I’ll happily admit 3s isn’t perfect. It’s not the most balanced, and there’s lots of things that don’t work as well in 3s as they do in other SF games (if that can be considered a fault). I don’t want to get into another argument of semantics though.
You don’t even know what a metaphor is. You didn’t make a comparison.
That is hyperbole, not a metaphor.
I was told that I was making factual statements based on the the use of word **fact, ** in the phrase “the fact that”. (which is ridiculous)
“The fact that” is a common phrase used in sentences, it’s not supposed to be taken literally. Hence why I said it was a metaphor.
From Dictionary.com…
[SIZE=5][FONT=Arial Unicode MS][SIZE=18px]met·a·phor[/SIZE]
[met-[FONT=Georgia]uh-fawr[/FONT], -fer] Show IPA[/FONT][/SIZE]
[SIZE=3][SIZE=13px][FONT=Verdana]noun
[LEFT]1.[/LEFT]
[FONT=verdana][INDENT=1]a figure of speech in which a term or phrase is applied to something to which it is not literally applicable in order to suggest a resemblance, as in “A mighty fortress is our God.”Compare mixed metaphor, simile ( def. 1 ) .[/INDENT][/FONT][/SIZE][/FONT][/SIZE]
Where is the resemblance you are suggesting in your sentence?
Even though it ended up hurting a few characters in the end it still is a great system.
I was using the word metaphor as a substitute to “a figure of speech” , but if you want to start getting technical and taking things literally. Fair enough yes, the phrase…
“The fact that”
does not have two words of meaning in which both have a resemblance. But it’s still not hyperbole, if anything it’s a Synonym for the word** “Because”**. Either way it’s definitely a phrase which should not be taken literally to mean someone is donating facts around. And all this has nothing to do with 3S, just a very boring attempt by a bunch of 3S fangirls to derail off the subject at hand.
in Garou this can either be Just Defend or Guard Cancel. Both messages appear. The second is more similar to a parry system since you have to press back exactly the moment you are attacked and if you succeed you can attack the opponent freely. more difficult to pull through than Just Defend or even 3S parry.
I usually have to listen to Lil Wayne to see this level of abuse of the English language.
“The fact that” isn’t a figure of speech.It’s an opening meaning the following is truth and provable.
Metaphors are a figure of speech
It was hyperbole “** win a round by just randomly pressing forward after whiffing a move**” is textbook hyperbole. You can’t win by pressing forward, you have to press other buttons, you’re exaggerating greatly.
I can’t believe you don’t know what a synonym is. Synonyms aren’t even figures of speech, they’re words closely similar in meaning.
Stop destroying the English language. Please.
First and for most… “the fact that” is a figure of speech.
Someone can say “The fact that you think you’re elvis troubles me”, does that mean it’s a fact that the other person thinks he’s elvis? no… because the other person can simply reply “I don’t think I’m elvis you’re crazy”.
“Figure of Speech @ Wiki:” It can also be a special repetition, arrangement or omission of words with literal meaning,[SIZE=4]* or a [/SIZE]phrase with a specialized meaning not based on the literal meaning of the words in it,***
And you’re not seriously taking the sentence ** “The fact that someone can win a round by just randomly pressing forward after whiffing a move**” literally to mean that I meant the entire round can be won by simply pressing forward? Because that would be just plain stupid. Obviously this sentence means that a round can be won or lost by the guess of a parry. Obviously other buttons have to be pressed, this is BEYOND obvious. You can not start taking logic out of sentences and then try to make out they’re hyperbole.
SYnonym…
[LEFT]2.[/LEFT]
[INDENT=1][LEFT]a word or[SIZE=4]* expression** accepted as another name for something*[/SIZE][/LEFT][/INDENT]
[INDENT=1][LEFT] [/LEFT][/INDENT]
Synonym is not just words like you said. Expressions and figures of speeches can also be Synonyms. So I guess it’s you who does not know fully encompass the meaning of the word.
[LEFT] [/LEFT]
A figure of speech is often thought of as a expression of something.
Wiki: Figures of speech often provide emphasis, [SIZE=4]freshness of expression, or clarity.[/SIZE]
I have never seen the word ‘depth’ being thrown around so liberally without any understanding or justification.
Parries do not add ‘depth’, which is why every character plays the same give or take command throws and different high/low mixups.
There is no Sagat, Dhalsim, Vega, E. Honda or Blanka equivalents in 3S. Why? Because parries would trash their gameplans.
There is a vague Balrog and a Guile equivalent, but guess what? They’re both low tier.
Everything is just high/low/throw parry xx super in this game. All the time. All day.
- it isn’t unless you were being ironic
- I didn’t take it seriously, that’s how I identified as hyperbole. I knew what you meant, I was telling you why it’s hyperbole and not a synonym.
- You don’t like the perceived high reward for the perceived little risk involved with parrying, I get it. I’m trying to correct your use of language for the betterment of you and society
I’m done with this conversation.
You never played OTHER games?
Guilty gear has parry, Melty Blood has parry, etc. etc.
Just go check them out and see how they did it.
Parrying turned SF3 away from being a matchup fighter into being a “How do I beat this player” fighter. You have to know what your opponent is and isn’t capable of parrying, what they will and wont parry, and how you can bait them. That prevents you from just poking people to death. You have to be able to read your opponent more than just saying, “oh, he’s X character, and while he might play slightly different than another player, I generally can use this tool for 80% of my match” e.g. - Super Turbo, Blanka can basically s.mp/c.hk Zangief to death. In 3S, matchups don’t play like that. A runaway Akuma can beat a Hugo on paper 9/1, but if the Hugo player gets 1 SPD and is good at parrying your predictable air fireballs, Akuma’s got the hardest slope in the game to overcome if he can’t do anything else. Parrying levels the fields out a lot. Today, people talk about balance? 3S is balanced because of parrying.
CvS2 (a game with parry and just defend and Sagat/Vega/Blanka being high tier) says Hi
1.You obviously don’t know what the term “a figure of speech means”. A figure of speech doesn’t have to be ironic.
2.I did not say that the whole sentence was a figure of speech or a Synonym. I said that the phrase “the fact that” is a Synonym for the word **“BECAUSE”. **
3.You just tried to state that the word Synonym only has reference to “words” and not expressions or figures of speeches - which is plain wrong. And you’re now trying to give english advice? HAHAHA :yawn: .
He didn’t destroy his footsies by just mashing down. He literally outplayed him and out-zoned him in every way. Kuroda is known for being a cocky player, he had a ton of other options he could have done but at that moment he wanted to beat nuki at his own game.
Look at some of his other videos, the guy plays an all out zoning game against Ino, one of the best kens.And he does that by using gouki with whom you have tons more options and a strong air game and he still wins using footsies 90% of the time.
What I mean to say is that you should look at the bigger picture, also I don’t know where people are getting the impression that parry is safe. Throw beats parry, you press forward I press down + medium kick u get hit, u press down I jump and im in your face, u try to parry I dash etc.
Its hard to explain and understand if you haven’t played the game for a long time and against strong opponents
I like how you still didn’t explain how parrying adds depth and just changed the subject. On topic: I dont really like parrying at all, adds a random factor to the game.
You know what’s hilarious? Those character equivalents can be amazing effective: Pierrot and Kuroda (because I know no one else who plays Q legitimately). Parries don’t trash their gameplans because when you’ve been playing the game for a while, *YOU WORK AROUND THE PARRY. *You don’t sit there and bitch about your characters options being eliminated.
I don’t even want to hark on you stating that EVERY CHARACTER PLAYS THE SAME WAY… That’s just ignorance. Makoto does not play like Dudley. Neither of them play like Ken. Q doesn’t play like Urien and, hell, Yun plays NOTHING like Yang.
And what’s wrong w/ the Everything is just high/low/throw parry xx super in this game?
SF4 has a stupid strict formula on how to win and usually there’s only one option to beat out your opponent’s action. There are at least 3 different ways to deal with every opponents actions and the game truly forces you and your opponent to really think about the risk involved with every one them. 3S is all about mixing it up. Other SF’s… Eh… I mean… At least SF2 was fun.
One of his point was these list of characters wouldn’t work with parries. Truth is they did work with parries, 3 were top tier and K/P groove do not counter those characters AFAIK. His argument about how everyone is homogenous because XYZ wouldn’t work due to parries falls flat.
Actually, that was his only point about why parries don’t add depth.
-__-… Parries aren’t accidents… Parries add depth to the game because it gives defends another crucial option to go on the offensive. Or punish their opponent for being predictable. This concept of “punishing predictability,” is incorporated so well into 3rd Strike.
You know… I just think there are a bunch of people who lack the mental capacity to develop tactics outside of the mental monotony that is every other SF title. Or maybe people just hate parries because it makes your opponent seem so much more intelligent or skilled than you are.