If you guys like meterless damage with no gems then freakin Nina (point) and Asuka (anchor). This shit freakin hurts!
I found a nice damaging combo for those that are playing Nina/Asuka and those that are thinking of Asuka possibly.
So, a new alternate combo I found from Nina >>> Asuka and Asuka >>> Nina.
Nina >>> Asuka (From a hit confirmed cr.mk/st.mk):
Cr. :mk:>>> :hk: Geyser, (Early as Possible) Cr. :hp: >>> :lk: Geyser, Ivory Cutter >>> (Tag Cancel first hit to Asuka), Fwd. :lk:>>:lp:, St. :mk: >>> Falling Rain, Cr. :hk: = 413 Damage Meterless/No gems. Plus, you’ve set yourself up for oki positioning which is THE most important goal of this combo.
Thats 413 off a hitconfirmed/footsie oriented Cr :mk: from Nina. Nina has some very very good limbs for a Tekken character. Makes me happy.
However, I think some of you might like this because this combo because can be followed from the oki positioning you made for yourself from that last Nina >>> Asuka combo.
Asuka >>> Nina
j. :hp:, St. :hk: >>> Upkicks, Fwd. :lk: >> :lp:, St. :hk: >>> Onikick (onikubigari) >>> (Tag Cancel to Nina), cr. :hp: >>> skull splitter, cr. :hp: >>> skull splitter = 466 Damage Meterless/No Gems
Theoretically speaking, since Nina >>> Asuka combo sets up great positioning for the Asuka >>> Nina Combo, if you land both combos thats 413+466 = 899. Thats basically killing most female characters and low health characters ALL OFF NINA’S Cr. :mk: and not a jump in. However, with all this being said, this is just theoretically saying you’re able to land that godlike two-sided j. :hp: Asuka has.
Also, the very very awesome thing about these two combos is that the very last moves of each combo, Asuka’s cr. :hk: and Nina’s skull splitter can be tag canceled back into the other character. This is just in case your incoming second character has a sliver of health left and you want to tag back into the healthy point character. Hope it helps some people, and convinces others to try Asuka out possibly.
The reason why I play this team is that Nina has very nice ways of getting in, great freakin normals for a Tekken character, and setups okizeme for Asuka (because Asuka’s strongest point is after a knockdown due to that godlike j.:hp: of hers. If you want meter, its there because 90% of the time, you will NOT use meter for any of their combos because they do so much damage by themselves. A very patient team imo, footsie oriented, and great for those players who make excellent reads.