The Spider's Lair - Juri

Those bastards!!

Remind me again what omega Juri was about please.

Main changes from what I recall:

Fuhajin:

-She doesn’t do her up kick first in order to store, instead it’s a stance cancel like move with fast recovery which gives her greater options for pressure/blockstrings, mixups and combos. Think of it as C.Viper’s stance cancel move where she has her glasses flash, it’s more or less kinda like that;
-She gets new moves for her store, if you release any kick button in neutral she does her fireball, but if you hold back she does her up kick, worth mentioning that it launches the opponent a lot higher than the normal version meaning you can juggle afterwards. If you hold forward she does a kick attack depending on which button you release, IIRC it was LK=Overhead (which you can combo out of, probably into it as well but I’m not sure now), MK=2 straight forward kick attacks, HK=2 diagonal jump forward kick attacks. The MK and HK variation have fast startup in particular.

Senpusha:

-LK version is stationary and launches the opponent, which allows juggles afterwards.

Kasatushi:

-EX version makes her do the teleport without needing to be hit after a short while it’s activated.

Feng Shui Engine:

-cr.HP launches and is jump cancellable;
-Is now able to do air normal chains;
-EX Kasatushi makes her teleport immediately after you pressed the direction you want her to go, no start up what so ever, unlike non-FSE version she can teleport instantly without needing to be hit before hand;
-Sekku is not comboable afterwards, but the overhead she got for her store (forward + LK release) comes in place for this, it’s also faster than Sekku IIRC.

As for her normals, backward/forward jump HP doesn’t cause knockdown (different animation but essentially the hitbox is the same)… that’s about all I know though I’m certain there is more. To be completely fair if she gets her Omega Fuhajin store then I won’t mind having to lose buttons at all, it’s way too awesome in Omega.

Thanks. I got it now. Also watched a video to hlep illustrate it in my head

https://youtu.be/XOcTaa9PMyo

Very interesting that ex kasatushi is neutral until you press a direction.

https://youtu.be/E9NaCf-XYKc

Omega Juri looks fun as hell. I especially like the cr.HP that sends the opponent airborne allowing for more combos. Those air combos were lovely.

I hope Juri can combo after close st.HK like Ryu can in this game.

Some stuff you forgot to mention.

-f.MP is not special cancelable, which is a huge nerf
-cl.MP is cancelable into another cl.MP up to 3 times, great damage boost but it looks weird kind of glitchy, better option could be cl.MP into f.MP
-EX Shikusen fallow ups are diferent, they cause the same juggles but it is easier to comfirm, but imo the wall bounce was way more cool they just had to adjust the hit box after the fallow ups.
-Super a.k.a Rochumou is way better than Fuharenjin, awesome move it travels really fast.
-Sekku is not comboable afterwards, but the overhead she got for her store (forward + LK release) comes in place for this, it’s also faster than Sekku IIRC., yes but she lost her reset option, which means her damage output and threat got significatly reduced

I love Rochumou, wish she had it all along in SF4. Wonder if she’ll keep it in SFV?

So its true, the character reveal list is legit…

Guile is next, that means months until Juri.

Don’t count your chickens before they hatch.

There were two lists.
One was the shown one, one was Alex,Guile,Juri,Balrog, Ibuki, Urien.

It’s not may yet, wait for the mid/end of the month before you start to panic.

I remember no such list :confused:

and also Alex, Guile, Ibuki, Balrog, Juri, Urien

It’s in this thread. Back about…10 or so pages?

I’m holding a tiny last bit of hope for Juri in May.

If it’s Balrog in May then R.I.P me.

I fucking NEED Juri.

yeah, i tried rashido on the recommendation of some people here while waiting for juri. Just not feeling it. So now im back to playing my Bonita.

Ibuki will be in May. Balrog isn’t till July. Nobody in June. Just story.

Is this official?

Oh I’ve just realised. Guile’s main costume is the one from Nash’s story mode. So could Juri’s main costume be the biker outfit?

I really hope not. I love her defult SFIV costume with a passion.

I expect default outfit sometime. Maybe not right off the bat though.

Speaking of DLC characters, they have been tweaked a bit from their stance, appereance and gameplay and I dont think it will be any different for Juri. So far my impression for the DLC characters.

-Alex was disapointing his stance was better in SF3 and his story and premium costumes looks awful, and his main costume is not that great either compared with his SF3 costume. Thanks god we have mods who have made his original costume. Im ok with his gameplay and animations they looks really cool imo.
-Guile from what Ive seen looks amazing, his stance is from SF2 I know many people love that, his costume is great and I think he will be a great zoner judging for his leaked moves.

Im kind of worried for Juri, I wouldnt like to see the eyepatch be part of her main costume tbh, and something that has been pretty consistent is a stance change, do you guys think they will tweak Juri’s stance? .

I hope they will. Always disliked her stance because it exaggerated her already huge feet and it looked weird when moving around that she’d always raise her foot again when standing still. Adon had a way cooler ā€˜one foot in the air’ stance in my opinion.