The Power of Chi! Official Iron Fist thread!

What I like the most about it is that he not just have a huge combo variation potential but it all seems to flow naturally, you just go to the next rekka in order to open up the opponent or extend your combo since you can’t rely on launcher, so he will be a very nice character to see, and very fun to play.

Not like Wesker >_>

If I didn’t loved RE5 Wesker I would have dropped him.

But I really think I’ll end up using Iron Fist/Strider/Doom(or Nova) much more than my main team.

I.R. sad, I got to see purple IF avatar for a total of 20 minutes :frowning:

Strider? Is that 'cuz you like him, or for a particular play reason?

Actually I don’t like the character at all, when I first saw him I was like “Sweet, he’s not like Marvel 2 so I don’t have to play him again”, but then people started learning him and I fell in love again.

I hate that character but he’s so damn fun!

Purple Fist will come back, don’t worry lol

But I gotta promote the best game ever

It was really smart of you using punches and kicks emotes for his rekkas, it will help a lot.

I thought… you thought of that? I’ll have to look it up who it was now now lol.

PS: Resisting hating, so hard… I’m dyin’!

PS2: Use :p: for shoulder and :k: for flying kick? It’s just sad because they don’t quite match the other ones.

We should have new emoticons for those 2 rekkas, Iron Fist deserves it

In a previous life I actually helped make the suggestions that got some of the current ones made… but, well… mistakes were made and I don’t particularly wanna draw attention to myself to ask :smiley:

http://youtu.be/k_k7z8eyiD4?t=48m11s

Could you just tell me instead having me sit through an hour long video?

well there’s a timestamp on it, so it goes right to the precise spot. Capcom is working with IPW next Tuesday to do an invite UMvC3 single elim tournament.

Timestamp didn’t come up on my iPad for some reason - apologies and thanks.

No prob, I know that feeling :smiley:

Is it possible to do low rekka low rekka or overhead rekka overhead rekka? He seems like a wesker easy character to pick up. How’s good is his dragon kick? He seems to do a hell of alot of damage with the power up.

Except he has no way to approach.
Not Wesker easy at all.

I think we finally saw low>low, but I’m not one hundred percent sure. I know we’ve seen :lk::lp::lk:

He’s not Wesker easy at all because you can’t just do the same chain either on hit or block, and you gotta hit confirm your strings to see if the oponent is grounded or not, and then decide what you’re gonna do.

He may be as good as Wesker (god I hope so) but easy? I don’t think so.

He doesn’t have a beam that cancels into tekeport and goes into a full combo.
He probably won’t have godlike resets.
He doesn’t have a teleport.
He doesn’t have a 1 frame command grab that leads to a full combo anywhere on the screen.
He doesn’t have a counter super to negate mixups.
He has no mobility in the air.
He has no specials in midair

Really, he won’t be as good as Wesker.
I think he’ll be good, but not THAT good.

Hey you never know, capcom could patch those in before release or during it’s life span.

We’ll still play him.

its worth noting that the comments above confirmed one of the things I thought I saw, which is the :f::h: command normal (high kick), which I know I saw is also jump cancellable.

Now of course I’m worried that that kick is what we saw all along and that :hk: isn’t jump cancellable, which would suck.