Disrespect lol. Sim has trouble with jf.lk and sweep. You can whiff punish his limbs too
Thisā¦ really works lol
plus that heavy tatsu meaty tech and i feel like a total scrub against Dhalsim
Any tip on how to deal with a Karin that goes for cross ups and ambiguous crossups on every knockdown?
So I watched tokido vs haitaniā¦ stunfest
I donāt really understand this matchup. I just seems very guess the entire time
After tatsu does ryu get a safe jump?
What is the approach here? It seems entirely psychologically
Typically necalli loses the midrange, but things can go so terribly wrong here
Mess up her timing by not quick rising all the time.
I donāt understand the Bison match up. All he does is turtle and does safe scissor kicks. Mash buttons that out poke me. If I try cross up jump he dashes forward and teleports through. If I dash forward I get swept by his near full screen sweep. How does anyone approach this dumb match up? Just mash DPs and hope it catches scissors?
No.
Pay attention to his charge.
When he has charge, play it safe. Prepare to NJ or block etc.
When he doesnāt have charge, play footsies.
Bison generally has bad anti airs. Jf.lk is good.
Donāt bother with v trigger. Use v reversal Everytime, especially in the corner. Once you are in, rush him down hard. Bison players like to mash that crouch tech so prepare to shimmy
When heās rushing you down, simply donāt press anything, and when you get a chance, vreversal
Need help dping after i get crossed under. What is the correct input if iām on p1 side, I jump, get air jabbed, they dash in, Iām now on p2 side.
Anyone have any success with this?
i just do the auto-correct dp motion, doesnāt always works though D:
The reverse motion.
Just do the same motion but hit punch late. Go into training and set the dummy.
Honestly though youāre probably better off just using jab for a reset.
Hey guysā¦ I know this is a basic question but I really need helpā¦
My fireball game is lacking and its the reason why I get tagged by long distance normals because Iām always so aggressive.
Whats the best way to improve your fb game? What should I do?
From my experience, isnāt throwing fireballs at all, unless i notice they are afraid to jump or to bait a risky anti-fireball move.
it isnāt worth eating a jump-in combo vs 60 damageā¦
I agree. Despite tokido/ daigoās style, I minimized my fireball game to be chip damage finishers after blockstrings
I think fireball minimalism is OK. But thereās still room for a fireball game. I get a lot of success out of zoning some people.
Use hp as an up close poke during footsies
Lp to force the jump
https://youtu.be/Pm9G_n48ksg?t=1309
Why the hell he doesnāt use jab to stop her divekicks from upcloseā¦
Im guessing a fb game is important because Ryus pokes are so short and stubby and he has to make up for it with fireballsā¦ everytime I go to just outside max distance for lets say Karins st.hk and throw Iāll try whiff punish from a safer distance but theres always a chance of her st.hk clipping you and CCing youā¦
Argh this is still a weaknessā¦ need to form a fireball game just dont know how to train it.
Any advice vs fang?
FB pressure typically isnāt too successful as a primary strategy but can be useful to compliment to your other skills (spacing, normals, dashes, throws, neutral/forward jumps) in neutral. The more you things you condition your opponent to worry about the higher FB success will be.