I’ve started transferring my stream archives to Youtube. For my test run, I messed around in Xenoblade for a bit:
[media=youtube]1eQB5Ty-2cA[/media]
I think I’ll start doing this more often, since pretty much all of my subscriber base is on YT.
I’ve started transferring my stream archives to Youtube. For my test run, I messed around in Xenoblade for a bit:
[media=youtube]1eQB5Ty-2cA[/media]
I think I’ll start doing this more often, since pretty much all of my subscriber base is on YT.
The Last Story has crashed on me twice already is this common with the game?
There has been some Wii U spec information leaks…
http://www.neogaf.com/forum/showthread.php?t=489203
http://www.gametrailers.com/side-mission/27872/wii-u-specs-leak-wii-u-itself-seen-in-the-wild-at-pax-prime
I suspect that the ninjas will be out in full force. Hide ya kids Hide ya wife! So far it seems the only things developers are disappointed with are the fact that it won’t run DirectX 11 and the clock speed on the CPU being low.
Edit:
and apparently the Cry Engine 3 game that’s going to be On Wii U is probably going to be Sniper: Ghost Warrior 2
http://www.ign.com/articles/2012/08/30/report-sniper-ghost-warrior-2-coming-to-wii-u
Not exactly. If you give too much information then you can oversell it. It’ll be easier to hate it and see the company as phony. If you undersell it then release it and have the actual experience much more than the hype then people will hype it for you. You won’t need to hype it. The Wii didn’t give out much information either, so didn’t the Gamecube. But when people actually played the thing, it began spreading like wildflowers. It’s Nintendo, everyone and their grandparents will know they have Wii U, and how cool it is IF it’s that cool.
N
No, they quoted many times that it will be 1080p. I also heard this from people who played it at their tour events.
I’m not counting console gaming out. There will always be a demand for it. Mobile games are addictive, fun, and convenient but they feel like snacks. Playing on a 40-60" tv is dinner.
Is this a response to what I posted? I’m not sure…
I would make a terrible advertisement manager. This would be how all of my ads will look! LOL
Fuck that shit. THIS is what the Wii U needs. Would work perfect
with the controller pad:
[media=youtube]QfSdmOk09eI[/media]
SugaFree, post: 7122445, member: 11202
[details=Spoiler]Ha, saw this on NeoGaf
http://img6.imagebanana.com/img/zqrzjmtl/erghregre.jpg
[/details]
Well damn.
ZombiU - Buckingham Palace escape gameplay trailer
[media=youtube]B7oz68AAn5w[/media]
I can feel the tension rising with every wrong code entered. 'Shit…puts in code again and looks at zombies…FUCK…
I feel like zombiU is going to do survival horror right regardless of its stupid ass name.
[media=youtube]bfaDxTE9jNc[/media]
this is coming to Wii U also!
Gonna add one more rumor log onto the Wii U price and date fire
Only because this was actually spotted on an actual distributor for Amazon. Looks like more than likely it’s going to be November…249.99 for the system I feel is a pipe dream though. I’m expecting 299.99-399.99 depending upon what comes with the different skus if Nintendo does go that route.
Zelda Wii U Rumors
Sounds fucking massive. Keep in mind it’s just rumor though.
Entire article is in the spoiler.
[details=Spoiler]From Wii U Daily .com
According to our source in Japan, Nintendo is betting big on the next Zelda game, set for release in 2014 on the Wii U. This comes from the same source that accurately predicted Wii U achievements in the past, and broke the news Nintendo was working on a Wii U social network, which turned out to be Miiverse. So we’re quite confident in this information. The source is from within Nintendo and has seen the new Zelda game in action. He’s impressed, to say the least.
The first bit of information concerns the visual style of the game. Many Zelda fans are hoping for a darker, Twilight Princes-like Zelda on the Wii U, but it looks like Nintendo is sticking to most recent Zelda art style, found in Skyward Sword. “Nintendo is sticking to the core values of Zelda, while trying to appeal to a wide range of gamers, casual and hardcore”, our source told us, adding, “They feel they’ve found the sweet spot with Skyward Sword, and they’re continuing this approach with the Wii U Zelda game”.
Wii U Zelda has the biggest development team ever
Nintendo has assembled the biggest team ever to work on a game at Nintendo EAD 3 in Japan. “They got hundreds of people working on the new Wii U Zelda game”, which still hasn’t
got an official subtitle. The development is once again led by Eiji Aonuma, who has been working on the game with his team since late 2010.
“It’s a 4-year development cycle with a new console, new technology, new engine etc. It’ll end up being the most expensive game they’ve made to date. It’s a huge investment for them [Nintendo] in money and manpower, this is Rockstar/GTA territory”. Nintendo originally planned to release the game in Fall 2013 to strengthen the Wii U against the new consoles from Microsoft and Sony, but apparently that didn’t turn out to be realistic. “They targeted a 2013 release, but quickly abandoned that goal. This is the biggest project they’ve [Nintendo] ever done, no way is it gonna be ready for Q3 2013. At least from where I see it”.
Biggest, most ambitious Zelda game to date.
The new Wii U Zelda will feature “about the same amount of dungeons as previous Zelda games, but these will be vastly bigger in scope and will be totally different from each other. Some dungeons are so big they’re broken up in 3 parts and will literally take hours to complete”. The Wii U Zelda game will also “have mini-games and side quests, but these are still on the drawing board”. Finally, the game’s composers are creating a brand new orchestral soundtrack with “hours of music”. No word on whether any characters will speak in the game. Regarding the story, he said “I really can’t comment on that [the story] because I have no idea what it is. I dunno where it’s set in the Zelda timeline. I’ve seen a grown up Link who looks like a much higher detailed Link from Skyward Sword. I haven’t see any cut scenes or boss fights either at this point. I’m not sure they’ve made any of that yet”.
One of the dungeons is said to be an entire forest. “The first test dungeon they made was a giant forest running on early and buggy Wii U hardware — the dungeon was bigger than the Hyrule field in Ocarina, and the whole thing is one dungeon. You use the gamepad to navigate, avoid traps, follow clues etc. It’s dark, lush, with a ton of trees, foliage, some which you have to cut your way through. Its scope and details are unlike anything you’ve seen in a Zelda game”. He added that the Wii U Zelda game is so big, it wouldn’t be possible without the 25 GB Blu-ray based storage that the console uses.
No online multiplayer, but will have online features
Zelda fans looking for online multiplayer will be somewhat disappointed, according to our source. “Online multiplayer was never on the drawing board, they’re sticking with the tried and tested Zelda formula. It’ll have some online features like Miiverse and some sort of system where players can leave hints and help each other in the dungeons. That’s about it”.
The online component is still very much on the drawing board, according to our insider. “As far as I know, none of this [online] stuff has begun development as of Summer 2012. It’s still on paper only and will probably be one of the last things they’ll add. It’s not a big priority for them. Unless they got some separate team elsewhere working on it”.
HD graphics, same visual style as Skyward Sword
Nintendo are said to be very pleased with the art direction and visual style of Skyward Sword, and are continuing this look. Of course, it’ll be in full HD with much improved quality compared to what we saw on the Wii.
“They’re using a new, state of the art engine that’s being built from ground up in parallel with the game. It’s got the most advanced visual features Nintendo has ever made, and includes a lot of third party tech like Havok for physics and rendering middleware from Umbra (which was recently confirmed for the Wii U)”.
He added, “The Wii U Zelda stuff you saw at E3 2011 was just a tech demo, nothing else. I’ve seen none of that in the real game. The tech demo was even made by an entirely different team with an older engine”.
“Most innovative game ever”
The next Zelda won’t just use the GamePad, it’ll take it to a new level with never before seen features, showing just what’s possible. In fact, the game is said to have been influential to the design of the controller to begin with. “At least one of the hardware features added to the GamePad were solely implemented because the Zelda team figured out they could do something cool with it”. The Zelda game was designed from ground up with the tablet controller in mind, “Zelda designers started sketching out concepts as soon as Nintendo decided to include a screen with the new console”, he said, adding, “everything in the game is built around the controller and its unique abilities. Every single feature in the controller is used to its full potential. Some of this stuff is still in early stages of development, but they’ve already implemented enough to show just what’s possible with the new controller. They showed some of this stuff to key third party devs behind closed doors last year to get them to realize the possibilities of the new tech.”
The Wii U Zelda game will redefine gaming with its features and innovation, and will offer things that only the Wii U can do. “It’ll have some revolutionizing gameplay. It has stuff that would never be possible on any other console, and it’s not just one cool feature, it’s one cool feature after another. Each dungeon will offer a different gameplay experience with the tablet controller. It’ll be the most innovative game ever, they got stuff that will be copied by others for years.”
So far, it looks like an epic Zelda game. Future Wii U owners definitely have something very special to look forward to. Even if we have to wait another two years for a chance to play it.[/details]
Little less than a week guys and we’ll either know what we want to know or get trolled hard…either way should be fun right?
Bethesda Not Yet Convinced by Wii U
Next month’s GI looks like it’s going to have some Wii U information within it’s pages as well
Not really Nintendo news but something interesting since more people that come to this thread actually care about HVS. It has suddenly come to people’s attention that they’re the one’s that are helping Konami with the HD conversions for Zone of the Enders.
needless to say…reactions appear to be mixed lol. If they do a good job on this that should actually give them some funding for whatever else they have had cooking.
I am thoroughly engaged by The Last Story. I recommend people get on it.
Information from the New GI is coming out…right now it’s focused on NSMBU and the 2 new games revealed for Nintendoland, Metroid Blast and Ballon Trip Breeze
They are definitely looking towards SMW for inspiration on NSMBU. I really hope NOA decides to pack in NintendoLand with the WiiU.
Edit:
Oh yeah forgot to mention…I found out today through my manager that apparently Managers for GS have to work Thurs through Sat in anticipation of Nintendo’s Wii U announcements…I’d like to think that means we can at least start preordering come Thurs. Supposedly it’s going to be a ‘3 day window’…I don’t exactly like the sound of that so we’ll see what happens.
Ha! Even IGN is playing Project:M! WOO!!
Also Skyward Sword was BORING. Glad I got my nice gold remote though. It’s the only Wii Motion Plus I got.