Yeah, what Dime said as well. You aren’t going to land the hit confirm every time, but it’s good to practice it in game to get used to it. Your hitconfirm right now is odd for a few reasons:
-c.HP has less range than s.HP
-c.HP has a strange cancel point into flight, it feels very delayed by comparison
-It would be much easier and more powerfl to confirm s.HP xx LK Buer anyway. LK Buer is then much easier to flight cancel into the rest of the combo.
-The links you are doing after c.HP are a little more difficult than what you would see that early in most combos, because you have to rely on your reaction time there and not everyone has good reaction time (like my abysmal reflexes)
Learn Dime’s reset, it is a true 50/50 and will serve you well. No matter how good a player is, you can mind game them with resets like that, even though they know it’s coming. Just be aware of reversals, obviously.
You don’t have to use Double, but if you feel like using her, MK Bomber is great as Dime said, but there are other assists that are amazing if you want to use different characters. You do pretty much need an invincible assist though (which you have with Fillia and a good one at that)