The Sonic the hedgehog thread V.7 2017 its been generations since the last good sonic game

Was instashield even in Sonic 2? I remember abusing it in 3k.

No. Instashield was used in 3k and the advance games iirc. I want it back too but i think the drop dash is more interesting at the moment especially for speed runs once the layouts of stages are known. Maybe they could put it on another button perhaps…I was thinking at first they could make it so if you tap the button you get shield and if you hold you get drop dash but thats a margin of error im not sure i would want to play with…almost the equivalent of putting the homing attack and boost on the same button.

its simple. double tap for instashield, hold down and press jump again for drop dash.

I remember seeing him do that in the archie comic for the first time when I was a kid. wish I still had all my comics

Double tap for shield i can sorta get though i feel its not going to be as responsive. I dont quite follow your drop dash though. Are we pressing jump just as sonic lands to initiate the dash?

Think of it like knuckles digging move in one of the sonic adventures I think it was. If you want the insta shield, you gotta commit to it from what I remember. Ie. you have to press the jump x2 quickly, you cant jump and then press jump 1~2 seconds later.
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So suppose you know you want instashielf, they you will of course do jump x2. Suppose you didnt and youve already jumped now decide to do drop dash, you cant instashield now anyway, so you hold the down button and press jump. Down right or down left for direction.

Thats personally how I would implement both.[/s]

edit: Scratch that, I just checked with an emulator. You CAN do it a few seconds later. In which case, either use a different button, or press and hold down button.

doesnt appear to have the momentum physic from sonic 2/3/K.

You mean going past the normal speed barrier by letting go of a direction? Cause I think it does from what I’ve seen/heard

It does…and there’s no speed cap just like the previous games. There’s periods in some of the game footage where Sonic goes fast enough that the camera can’t keep up just like previous games. The Polygon vid @ 6:51 shows that off.

I get that they want to keep things as authentic to the Genesis titles as possible, but why would they keep something that legitimately interferes with playing the game?

That generally only happens in long straightaway sections of the game and usually the previous games don’t have random death traps in the way just out of sight or anything…like sections of Chemical Plant Zone or the higher areas of Ice Cap Zone.

Actually, Sonic 1 and Sonic 2 both have speed caps.

From the Speed Demos Archive knowledgebase: https://kb.speeddemosarchive.com/Sonic_the_Hedgehog/Game_Mechanics_and_Glitches#Speed_cap

Interesting. The speed cap isn’t that restrictive in the 2 and 3 so you don’t notice it but in 4 it’s really noticeable and annoying. I knew Sonic 1 had a speed cap on running since no matter what slope or loop he ran on he wouldn’t gain the appropriate momentum unless he rolled.

There’s actually a video on the speed caps too

I get where youre coming from. Just seems like this game is based more on sonic 1 and CD rather 2 or the vastly superior 3k

There’s literally plenty of shit from S3&K that’s been revealed so far in the trailer as well as game play vids. Honestly it appears to be taking the best things from all the 16 bit games.

Sonic 3 and Knuckles probably had the best physics and level design to be honest. The fewest ā€œgotchasā€ of unfair traps in the series outside of Sonic Advance 1.

Lies

[details=Spoiler]Or did you forget this?

https://i.ytimg.com/vi/Q-3-3yjE-2c/hqdefault.jpg

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I completely agree that that section of Carnival Night was bullshit, especially as a kid. There’s that one Marble Garden path that leads to a dead end that you can’t return from if you jump off one those columns you run in a spiral around too soon also.

It sucks but there’s really only one instance of those things and ASIDE from those instances I love 3’s levels

I forgot about the barrels.

I retract my earlier statement then lol