Why isn’t there more talk about this game?
I’m about 6/7 (give or take) story missions away from completing the game, and let me tell you…this game is a real trip!
Of all the angry, vengeance seeking main characters, James Heller is possibly my new favorite. Compared to its predecessor, this game is far more focused, polished and just downright fantastic. Of course, Prototype 2 still suffers from the weird camera angles in tight spaces, herky jerky targeting system, although it has been improved…the battle mechanics are still not as smooth as they could’ve been.
The new streamlined moves and skills eliminate the clutter of stuff from the previous game and instead provides the player with a limited, but nevertheless, badass moveset.
Contrary to what you may have heard from reviews that graded this game poorly coughIGNcough, the game’s faults are typical, but the more trivial and nitpicky complaints are just downright ludicrous and grossly exaggerated (ex: James Heller being an unlikeable character because he curses too much).
So far, no game with angry, vengeance seeking protagonist (neither God of War, Asura’s Wrath, etc) made me feel like an uncontrollable killing machine that no matter how many enemies; be they; tanks, helis, mutants, super powered soldiers, Godzillas, Cloverfields, Sentinels, Galactus, etc…I just cannot be stopped.
It’s too bad critics were not very impressed with the game…I guess Activision’s pockets are not as deep as EA’s. =P
As far as the year is concerned, Prototype 2 is my fave game to have been released, so far. After so many let downs this year, it’s good…no, GREAT! To be able to unleash some of that built up frustration in the form of dicing helicopters into two with my armblade, along with some great gameplay, consistent pacing, non-stop action and a crapton of OH SHNAPENHAUGEN!!! moments.
I hope you guys are enjoying it as much as I am.
This is Richardson, signing of with:
THA’ DOCTA’ IS OUT! MUTHAFUKKAH!!! kicks scrub off a helicopter from 86 stories high