THE SF4 BEGINNERS Thread! NEW? POST HERE FIRST!

Ok I’ve been playing CvS on the DC for years now with good friends but we are pretty mediocre at best. I have come to SF4 with a fair bit of experience of the moves but my tactics are all kinds of wrong i.e. trying to anticipate and throwing srks, constantly jumping into people etc. Can anyone recommend a way of breaking out of these habits and also with training on how/when to use FAs? I can handle what seem to be complete noobs online just fine, but as soon as I come across anyone who has a grasp of FAs down, I get absolutely buggered.

Also, I recently got a stick - an EX2. Does anyone have any recommendation on finger placement? I tend to have my first three fingers poised over the punches and my thumb on light kick but it doesn’t feel like it’s the optimum position.

Cheers in advance guys.

Whining like a baby won’t earn you credit here wishface…that’s the way it is.

give up street fighter clearly isnt for you

Question: what does the term “hit-confirm” mean? i.e. “Dan is so not bottom tier. He can hit-confirm into Ultra!”

The moves that do the most damage also carry the most risk. If you take everyone’s favourite - Ken’s HP shoryuken - as an example it does good damage but if you wiff then you’re a sitting duck for your opponent to punish. Because of this it’s a good idea to hit-confirm by throwing out some low risk attacks (usually jabs or shorts). The idea being that if they connect then you can combo into the shoryuken, but if they block then DON’T shoryuken.

I’ve logged anywhere from 40 to 50 hours of time into SF4 so far, and tonight I was going toe-to-toe with my girlfriend’s brother, who’s visiting from out of town. At one point, his win count was actually higher than mine. He’s played the game for maybe an hour or two. I try to combo properly, he just mashes buttons as fast as he can and shit links for him. He interrupts my combos, which means my timing isn’t right. I mumble something under my breath about how he’s some kind of idiot savant at linking, and he just dismisses me by replying that, yeah, he means to do it that way.

I hate this fucking game sometimes.

thanks. these are the sorts of the things the game should teach you and doesn’t.

don’t be patronising; i’ve just spent an hour playing online right now - guess what characters i see? it’s the same thing all the time. There are 30 odd characters in this game, but you wouldn’t think so to play the game. How is it ever fun to see the same two or three characters endlessly - especially as those characters are cut from the same cloth! I thought this forum was supposed to help players, but instead i get two rather inane comments. How is that ever helpful?

its because you want to fly before you run, and you cant run when you cant walk.

its as if you guys think people you see on youtube or publicised learned their shit from one day. you reap what you sow. understand why you make those mistakes instead of complaing about ‘broken shot’ characters.

there is no immense discrepancy between characters claimed to be broken ‘sagat’ and their runner ups. you can complain about ‘broken’ for every other game, but this is the fairest sf yet.

whats the use of logging on 40-50 hours of game time when you dont seem to absorb the reasoning behind it. even gaming takes a little studying.

but wishface, you’re right about a few things. its not really scrub friendly outside of the command list, and when terms like cancelling, linking, buffering gets tossed around, it just confuses the lot more than it helps, and that being said, I have flew by 90% of all the hard trials but found some trial 4’s a little ambiguous.

what they should do is to have some tool-tip as to what the trials want you to do, and a demo option so the computer can perform it once before you try it.

the concept of trial mode is actually a smart idea, but they overestimate the knowledge of a player who may not have fighting game experience in general.

but dizz, losing to mashers highlights your incompetence, so read more threads, step up your execution, and kill the mindset of trying to perform something overly difficult and damaging when you can do something simple, and effective, like a c.mk to an ex fireball. (its a scrub idea to believe that pros do some crazy shit when most of the time they just play SAFE. it may not win crowds but they sure as hell aint losing.)

lastly, if you seriously wanna dive deep into this game, console sf4 gamers cannot represent shit. those so called BP leaders will get win a round at any of my local arcades, because they just abuse the system and mechanics of the game. Also, its kinda tough to learn when you always fight the same fuckers again and again without trying to read you. however, it should be noted that popularity breeds a very obvious pattern, and overcoming that pattern should be your prime priority.

You know what… I had something I wanted to say but Ephemeral said most of what I wanted to.

To Wishface, SRK is not the place to whine… Your anger fuels their comments. Keep ranting and they will keep hating. To make things worse instead of looking up the information yourself within the SF4 forums you choose to either post about it or whine when not answered. Good luck with finding any future answers now.

Thing is, you can read about those things all over the forum instead of crying for help all the time…others have asked the same things over and over and over. Just browse around some more.

It is when you start raging about how fucked up it is that capcom didn’t release special controllers because you can’t finish trials, or how bad it is of them to not handfeed you every single bit of info inside the game, or what horrible people they are to not include a bot mode so the game could play itself yadadada…that’s when people get annoyed here and basically just feeds the flames.

This forum isn’t the place to rage on about how you can’t play it…you can read all you want here about combos and cancels and links, on every single character. Put some work in, and don’t be so quick to post your anger here. Or just stop playing.

See here for an excellent explanation: http://the-morning-after-the-night-before.blogspot.com/2009/02/theory-fighter-volume-2-bread-and.html

I see, so a frustrated player asks a question and doesn’t get any kind of answer but then gets slammed if he expresses how he feels.

How is that helpful?

I don’t know what information to look up. This isnt a science where everything is codified and classified. I’m just someone who is sick and tired of playing the SAME match over and over and not getting anywhere. Is that so hard to understand that people have to automatically resort to antagonistic language and arrogance? It’s not ‘whining’ to express your frustration at having to play Shotocrap for the hundredth time in an hour when that’s all people play?

browse where? this is a huge site with pages and pages of comments and opinions? Instead of saying this why not show me where some of this can be found. I don’t care to look for needles in haystacks, that helps no one.

That isn’t what I said, don’t misrepresent what I said. Even people here have agreed that the default console controller isn’t good enough. You have twisted what I said. It’s not about being ‘handfed’ anything, it’s about the game not clarifying how to do the very moves it asks you to do when the only way to do them requires techniques that are not explained. How is it asking to be spoonfed to find out these techniques, or are the people who know this stuff so insecure they have to insult anyone who dares intrude on their jealously guarded secrets?

The fact of the matter is the 360 controller makes doing the trials a million times more difficult than it should be and there are no alternatives for console players trying to play what is a console game. Capcom’s mistake was not taking that into account when porting the game from the arcade. Even if alternatives were available, the price of things like those tournament sticks is so disproportionate as to be not worth it.

Can you not see how frustrating it is to play a game whilst trying to fight the only means of inputting commands available? With the right tools these combos would be vastly easier but Capcom didn’t bother to design the game with the controller in mind (certainly on the 360) and they should have.

Whether or not i’m the world’s best player is irrelevant. My skill level is my skill level; I am not interested in being hey number one, nor do i feel the need to prove anything. I simply want to be able to enjoy the game and play it properly, not struggle with a horrendously difficult offline mode, poorly explained trials, techniques that aren’t taught, or an online mode that, when it works (50% of matches are unable to play), features a roster of about 3 characters. TBH they could have left out half the characters for the game and no one would have ever noticed.

As for putting work in: i have over 100 hours on this game. I’ve done a fair number of the trials where I can and completed arcade mode with just as many characters. I’ve completed all the trials for Bison. I’ve put the work in, don’t worry about that.

I disagree; the sheer volume of people playing this game tells me that they are popular for a reason beyond just being a fad.

Reasoning behind what?

I would say that the vast majority of the people playing this game would struggle with most of the trials, normal or hard. A lot of them require methods of input that are not even hinted at. To not explain how to do what is required is a huge oversight. It’s not clever to have a tutorial device that caters only for the hardcore who already know these things, especially in what is touted as a newbie friendly game. Sirlin was 100% right about that.

They should have allowed players to save their progress throughout the level on normal trials (where there are multiple combos to complete at once) and not locked subsequent levels of normal and hard trials, allowing players to attempt what they want, when they want. This way people don’t get so frutated and can build up confidence and some ability as they progress through. Not only are the trials extremely difficult and poorly explained, but the game puts a huge wall of inaccessibility up when you try to do them. For what, to make it harder to gain a fun little icon or title? This is a game ffs.

console gamers should have been properly catered for. the 360 has the controller it has and nothing else. If capcom doesn’t want people to play the game properly then it would have been better off not bothering at all. Console players are just as valid as any other.

Your question?

What to do about this constant broken shot shit? Which Shoto character is broken? Certainly not Ken or Akuma, who you’re probably facing the most. Sagat is strong, sure, but he’s not unbeatable.

Yes. I have a lot of bad habits I’ve developed over the years that I’m trying to break. I’m playing very deliberately and thinking about everything I do. The combos that I’m trying aren’t anything insanely difficult. Right now, I’m playing Balrog, and I’m just trying to get down using things like c.lp, c.lp, c.lp, mp dash straight. I’m not trying to ex buffalo headbutt into ultra or anything.

Learning the rhythm for links and chains is a little hard. I play against Kens that fierce srk me out of my combos, so obviously my rhythm is off. I know it’s my execution. Right now I feel as if my game has hit a sort of wall. I feel like I’m ready to move up a “tier”, but I’m kinda’ in an in-between phase.

Staying with it, though.

Dropping in to say hello. Been browsing the forums and decided to register my name.

As Al Pacino said it once:

“If you’re looking for sympathy, look it up in the dictionary. It’s between shit and syphilis.”

Hello srk forums! I’ve been a big fan of fighting games only problem in the past I was so good my friends didn’t want to play me! Now with all the fighting games emerging online I’m finally getting to play against people who are more skilled and give me a beating for once! Street Fighter IV is a very tough game to master and I haven’t stop playing this since. I main Dhalsim btw and also getting better as Chun Li and Balrog (Boxer). Thanks for the stickies I am now reading all the articles regarding SFIV.