Ws2, Ewhf,DB223 = 59
ws2, Ewhf,ewhf = 53 (just for show really)
Ws2, BF 21, 1, Downback 223 = 55
CD (crouchdash/wavedash) 1, bf 21, 1~33, down 4 As far as i know this is the most damaging non CH combo i can find with him taking about 68 I not even sure if the down 4 is guranteed i’m pretty sure it is.
I haven’t really exprimented much with him he seem to lack alot of deapth in terms of combos, but what he does have is pretty solid.
The combo you have is right now the best one I can find, it does more then the b,f 2,1 d/b 2,2,3. All ive been doing is b,f 2, 1 b, f 2,1,2, ive been experimenting with trying to hit d/b 2,2,3 after the second b,f 2,1 and ive gotten it to hit acouple times just not consistently, im not even sure if its fully possible, just something to fuck around with.
Basic Jin shit:
d/f 1, 4 - Best poke, safest poke: You can slo do d/f 1,4,4 which turns the 4 into a low which leads to a free d/b 2,2,3 - its just not safe on block
2,4 - Great for punishing just dont make a habit out of throwing it out, the 4 can be ducked high leading to any ws move for your opponent.
b-1, New Stance, he has a punch parry reversal out of it and a sweep. It also buffers the foward dash motion in, ie b-1 d,df, 1, = electric.
f 2, 3,3
u/f 4 - launcher
d/f 2 - launcher on counter hit
F+4= if hit on counter leads to a free d/b 2,2,3
B+4 - Its a decent poke to get people who like to bulldog off you, just not abusable.
No you get a free 4,3 off it. Posted the wrong thing my fault.
Also braindead Wall Jin shit, 1,3,2,1,4 its actually called the kazama fury, does about 42-46 percent just for that combo. Good if you knock your opponent into the wall or to end a wall combo, knowing your spacing is a must though.