*The "padhacking" thread*

here are alot of pinouts for the older console control signals it shows how to hook them to a xbox controller but they also can be used as a cross refference to other mods like making a arcade controller for your nes snes gensis classic console etc.

http://forums.xbox-scene.com/lofiversion/index.php/t510168.html

Fact that they are destroying old controllers in order to do this makes me cry a little, ESPECIALLY the ones that like Atari and Mastersystem that are just straight pinouts to a 9 pin connector. If he’d just made a little 15 to 9 pin adapter, he could have use it without ruining the functionality of the original controller.

Hrm…these were working the other day but aren’t now. I just wanted to see what kind of resistors I needed for the triggers. I picked some up today and just wanted to confirm they’d work…oh well…

~Paik

anyone know how to convert the thumbstick analog over to a arcade joystick and have it work correctly on a dreamcast console I know how to do the D-pad and buttons but I would like to have the analog hooked up also I am building a dreamcast arcade machine but dont want to be limited down to D-pad only games can I just wire it up like the hed5 and hed6 trigger buttons or do they require more and if so what do I need to do I have looked everywhere and still not finding what I am asking.

I’m doing the A-series solderless hack, but I can’t find 26 gauge wire anywhere near me. I have 22 gauge (stranded and solid) from other projects. Would that fit, and I’m assuming solid would be better suited here?

Well 22 gauge doesn’t work well, the wire fits in but the insulation is too wide to have all the wires next to each other. I can’t find 26 gauge insulated wire anywhere, where do you guys get it?

Man, spiffyshoes hack has been considerably more annoying than soldering an H series so far.

If you have a Fry’s, go there. Good selection of wire at the two Fry’s I’ve been to (Vegas and Seattle). Otherwise you’ll prolly have to get it online.

why isnt the link to the solderless hack working? anyone else know where i can find it?

anyone know how to wire a agetec pcb? and where would i wire the 5v ground wire for a p360?

There’s a thread on the missing SpiffyShoes hack already that has the most crucial part, the pinout. Hopefully the rest of it gets replaced soon. :sad:

Pictures working again…

What kind of Xbox360 controller is the one listed above, does it have a common ground and it is the most recommanded controller?

Thanks

seems to be a first party wired controller. no common ground. dunno if it is harder to hack than third party.

According to that picture (http://arkadesticks.com/hackedpads/XboxS-Pad.jpg) it does too have a common ground. Its the 360 controllers that don’t use the ground.

I always had one problem with that picture. The resisters should be on the other side of the switch.

Edit: Whoops, I suck at reading comprehension

The one toodles linked is not 360 pad. It’s just the smaller normal Xbox pad. The wired 360 doesn’t have a common ground.

~Paik

dc pad question

edit: http://forums.shoryuken.com/showpost.php?p=3257252&postcount=46
which wire is the ground on the dc pad? i cant seem to find it…
do the buttons and directions share the same ground?

also, was it ever confirmed if L/R causes lag?

Has anyone considered hacking one of these? I want a lag free PS3 stick.

http://www.gamestop.com/product.asp?product%5Fid=802624

so is a perfect 360 out of the question for xbox 360 since there is no common ground on the pad?

Nah, it’s doable but more work. One of the ways is with ‘analog switch’ IC’s like the 74HC4066. I dont know of anyone building it that way at the moment, but its definitely doable.

For SaBrE and anyone else trying to get a common ground setup on a controller that doesn’t use a common ground, like the xbox360 controller. A common ground setup is needed when using a perfect 360, sanwa flash, or any stick that uses the 5 pin connector like the JLF.

Below is the schematic and a cheesy layout that should tell you what goes where and what is connected to what. A 74xx4066 chip is used to connect the two points of a direction; as far as the controller is concerned, they are connected directly. This is the same method used by the guy who make his own Saturn->xbox360 converter.

Since the 4066 connects the two lines when it gets a high signal, and all stick connect it to low when pressed in that direction, an inverter (74xx04) is also needed. When a direction is pressed, the line goes low, which the inverter makes high, which turns on the analog switch and connects the two lines on the controller.

http://img150.imageshack.us/img150/4590/schematicek5.gif

http://img87.imageshack.us/img87/4319/layoutwl4.png

(The p360 and sanwa flash will always be either high or low. A standard JLF uses switches that make it either disconnected, or low, so a pull up resistor should be used if you’re not using an optical stick. Somewhere between the ‘P_DIRECTION’ and the pin on the inverter should be a resistor connecting it to the +5 volt line, usually 4.7kOhm or 10kOhm resistors are used. )

The two chips can be sampled from a bunch of places for free (texas instruments, fairchild semiconductor, national semiconductor), or bought from Digikey for about .50 each.