THE SF4 BEGINNERS Thread! NEW? POST HERE FIRST!

Thanks, Poe. It too me awhile get good against the computer, but I felt like a lot of the cheesy tactics I was using would hardly ever work against a good human player. I was just trying to unlike all the characters and trophies. So while I picked up quite a bit of the basics, I don’t feel I learned anything extraordinary yet. That’s why my next step is to start playing mid to high level players.

I was thinking of starting out with Sagat. He has some of the shoto type techniques, and some combos that don’t seem too hard to string. I feel I could develop some good basics with him before I move on to a more obscure character. Would Sagat be a good place to start for a beginner or would you suggest someone else?

Sagat should be fine, he has no charge moves so he’s not much harder to learn than Ken or Ryu in that matter. And he’s always known as the best character in the SF games.

Watch some videos where pro players use sagat. Here’s an awesome guide (for all chars). I’ll link to Sagat. You can see a nice video of all his combos explained too. Don’t expect to pull those off right off the bat, but that’s how the good players play him.

http://mycheats.1up.com/view/section/3163881/25955/street_fighter_4/xbox_360

Thanks bytex! I’m going to try out that contoller strategy. I’m not to interested in the left shoulder buttons, since the Arcades only have six buttons anyway.

Also that link looks real helpful. Thanks, everyone.

Don’t be afraid of playing people online, training mode is nice but unrealistic, no real opponents stand still in the corner all the time waiting for super and ultras :slight_smile: I use the shoulder buttons all the time with the 360 pad, because it’s so completely different from the horizontal layout of a arcade stick it doesn’t really matter. It’s very hard to push all 3 kick or punch buttons on the tiny joypad I think. Which is why they made that shortcut. Usually the only way to secure a super or ultra on a real opponent is to do it when he’s in the air during a knockdown, which means REALLY fast input of the motion. If they’re not, they can react to the animation and just jump away so it misses.

Of course, training is nice for when you know exactly what you’re going to practice. And Challenge Trials forces you to learn all the special moves and some weird combos to progress. Crap thing is that Sagat’s Normal trial 2 is a Fake Kick, which is nearly impossible to pull of with the joypad, since you have to double tap the heavy kick button veeeeeeery fast, and the HK is the right shoulder trigger which is just a big spring.

Keep in mind that SF4 has a neat shortcut for the “shoryuken” zigzag motion, which is Sagat’s Tiger Uppercut. Can push down/forward twice and hit a punch button, instead of f, d, df, punch.
If you don’t wanna bother about Battle Points, play Player Match instead of Ranked.

It’s cool that you’re being very helpful, but I have to disagree with a couple of things.

  1. I think it’s a bad idea to try to use the analog stick as a joystick. It’s too small, and you need stick to be set on the ground or your lap. It’s just not going to work. Just use a pad like a pad until you get the stick.

  2. A person’s hands move too fast to capture on a youtube vid. I believe very strongly that he does not use his pinky, and that most other players do not use their pinky. But that’s beside the point. Everyone has a different method that works for them, and you should use what works for you. Just know that double tapping is recommended, although not required.

:tup:

I’m pretty new to Street Fighter but I’m not horrible. I play as Ryu and I was wondering how in the hell you fight against a Bison player who constantly head stomps? I can easily block the headstomps but then they just back flip away and I can’t catch them. Any advice?

I have a pretty good question I think, coming from someone who’s only been playing SF (fighting games) for about a month now.

What would be a good way to start incorporating focus attacks into my game play, for characters other then shotos? I understand that FADC is pretty powerful with characters that can DP, FADC, Ultra. But what someone like Zangief or Balrog? I know that trial modes give me some kind of idea, but a lot of it doesn’t seem practical for me atm.

Is that the only use focus attacks have atm? Abosrbing fireballs and canceling specials?

Jump up or away + attack early. I think HK might do the trick? Also experiment with FA.

Also, watch more vids.

Watch more vids.

No, you can use focus attacks as a direct way to score ultras too. Level 2 or 3 FA will always “crumple” the opponent when it hits (he falls slowly to the ground), and you can input the ultra before he falls to the ground and score completely. FA get stronger the longer you hold the FA buttons, until lvl 3 goes off automatically.

wrong answer. ex headstomp will beat almost everything air to air. the correct answer is backdash. Bison will land right in front of you with enough recovery for a free combo or uppercut if you wanna keep it simple. Practace punishing headstomp in training mode using the record/playback option.

i didn’t think he was talking about EX, since he said “constantly.”

either way, i did forget to address EX.

but early jumping attacks will beat non-ex stomp.

Not sure where you’re getting this.

Uh, Ken is a little off but Blanka is definitely one of the best characters in the game.

Eoneo: I see what you mean, but as a musician I have good strength in my pinky finger already, so I can easily use the pinky on the arcade stick aswell…is not required I’m sure :smile:
I often double tap with index+middle or ring finger, then stretch pinky down to the hk/hp button without even thinking.

It’s just what works for me.

What does 50/50 mean?

Like when someone says Gief or Honda 50/50.

50% chance.

Nooo…

As in when people say, “Watch for Gief’s 50/50 setup” or something similar to that.

Thanks.

^it means that they have a mixup between 2 options and you have to pick the right way out of it.
example: zangief knocks you down and gets next to you. he can either:

  1. go for a combo/lariat
  2. Spinning pile driver

if you block the combo/lariat you could get thrown
if you jump out of the spd you could get combo’d

outside of some wakeup uppercut/super/reversal you are stuck in a guessing game.

what instrument(s) do you play?

Synthesizers and guitar. I’m a prog rock keyboardist. AND fighting gamer. Imagine that :stuck_out_tongue: