney legal.
Local Acrylic shops I believe are fairly common, we have at least five around here in Seattle, three in Tacoma. I know I can give them measurements and or a diagram and they can fabricate anything I ask for. I picked up a 52 inch square for a multi-touch display I built and it was about $30. The material prices are low, the place I use charges $20 per hour for labor for cuts.
robo that is the nicest hitbox i have seen well that is until i get my hitbox for my v3 lol
Robo, that case is awesome
I recently purchased a Stickless stick from a Srk member. Just waiting to get it in the mail. Will upload pics when I get it in.
Hi guys here is the finished product.



I want to take this opportunity to thank the developers of the Hitbox™ Dustin Huffer and Shaun Huffer for giving me the inspiration to make one. So thank you guys, and really hope that your business grows and becomes successful.
Hi guys, a customer wants me to dual-mod a Hitbox controller with a Fightpad 360 PCB. The circuit Rufus posted (below) will work for turning SOCD into Neutral inputs. What I’m wondering is (excuse me for asking since it’s been a while since I’ve worked with digital logic), how can you wire one (or multiple) 7400 to ignore one input if another input is active? Basically, the desired behavior is if you press Up + Down, then Up should come out.
Thanks in advance. If you want you can even help halfway and leave “the rest of the exercise to the reader” (me), but the best help would be a diagram like the one below, which I could implement right away.
Up + down by default is up or jump in SFIV.
I’ll take that to the whiteboard in a bit and see where that goes.
I figure I’ll post my scratch work (aka my thought process so far) for everyone’s benefit.
Here’s the truth table for the SOCD = Neutral circuit:
A B (NOT B) NAND A (NOT A) NAND B
0 0 1 1
0 1 1 0
1 0 0 1
1 1 1 1
It looks backwards but since a controller reads a button as pushed when the line is low (0) this is fine.
The truth table for SOCD = Preferred Direction (A) is as follows:
A B ?????????? (NOT A) NAND B
0 0 1 1
0 1 1 0
1 0 0 1
1 1 0 1
I’m not doubting you at all Rufus but it seems like only a minor modification to the original circuit would be needed. But not knowing for sure is why I asked.
Edit: I came up with this, would someone care to look over it?

This truth table for it should be correct (A is Up (Preferred)):
A B NOT A (NOT A) NAND B
0 0 1 1
0 1 1 0
1 0 0 1
1 1 0 1
Sorry, are you trying to do up will override down, or that the first input overrides the second?
If you want up to override down, then you should be able to just run the up side straight to the logic, and the down side would need to go through the anti-socd. Though you also need to make sure that the logic levels match up… I think this circuit is no good if ground is 0.

Socd issue:
I bought a custom hitbox and left right doesn’t = neutral. The PCB looks like a 360 joystick, but I’m not too certain.
Will post pics
Anyone have a solution for a person that’s new to soldering/ wiring?
I’m trying to have it so that Up = Up, Up + Down = Up, and Down = Down.
My customer says he read that having such a configuration is best for superjumps.
edit: Your circuit produces this truth table (A = Overrides):
A B A (NOT A) NAND B
0 0 0 1
0 1 0 0
1 0 1 1
1 1 1 1
Correct me if I’m wrong but I’m not sure if this makes sense. The logic seems inverted on one of the lines.
Sorry, A NAND (NOT B) is probably what you want for the B line. That is to say, the other half of the SOCD=neutral circuit.
So am I correct in thinking/assuming that on a common ground controller, you want your 7400’s outputs to come out as low/GND/0 when they’re supposed to be active? Rookie question I know, but I figure I’d ask rather than be in the dark. I don’t have the parts on hand at the moment (customer has the PS3 hitbox, Imp and FightPad PCB, and the 7400s are in the mail), if I did I’d just dive in and not ask so many questions
on the topic of the logic gates to fix SOCD’s, these are the ones I need correct?
http://www.active123.com/eng/storeSection/redirect.cfm?sectionID=b2c/search/productSearchResults.cfm&SearchByKeyword=Y
Part number comes as SN7400N
also doesn’t the logic gate still need to be powered?
I believe you are both correct. Though I haven’t actually done anything with one of those. I believe the logic is 0=ground, and the the logic gate chips do have Vcc and Ground pins.