THE SF4 BEGINNERS Thread! NEW? POST HERE FIRST!

Thank you both, that was exactly what I asked.

One more question: can specials be linked after normals?

With the Rufus example we’ve seen

c.lp, c.lp xx EX Messiah works

But is it possible to do

c.lp, c.lp, EX Messiah
or even
c.lp xx c.lp, EX Messiah?

Or is it that specials cannot be linked into and only cancelled into?

That all depends on the frame data, so it’s both character and move specific.

You can’t do c.lp, c.lp, EX Messiah because Rufus’ cr.LP only gives +4 frame adv. and his EX messiah kick has 11 frames of startup, so you can’t link it.

The reason that you can do cr.LP xx EX messiah kick is because once you cancel the cr.LP its 8 frames of recovery never happen - so you add 8 to it’s normal frame adv giving you +12 (which is enough to land EX messiah kick)

Other characters have specials that can be linked like Ryu’s cr.LP, dp.HP. But that just works because his cr.LP gives +5 frame adv. on hit and his dragon punches all have only 3 frames of startup.

Aaaahhh… sure it makes sense now

Thank you so much!!

Regarding juggles:

As far as I understand there are two types of states:

  • The free-float state where one can be hit by anything.
  • The juggle state where one can be hit by hits that can juggle.

And two types of hits: those that can juggle and those that can’t.

While in free-float, a hit that juggle will put the char in juggle state.
While in free-float, a hit that doesn’t juggle will end the juggle.
While in juggle state, a hit that juggle will continue the juggle state.

Is this correct?
Where can I find a list of moves that juggle, can juggle or cause freefloat?

Championship Mode D/Cing

Okay, is this a known issue for PSN?

Everytime I create a game, regardless if I win or lose, I “Lost connection to the Playstation Network.” I press the PS button and clearly see I am still logged onto the PSN. However, I’ve noticed that when I join games, I can avoid disconnection. However, there are very very few games that are on the quick games list, and making matches is just so much more easier…

Sigh, I’ll never make it out of G1 like this…

Searching makes you a better person.

Capcom Japan has apparently acknowledged the issue: Link

Ive been having a difficult time finding an answer to my question and I didn’t know where else to ask it. I just got a TE stick and having played nearly 2000 games on the pad since release, I’ve gotten used to having a button dedicated to punchx3 and kickx3. I was wondering If I should be practicing to hit all three at once on the stick or should I just map the extra buttons to px3 and kx3. Is this kind of thing allowed in tournaments? Thanks to whoever can answer my questions.

I recently just picked up SF4 for my 360, but it seems that the controller for 360 doesn’t feel right at all when im playing SF4, its very hard to input… Now im thinking of buying a fight stick. Which kind of Fight Stick would you guys recommend for a beginner looking into the Competitive Scene?

By default the arcade layout has 3xP and 3xK mapped to the two right-most buttons. As far as I know they’re allowed at tounaments.

Having said that I’d recommend that you just get used to pressing the 3 buttons. It’s not difficult with a stick and it means that you can play on an arcade that only has 6 buttons… if someone bans the 3xP/K buttons then you won’t care, and you don’t have to move your hand to press them. Win/Win? I think so.

Same goes for focus attack and throw - just press two buttons at once.

It’s all muscle memory and you might be surprised by what you can get used to.

It all depends how serious you are and how much of a long-term commitment these games are to you. At the moment all sticks seem to be a rare commodity and are therefore more expensive than they used to be. The main difference between a cheap and an expensive stick are the overall solidness of the unit and the quality of the parts.

A cheap stick will tend to be small and light, have a fairly insensitive stick and slushy buttons. An expensive stick will have a nice solid base that won’t move and gives lots of room to rest your wrists and has sensitive parts that will activate at the slightest touch.

Obviously if you’re a pro you’ll want the best and if you play once a week for some fun then a cheap stick probably satisfies your needs. It’s up to you to decide where your needs and budget land in the grand scheme of things.

I haven’t found anywhere that gives a thorough and precise explanation of the juggle system. Perhaps someone else can give better input…?

But the best advice that I can give is to go into training mode to experiment and search the character specific threads since whatever the engine’s rules are they’re both character and move specific.

For example with Cammy you can do cannon spike xx FADC, EX cannon spike and it will connect every time, but if you do cannon spike xx FADC, cannon spike then it will whiff unless you wait and do the 2nd cannon spike very late.

Clearly it’s not as simple as “cannon spike can juggle” or “cannon spike puts the opp into jugglable state” since it also depends on when you do it.

I think this is more of a hitbox thing than a juggle thing.

You’ll be in a juggle state when you’re falling and going to land on your back. You can be hit with juggle moves in this state, but only up to a limit (I believe it’s 3?).

But it’s not quite that straightforward. They program in some special cases I think. For example, with Cammy, you canNOT go spike FADC spike FADC spike (the last spike will whiff), but you CAN go spike FADC spike FADC ultra. Spike hits someone that’s falling in juggle state only once, for some reason… it’s like it’s specially tagged in the programming.

As another example, if you turn on infinite meter in training, with Viper (in the corner), you can go ground burning kick, link HP knuckle. Then, if you FADC the knuckle, you can’t do anything else that normally juggles (another HP knuckle, ultra), but for some reason you CAN do super. So why certain moves juggle when they do isn’t 100% straightforward, but there are at least good rules of thumb that work in most cases.

How big exactly is the reversal window in SF4? 7 frames? More?

I looked up “championship mode” in the search on this forum, but alright. Thanks for the links.

[EDIT 12:39 PM]

Ah, I checked the championship mode topic sticky… but I forgot to look at troubleshooting. My bad. :X

First Post:

Right, so, I’ve never played 2D fighters until a month ago where a friend on my floor introduced me to SF 3rd Strike. I remember the first game I parried an entire ultra – it was hilarious because I was so terrible at everything =p.

Anyways, we played a lot of games over a couple weeks and I can literally say my record was like 3 wins, 400 losses – but I definitely fell in love with SF and I’m still craving it here at home.

So I’ll stop blogging and ask my question, what do I get?

My options:

**$20-25 for SF 3rd Strike on PS2:
**
None of my brothers would be interested in learning to play a 2D game, so I’d just be facing CPUs. I may be able to find someone to play back at school if I’m lucky. I really enjoyed 3rd Strike a lot (the gameplay and the animation), so that’s why it’s an option.

$15 for SF HD Remix on XBL:

I tried the trial out, seems pretty cool. Does anybody play it online? Or has SF4 taken over? The 360 controllers seem hard to operate compared to the Dual Shock…

$60 for Street Fighter 4 on 360:

Wish I had a PS3, but yeah. Has anyone gotten used to the 360 controller? Would it be worth paying $60 for this game? Is the online good? The new graphics are pretty, although I honestly like the 2D better (and that’s coming from someone who never played 2D fighters lol). I could bring this to school as well and find someone to play with if I’m lucky (and they owned a 360).
**
$60 for Street Fighter 4 on PC, bundled with a SF game pad:**

Same as above, except it comes with the SF game pad. Is that controller any good? I can play on Xbox Live through my PC so it’d be the same as the 360. My computers at home can run it, but I wouldn’t be able to run it at school. So it’d be a strictly at-home game.

So yeah, what would you recommend?

Appreciate it.

For the record, you can play 3rd Strike on GGPO (free PC online service), so if you don’t have local competition, I’d recommend you look into that. You should consider getting an arcade stick. If you buy a 360 arcade stick, you can plug it into your PC through the USB port and play 3S with it.

I think there are lots of people still playing HDR. SF4 is 2D as well, though, and there’s lots of competition for that as well.

To be honest, if you get a 360 arcade stick, you can do all these options for a pretty reasonable cost. $15 for HDR, $60 for SF4, and you can set up GGPO 3S online just knowing where to get it.

Personally, I like 3S and SF4, and I still play both. Having a 360 arcade stick let me do both.

(Alternatively, if you really prefer the SF game pad or the 360 controller (shudder), you can use those interchangeably, since they’re 360 controllers too)

Complaining about money is stupid, you are in the wrong hobby then.

Practicing trying to keep opponents in block stun…how can u tell in training mode you’re keeping the dummy in block stun? I know if they can stand all the way up it means you did it wrong, but it seems like not matter what they always come up a bit anyway.

basic principle of sf4 is if a sequence of two moves doesnt involve a cancel theyre not in blockstun when the second move starts hitting

When talking about character matchups, how is it decided whether a good matchup is 6-4, 7-3, 8-2, etc.?

woah, you can play TS on PC for free? lol and i just ordered Street Fighter Anniversary off of ebay =p.

oh well, it was only $16.

ill see if i can find this free server your talking about. is a stick really necessary? i plan on playing a lot and trying to get better competitively, but I assume a good stick is well over a $100.

will i be at a significant disadvantage with the fighter pad or a dualshock?

I ordered TS so I’d have something to practice with over the summer, and possibly find people to play with at school. I think I’ll get SF4 for PC when it comes out later.

thanks though

Hey guys, I’m having a little problem: I have a '46 Samsung 1080 P / 120 HZ / LCD HDTV. Both my controllers on my PS3 had slow response time, but when I connected the HDMI cable it was responsive. I got the Tournament Edition Fight stick today but for some reason the joy stick has slow response time (only the joystick, not the buttons). I’ve tried my friend’s TE Fight Stick on XBOX 360 and it wasn’t like this.

Help?