I’m not sure if this was mentioned… but when your in the lobby and see the “green face”, i sometimes see people use different facial expressions on it. Anyone knows how to do this? Its pretty awesome lol
Oh, I was just wondering if trying to jump and cross people up in a wake-up situation was a common occurance. From your response I am guessing not.
Thanks for the help on the other questions though, makes sense.
I’ll take a look at the regional forums, could be fun once i “level up” a bit.
I used to play MVC2, CVS1+2, 3S, Guilty Gear, etc. ALL on pad. So execution wise, I’m really really comfortable with PS2 pad. But with the coming of SF4, I decided that I would learn stick.
I remember using stick at arcades couple of times, and I HATED it. Everything I did felt slow. My characters move sluggish, it likes to bob up and down from me trying to enter a super input. I would jump when I try to put a simple qcf motion. I would have incredible difficulty with comboing. /rant
But Xbox360 pad was so horrible, I got a SF4 SE stick. It’s a Japanese style “lollipop” stick with four corners. Which I suck at even harder.
So to remedy all my bitching and moaning about my lack of skill with the stick, I’m wondering what kind of practice regimen other veteran stick users remember doing, to get used to stick controller? Would you spend hours in training mode doing various motions and combos over and over? Did you play against others over and over until you got comfortable, pushing through the massive frustration at losing after whiffing a super you timed wrong or knowing you could’ve won with a pad?
So I’ve been with my stick for about 3 days now, and 65% of things I try to pull off execution wise works ok. I still have a very “laggy” feeling though. There isn’t the “crisp” feeling of my characters movement. Does this eventually work itself out?
I’m posting this question here, because I wasn’t sure where this would belong to.
Oh, nah, crossups for oki is pretty common. Since they tend to be safe while being very rewarding. Not to mention all the stuff you can do with crossups. Like faking the crossup, or intentionally whiffing the crossup, etc.
Here is something for everyone. Thought I would just throw this out there…
[media=youtube]7As-zovqI0w[/media]
fundamentals is key, thank you for this thread.
I was wondering if anyone can help me with the basics of fighting with Guile and M. Bison(Dictator). With Guile most people just sit back and throw fireballs and I try to keep up with the SB but eventually I mess up and get hit, and when I try to jump in they hit me with a SRK. When I finally do get in close I really don’t know what to do to make the most out of it.
With Dictator I keep getting jumped in on and I don’t know how to stop it. Basically I don’t know to launch a good offense with him or a consistent anti-air def. Help with these two guys will be greatly appreciated. And I’m also interested in using Cammy so some help there would be great also. Thanks in advance.
Bison’s EX Head Stomp can stuff jump ins.
You might also wanna try his EX Psycho Crusher, which seems to be invincible during its startup frames. I’ve used this one a lot when I get cornered.
“Wakeup” and “waking up” are just fighting game terms for standing up after you’re knocked down. While you can crossup someone while they’re waking up, you can also crossup people who have already woken up at any time they’re on the ground.
The purpose of crossing someone up is that you want them to block the wrong way (i.e., cross them up!!) so that you can combo them. For example, if you are on the player 1 side, usually when you jump kick player 2, he has to hold RIGHT on his stick to block you successfully. But if you jump OVER him with a crossup attack in the air, he has to block by holding LEFT on his stick. If your crossup lands you are supposed to combo, if it does not you have to either go for a throw, block string, tick>throw, etc to mixup.
Only certain specials and normals are either a) even possible to crossup with, and b) actually good to crossup with (because they have good priority, or lead to combos on landing).
To cross someone up, just jump so that you barely jump over them, and press an attack button while doing so that has crossup properties, like Ryu’s jumping roundhouse, M. Bison’s RH or mk, and get a feel for it.
On Capcom Classics Collection 2 there were a beginner, intermediate, and advanced instructional video by David Sirlin for how to play ST (Super Streetfighter 2 Turbo). These videos are excellent in that they are very clear to understand for beginners:
[media=youtube]jCapuhsOMcg&feature=PlayList&p=1D10D3D277DF02CA&index=3[/media]
Pretty much all of the theory and tactics there will work in SFIV also. You can also look up “CvS2 instructionals”, for basics such as footsies and poking. IMO beginners in SF always have a bitch of a time either winning the fireball trap, or getting AROUND the fireball trap, when it is one of the most deep and rewarding aspects of the game. So play some SF2 and either use Ryu to abuse fireball> dragon punch for a while, or Balrog to get AROUND fireballs, then learn your basic combos, then learn how to saving attack.
This game is not super turbo, if you want to be at a competitive level you will HAVE to learn combos and execution, but that is an opportunity! I am also working on my execution too, it’s fun.
Gah, execution.
Links are tricky. :sad:
does anyone know what kind of formula they use to calculate battle points on PSN?
i’m wondering b/c i always seem to lose more points than other people do.
of course i know im just being paranoid, but im also curious if game play factors into the amount of points you earn as well. ie: do getting perfects earn you more points? does winning with a super or ultra combo give you more points?
Hi all!
I’m new to SRK and posting here because…well…they said that’s what you were supposed to do hehehehe
Actually I’m not that much of a noob, at least regarding console versions of SF…I have been biting off my left thumb in fevery bouts on the Super Famicom SF2 as soon as it was out, and I remember bringing back from the US, to my most jealous French compatriots, a spanking new SF2’ Turbo (yes, yes, Sagat and Dictator were already tha shiznit back then hehehhe) along with the official Arcade stick of that period, right from the first day. Poor fools got their backsides handed to them for a long while, until France received these babies at least!! Not mentionning SFA3 which I was very fond of (I know, I know, some hated it, but absence of infinite custom combos was not missed for me…what I miss is the good ol’ scary Gen though, but maybe I need more time on his SF4 incarnation).
Buying SF4 has apparently rekindled the original fire, making me want to go at it in a serious way once again…good sign of it is that even when enjoying a crazy session of Helghast slaughtering on the glorious Killzone 2, I still feel like doing some wild Ultra combo spankin’.
So here have I come, to catch up on my accumulated street-fighter-slackin’ and get in touch with the pros who know :lovin:
And if this was not the place, as so it seems, it means I either have not found the proper introduction forum, or it does not exist…which sucks muhahaahahah
Ah, just to participate in a constructive way: those ridiculously difficult links (Abel’s HP to “change of direction” anyone? ) may be made a little more friendly with this:
I am sure some will enjoy the info!
CQB, that was the greatest introduction post ever.
CAN’T WAIT TO PRACTISE
Thanks.
New to Sticks
i’m so excited that if finally got my HRAP3 in the mail today!
ive been practicing with it for about an hour on some challenge trials, but im getting a bit frustrated.
i’m an above average player that doesnt have any problems executing special moves on a pad, but i cant seem to consistently do them on a stick!
im also having a difficult time finding a comfortable/effective way of holding the stick.
i’m sure that i’ll get the hang of it after some more practice.
i’m hoping some people can relate to me and let me know that they too had a difficult transition from pad to stick, but that they eventually got comfortable with the stick and improved their gameplay from it.
lastly, i was wondering if anyone knew if i am suppose to remove the clear plastic film that is on the face of the stick?
I can definitely relate. It’s different… I had never used a stick before (aside from playing at the arcade). It’s cool though. While it lasted. Blasted thing malfunctioned after an hour of use… Sending it to MadCatz for a repair. -_-
Anyway, it’s all about getting used to it, I suppose.
this seems to be a common complaint among new people. adjusting to a joystick from a pad can be enfuriating at times but when you get used to it youll be performing much more complex motions at the drop of a hat with little effort (compared to pad that is). as far as japanese lollipop stle sticks go, i hold the joystick almost like a pencil. index and middle fingers and thumb wrapped around the ball while my ring and pinky finger are tucked back underneath such that they do not wrap around the shaft. this method seems to be effective for anyone with any size hand including people with fucking giant clumsy bear paws (aka me). some smaller handed dudes can get away with wrapping their whole hand around it but even still some opt for the 2 finger “pencil” method.
no matter what youre going to have to practace. good luck, i hope this helps.
it helped a lot thanks!
At my local sf4 hub where alot of my community gathers to practice and have fun. The main problem like you said is that newcomers are complaining about sticks. I’ve noticed a few problems also lie within using sticks to newcommers.
1st: The stick is a woman/man whatever you want it to be… treat it with love and care. The more you abuse it the worse it performs. Remember when you were mashing in that qcfx2 on your dpad for your ultra against that Sagat/gief player online that was pissing you off? You can seriously hurt the joysticks expected shelf life by doing this on your stick. First start slow with the movements and work your way up to the speed you are comfortable with. Remember that SF4 is not always a rush game. It’s more mindgames then anything. So learn to tap the buttons and make quick and well executed commands.
2nd: Learn the in and outs of your Joystick. Take the time in reading the manuals and service forums on many websites that are available. If you have the new Madkatz TE stick this is a must because all of the parts that were put into your stick are replaceable. This also benefits you to where if you find yourself in a group of players who are talking about replacing parts and or customizing their sticks you won’t feel so lost. The best part is! YOU CAN REPAIR IT YOURSELF!!! If you have a friend that can do it for you more power to ya.
3rd: I found when I first switched from pad to stick was that I would let go of the joystick after supers or just randomly. Remember keep a firm grip on your joystick.
4th: Keep an eye on where your stick is. We had 2 guys get jacked the other night because they walked away from their tv at our lan center. At this point in time your joysticks are VERY valuable. I’ve seen them being sold for 600$ on e-bay.
5th: How you grip the stick is completely up to you. Some use the pen method. Some use the ice cream cone and then the stick shift feel. It’s all whats comfortable to you.
Can’t think of anything else at the moment but I’m sure it will come to me.
Hey guys, new to the site so I thought I’d say hello. I’ve been using the forums for info since SF4 came out so I figured I’d go ahead and register. Not too new to the fighting game scene, been playing them (including SF games) for a long time. I’ve been a button smasher in them, though, up until STHD came out XD. I’ve found the forums very helpful regarding SF4 info, especially since I’m currently working on the trials (gahh!). Anyways I’m glad to now be part of this great community and hope to contribute some info myself in the near future.
See you all around!