Real talk, you have a good start. To make a team, you have to have 2 things.
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Skill with the characters (at least at a point where you can be playable with them)
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Team chemistry. Either they have a gimmick together, or each character has a specific job or skill set to make the team a winner.
For example MSP is a gimmick team. They are a predominate rushdown team centered on 2 extremely quick characters and a blinding quick assist in Psylocke, who is also a very quick character. RTSD is the name of the game with this team. Team Scrub is another gimmick team. Centered on runaway characters in Cable and Sentinel, and an assist that sends a character to the other half of the screen in Capcom.
Now Team Row is a real team that each character has a specific purpose. Magneto, a pixie, is lightning quick and benefits from both Cable’s and Sentinels assist. Cable is a Keepaway that benefits by trapping with Magneto’s assist and doing a powerful combo with Sentinels assist. Sentinel, a giant excels at trapping with Cable’s assist and doing powerful combos with Magneto. This team works together, making these kinds of teams my favorite type of team.
Now that I told you that, you can create your team!
Know your characters, and what they excel at and what they can’t do.
Psylocke excels at rushing down and trapping, but can barely take a hit from Sentinel. Jill (this arguable but Imma say it) excels at using projectiles with dogs and birds and zombies and grenade launchers to keep away, but her rushdown game is limited, having a few tools to rush with. Psylocke=rushdown/pixie. Jill=Keepaway/projectile.
Captain America excels at crossing up, getting in and doing a big combo to build meter, but needs to get a hit in to be effective. Wolverine excels at rushing with his ridiculous dash and trapping with HP berserker barrage, but he takes damage like a bitch and a number of his moves are unsafe. CapAm=rushdown/pixie. Wolvie=rushdown/pixie.
So I suggest Jill in front if you want CapAm or Wolverine in the middle because Jill can keepaway and both Wolverine and CapAm’s anti-air assist support her keepaway. For your third person, you need a good assist. I suggest Thanos because his bubble can do some much for both characters in a combo or as a mock projectile.
With that format, you are limited, so here is the best that I can do. Jill b/Wolverine b/Thanos a.
A gimmick team that supports that format that I use is Gambit a/Ken a/BB Hood a. Solid keepaway team and it is possible to rush with this team too. Spam kinetic cards and Hood assist till you get 5 bars. When they get close use Ken’s invincible assist to fuck them up and spam kinetic cards again. Switch to BB Hood. Do a combo into gambits assist then do cruel hunter. If you do it right, %50 health right there. Ken gets alot of support with these 2 assist backing him up. Ken can do big damage by himself or with some help.
my 2 cents