The PC gaming Thread. Steam/GOG/Origin/Etc. Game/Software/Hardware talk

Xrd really has no reason not to come to PC.

Yo, if Xrd and Persona came out for PC, I’d have No reason to own a console.

I say Xrd because it’s made in Unreal, if you work in Unreal PC is your lead platform by default as I understand it.

Atlus must be getting paid by someone. Blatantly ignoring this huge market.

Atlus has released PC games. They recently released Abyss Odyssey on PC.

Where’s Persona? I need my waifu in 1080p!

And yet, Xrd isn’t slated for a PC release yet. Console manufacturers are terrified of the PC market and constantly do backroom deals to keep PC games either released late, not at all, or in shitty quality. You tellin me Watch Dogs looked that bad on PC because someone on the development team fucked up? Microsoft wouldn’t even let PS3 games look better than 360 games, or they’d refuse to gold them. Same shit.

So there’s something rotten going on?

PIECES OF SHITS!! FUCKIN CASUALS RUINING THIS FREEDOM PLANET!!

http://steamcommunity.com/app/248310/discussions/0/37470848491698353/

Seriously, fuck those sonic autistic cry babies. GET GOOD SCRUB! EVERYONE ELSE HAD TO DO IT. Guys just want that shit spoon feed to them, the bosses are perfectly fine the way they are (shit, some of the best bosses I’ve ran into in any platformer).
Granted, they said Hard mode will remain intact, but I don’t know man…
Worse case; they can allow players to switch to the vanilla build.

This sucks ass. I don’t want easier bosses.

If it was a Souls game they’d be praising it for not holding your hand and giving you a challenge because it is the only series in the world that is allowed to be hard and still get good reviews :bluu:

Every other game will get docked points for having any type of challenge or difficulty, especially if it is harder than a Souls game.

Spoiler

Still love ya Souls :rofl:

i would say no. skip it, part 2 was better in every respect.

it feels about as good as it looks. it’s not extremely fast, it’s more methodical. there are some enemies that are insanely fast when it comes to wave dashing but they are exceptions and not main playable characters (captured enemy souls).

if you ever pick it up let me know, id be down for some coop

im outi

Roberth

People like TotalBiscuit were giving this game props for boss difficulties, feeling like old school times.
I love reading people’s feedback in regards to this game, only to mention the final boss but have perseverance through out the game (ie. like Holy Knight’s post)

Funny you mention Dark Souls, I’ve even made a remark about it in the difficult thread in regards to your statement saying how, if the Dark Souls devs wouldn’t even be able to finish their sentence had they mention a difficulty nerf.

I know, I know, Hard mode will have everything the way it is, but I don’t want new players to go out of their way adjusting the difficulty, only to find out that the boss was much harder before hand. That surprise is what gets everyone, and since my selling point was to tell people how hard the game was, I don’t know what else to say aside from that it’s a good sonic-clone which is apparently a bad thing to state.

LATE EDIT: Actually, I love how the guys who made Divinity Original Sin made an RPG close to the old school unforgiving of gameplay, and it’s selling like hot cakes when everyone and their moms believed that this style of game couldn’t survive now a days. Everyone there complains about how hard it is (shit, even old school RPG gamers), and the devs are like “lol, nigga, turn down the difficulty you scrubs!”

I dunno, some devs are just cool, I guess.

@HeaT I’m bored and got 2 weeks without doing much. I’m going to play through it if I can get it for under $10 just because I enjoyed the world and the writing so much.

Had this problem with Super Meat Boy. I took the game to a friend’s house. My buddy, who’s an avid Dark Souls player, rage quit after a few levels because “This Mario shit shouldn’t be so fucking hard!” I think he would’ve snapped my laptop in half if we were playing I Wanna Be The Guy :lol:

Yo, I got several new games a few months back but have yet to play them. Dark Souls 2 and Child of Light come to mind. Gotta get outta this funk and play them mofos.

RPGs are very rarely actually hard, the term you’re looking for is time consuming.

In those instances, I agree turn that shit down. Don’t waste my time.

RPG’s can be hard for those who dont make good choices as it pertains to resource management (which is what a lot of games in the genre boil down to). If your healer is killed by a boss and you didn’t save enough potions or don’t have a backup plan for this situation, you’ll likely find yourself a little mixed up trying to adapt (depending on the game and your level of skill at the game)

I guess I can see that, only because the reason for the high difficult in Divinity is due to people not reading… anything!
Most of the hints and objectives are placed in front of you, but in wording (no markers of any kind). So in order to obtain a sense of direction, you’ll need to read most of the dialogue placed in front of the player.

Funny enough, whenever you’ve reached said destination, your characters will speak about being at said destination and explain what to come next. I’m sure players who don’t review their quests are baffled when such sequences occur.

For those of us who aren’t very smart they can be hard.

To people who read the dialogue and know to keep the person keeping us healthy alive “hard” means time consuming.

Any problem in an RPG can be solved with sufficient grinding.