The SSF4 Dictator Request Thread

Id love hin to have a way to launch his oponent in the air so u can use hell attack and then link PC or ultra

He should be able to do a Wheel kick after standing mid kick

Ive herd they might be making some characters certain ex moves leave u in a crumple state that u can ultra from. if this were so bison wouldnt need a launcher move to juggle from. Som1 in another thread sugested ex scisor kick into ultra, This would be cool as ryu and sagat can combo to ultra from ex moves. Thougts?

Such a fast move with such high invincibility would be completely overpowered as a crumple move ontop of all that.

Good point maybe only a ex scisor kick thats part of a combo?. With the ultra damage scaled down of course

roundhouse to ultra is an overpowered tool of a frequently played character, rufus not to mention others with non ex-specials and normals leading to ultra. if you can have a NORMAL lead to ultra in this game already and they’re going to be giving Deejay the option, Dictator should have something similar. he’s not a bad character but he can use anything he can get, esp with PC, DR and Skull Diver as tools without much use or threat.

goodness it’ll be sweet to EX scissors through a fireball and ultra ftw.

I think Scissors Kick is perfect the way it is, please don’t change it!

I would like it if you could follow up with something at the end of max range/FADC Psycho Crusher and not necessarily anything wtfbbq like Ultra. I think it would make the move more appealing to use overall.

Crossup Devil’s Reverse would be a fantastic little change to his game I think.

Whatever his 2nd ultra is I hope it’s not cheesy and although I overall don’t mind I sorta hope it’s not a charge move.

1.Teleport to be similar to his CvsSNK2 version.
2.PC to be move useful and use able.
3.The Purple fist that eats fireballs.
4.An easier way to combo into ultra.

That does it for me.

I’m telling you man, EX scissor wallbounce to Ultra.

Fuckin’ cool.

http://img43.imageshack.us/img43/5117/1249457255350.jpg

Circling around Bision’s new move

Lets take another lap :looney: regarding a new move or two

SNK seems to have created the psycho banish [in SvC] and CC have imho given it a poor stigma… I don’t see it coming back.

however, from the MvC series the FB options could give Bison the boost to be boss tier again.

[Psycho Shot :hcb:+P] would not interfere with current PC or DR cmds

  • rather than arcing/curving FBs i’m thinking speed variance over time and have multi-hit [Akuma-like Red] FBs and no knock down.

lp: 70 dmg; 14 start up; -4 adv block; -1 adv hit
-starts fast, slows down until 40% of screen, keeps slow.
mp: 4040 dmg; 18 start up; -3 adv block; +1 adv hit
-starts slow, speeds up until 40% of screen, slows back down at 60% of screen.
hp: 30
3030 dmg; 22 start up; -1 adv block; +3 adv hit
-starts slow, speeds up until 40% of screen, keeps fast.
ex: 50
50*50 dmg; 14 start up; +4 adv block; +9 adv hit
-starts fast, slows down until 40% of screen, speeds back up at 60% of screen.

note: the adv should be in ranged follow ups, not combo

[Psycho Field :hcb:+K] would not interfere with current SK or HS cmds

  • base/edit from eventhubs’ description
    This makes Bison charges a ball up in his hands that travels forward and then rapidly expands to 3 huge circles, which are fairly difficult to avoid. Travel’s 30%, 50%, 70%, and [up to] 90% of screen before expanding. Until the ball gets bigger, it won’t actually hit your opponent with lk/mk/hk versions, it will simply pass through them; Ex will expand when it comes into contact with an enemy [or at 90% travel] and does more dmg. Bison always recovers when ball travels 25% of screen

lk/mk/hk: 404040 dmg
ex: 606060 dmg


:coffee: still looking for a use for PC

lp.PC: travels 30%, can negate 1 FB hit but stops; does not cross up on block.
mp.PC: travels 50%, can negate 1 FB hit and keep going, 2nd stops; can hit up to two times and cross up on block.
hp.PC: travels 70%, can negate 2 FB hits and keep going, 3rd stops; can hit up to two times and cross up on block.
ex.PC: travels [up to] 90% of screen, has hyper armor, can negate 2 FB hits and keep going, 3rd stops w/ recovery; crosses up like C.Viper’s ex.TK [hit or block]

Maybe extend his hit box to his belt and can cancel from c.HP.

DISCLAIMER: I don’t main Bison and probably never will, but enjoyed him in past games.

random Buff to Normals… have all his glowing punches negate/focus FBs that do less dmg then they do to opponents in exchange for less dmg after; make c.HP special cancelable.

Done. Check your PMs.

-Capcom.

I’m not a fan of projectiles on Dictator, I’ve mained him since release pretty much.

That’s too good. It’s not what he needs. PC doesn’t need to break or absorb fireballs.

:coffee:

Then… :wonder: how about just the cross up options on block? That’s mostly a little classic SF2, and C.Viper’s Ex.TK effect.

Sorry, :sweat: my go to charge character is Guile in SF4

hmm… did you use him much in SFA or MvC series?

Thx for the feedback :tup:

The point isn’t about denying Bison a crumple stun. But if Bison were to receive one, it’s not going to be through EX scissors as it exists now. There is no way EX scissors is going to be fast, invincible and crumple. Even without discussing how overpowered this is, it’s just bad design to take an already useful move and make it even better.

Besides, that roundhouse you’re referring to of Rufus’s is really, really slow. It’s not even remotely overpowered.

I would like to see a faster crusher more like ssf2t please.

All I think Bison needs is a small adjustment to devils reverse so it actually a bit smarter on which way the hand flies out and psycho crusher needs a speed boost.

Beyond that I think he’s fine.

http://fast1.onesite.com/capcom-unity.com/user/jgonzo/large/84bdab6af7b5e714548d541e0c7cae8a.jpg?v=202200

hmm so it looks like all the menu screens for channel select are in-game clips. whats up with bison there is he just doing a focus attack? i dont know anywhere other than the intro where he has his arms crossed like that and its from a different angle.

never thought about how good ex scissors is already. you’re right about that, adding some sort of crumple feature to them would be much, but then I think Deejay’s move might be too much as well then since it also has some invincibility properties and is fairly quick.

I do think though that compared to improving things that don’t work well, fixing something that isn’t broken isn’t a very good idea, it’s just that improved PC, DR, etc. have all been discussed repeatedly. In light of the new info I just brought up EX scissors to see what people think about some sort of crumple features for bison’s specials. that and this isn’t for a fix, bison doesn’t NEEd this at all but I’m saying considering Deejay its not too much to speculate.

So on that note, I think they should give it to PC or scissors if they give it to him at all. if not i’d prefer if he didn’t have anything like that. what else will you give the property to? psycho crusher? if its at all improved to be useful then adding that feature will be too much. I think maybe leaving DR as is and giving EX DR that feature would work but it’d be tough to maintain charge flying in the air trying to hit your opponent. That leaves headstomp, but once again you can’t keep backcharge without flying across the screen giving a huge gap for hitting the ultra…unless, and this is IF bison gets a crumple feature, his second ultra is meant to be used with it or is not a charge move.

so yeah i dont know where bison could get a charge move other than scissors and PC for it to work as an ultra setup. i agree with what you said but if this happened to bison in SSF4 then I’m going to be the last person to object. u say its unlikely but there are probably plenty of mixups in sf4 that people would have dismissed as too overpowered on paper, and now it’s out we generally accept most of the game for what it is and deal with it. maybe not a great design but if this happened on top of PC improvements, I’ll probably stick with Bison as a main and live with the advantages.

PS rufus can link into his roundhouse and that short kick isn’t slow at all.

what if ex PC crumpled? cause ex PC doesnt get as much usage as scisor kick. but i gues its good for geting out of corners :(. another way to work ex scisor kick crumple into his game without overpowering him could be that only a combo’d EX scisor Kick Crumples, thoughts?

Still few months to go, plenty of more stuff to wait for. You know what? I don’t even want crumple move or wall bounce move. Frame tweaks and psycho crusher Ultra is still all I want. If it can punish jumpers, that’s good enough for me. Of course, I still wanna see what other characters get and what Bison has received to match up.