The Playstation...1

I owned like 4 PSX they all had the same problems, even my bro & friends…Yeah the 3do wasn’t for everyone but i had a lot of games for it, i think i still have them somewhere at my parents house…Had about 20 or so games…Star Control II was awesome, Samurai Showdown, Slam n Jam, Super Turbo, Road Rash, Gex, those live action shooting games, Fifa, Madden, Return Fire…Awesome system!

Hey man don’t forget Tomba! The guy with the pink hair and the pigs that game was legit. Thumbs up to Brave Fencer Musashi too.

EDIT: Here it is http://www.eidolons-inn.net/tiki-index.php?page=SegaBase+Saturn
A comprehensive article detailing the unmitigated disaster that was Saturn’s R&D phase and aftermath. Sega as a console maker never recovered from that, even though Saturn was a modest hit in a few markets (notably in Japan, for the first and only time) and Dreamcast sold decently in its first year.

If you didnt have the chip you was a sucka!

I remember too that ps1 was the 1st console I had to have a memory card, I was kind of pissed off about that

Anyone who says Goldfinger’s “Superman” made the THPS series should have their skulls cracked.

Also, the PS1 wasn’t powerful enough to even handle post-1995 Neo Geo games. KoF had shitty PS1 ports, and the console couldn’t even handle MoW.

LOL, i had this exact same problem, would never get past wall market:), good times

Disc-locked content.

Anyone else play Worms Armmageddon on the PS1? That game’s multiplayer was the shit!

Part 2 did look like it was in beta.
Can’t believe Capcom would release an unfinished game like that… oh wait…

Too bad.

Just in the realm of fighting games, the PSX was absolutely no compeition for the Saturn. Obscenely better controller (still one of the best fighting pads ever, imo), and the magic of the memory cart.

*excepting soul blade and Tekken, naturally.

Hell most people around here at the time just flat out stole the MSG demo out of magazines. I couldn’t find one anywhere. :lol:

Also wasn’t sega channel the ONLY way to play Golden Axe 3 in america?

I always wondered this too. I only knew 1 friend with a memory card (and this was 2002). Everyone else (including me) wondered what they were and thought these games had like no save function. Smh at playing Spyro/Rugrats/Crash Bandicoot and always restarting. I mostly played Battle Arena Toshinden anyways.

Lemme tell you something tho…PSM Demos are still untouchable…Looking at my Legacy of Kain and Twisted Metal demo right now

Although I feel a large amount of PS1 games have aged poorly (long loading times and…interesting control schemes), I can’t deny how influential the system was. It was one of the first systems that had affordable games (big deal, since SNES and, later on, N64 games were running up to $90 retail), and it completely dominated its competition in terms of sales. It also had the best variety of games out of the three major systems; regardless of what genre you liked, there was something for you. By comparison, the N64 was pretty much Nintendo+Rare with some good wrestling games on the side, while the Saturn was pretty much a home arcade with all the shmups and fighting games (still respectful consoles in their own right).

Something that surprises me: Despite the fact that many Capcom PS1 fighters were laughably bad (even as a kid, I knew something wasn’t right about them), they actually cost a surprising amount of money. Either that, or people just want high prices for them on Amazon.

X-Men vs. Street Fighter: $40-$50 (WTF?)
X-men Children of the Atom: $25-$50 (…)
Marvel vs. Capcom: $30-40
Jojo’s Bizarre Adventure: $50+ (!?!?)
Rival Schools (probably Capcom’s only decent port): $35-$40

There’s more, but they’re worth around the $15-$25 range.

this,PS1 games were like 39 dollars from what i remember.Its crazy how games are like 60 bucks now

i had a 64 way before ps1, and remembering I didnt need a memory card for Zelda or Mario. Then playing Parasite eve it said no memory card. I was like wtf bullshit

Thanks for the link! I’ve been reading it in its entirety and on page 5 right now. Very informative.

Sad to see that the Genesis was actually caught in the crossfire of Sega’s terrible decisions. As its the companies sole booming success, yet its lifespan was needlessly cut short, alienating the userabase it had worked to hard to build since the launch of 89’. No wonder SNES ultimately came out on top, it was the only 16-bit console in the market for about a year or so, and Nintendo squeezing everything it could out of that orange with great titles while they waited for the N64’s late arrival to the market. Yoshi’s Island i believe arrived around that period in the SNES lifespan.

sigh oh Sega. Despite the mess it became i still loved the Saturn, and its 1st-party titles in my opinion, was just as amazing as the Genesis era was.

Edit: Finished. As a fan that was kind of a depressing tale, doom & gloom through-out, but still an interesting read. Even back in the day i thought they made a half-assed move with that surprise launch out of nowhere.

That was not the PSOne’s fault. Whatever team was making those ports back then just did a horrible job. Plenty of SNK ports were inexcusably bad, with the Scapegoat of PSX’s lack of 2D power, yet we still had graphically impressive ports of other 2D fighters at the time(alpha series, Guilty Gear, Darkstalkers, Jojo’s, etc).

Whomever SNK had doing those ports just sucked.

They had some deeply embittering load times, even the good ones.

Load times where bathroom/shit talking breaks.