PM Ultimate Faust…I’d rather he do it…
Hope you have patience, dedication, and incredible execution skills.
I have the first 2 (otherwise I wouldnt be learning Duo lons LDM combos) and im not that bad at the 3rd one
i agree with infested jester, but seriously, man… okay here goes…
his fast bread and butter combos (what you do when you get in close) is either of 2 things…
cr.B cr.A into f,b,f A into qcf A super jump cancel (into few options)
or…
360 A or C walk toward them a hair, close C f,b,f C QCF C SJC into late jumping C, land, tiger knee aerial super, or go for a reset combo…
cr.B ca.A into f,b,f LP launch, super jump cancel into (either three things branch off from this) you can either do what i do every time, right when you super jump off the ground you have a short time to actually do a move until they are invincible, so from the super jump you let your j.B float into them, right when you touch the ground, dash UNDER them and immediately attack with c.B c.A f,b,f launch SJC into any of the three things, delay then aerial super, his manual 3 hit combo , or his floating B again… from the reset you can do either of the 2 things when your close.
if someone throws a DP at you and you either block it or it whiffs do your most powerful combo you have, which is more than likely st.C f,b,f C QCF C SJC into late jumping C and then C arieal super…
okay other notes that i proble didnt say yet…
his C and A f,b,f moves have very different properties, the A one is much faster and can actually be comboed into weak moves, but doesnt have the comboability that C has, C is much slower but can still be comboed from St.C.
a GREAT thing about the fbf A QCF A SJC floating B land dash under them combo is that it will glitch the game against your opponent, it becomes an ambiguous cross up, messing up their directions terribly, making it basically impossible for them to try to DP you, and you have a SEVERE advantage, with the fact that you will more than likely score a hit after this glitched reset… crap i gotta go, ummm if you have any questions ill be back on later… ill post more stuff up later.
so…his basic gameplay consist of confusing your opp while trying to land his fbf move into mind games/cross-ups?
EDIT: Could you also add a primer for Hotaru? I think thatll be my team, Lee/Hotaru
Damn! I was SO close! I made it to Goodman and died! NOOOOO! All I needed was ONE more hit of NeoGeo beam and I would have won. That’s right NeoGeo beam kills bosses in THREE hits. That’s ONE DM that takes ONE stock. I’m gonna give it another shot.
So wait…Yuuki’s NeoGeo Beams to extra damage to the bosses?
I guess then he’s meant to have advantages over them. I already know that some of his moves can’t be reversed by Shishioh’s Nightmare Counter.
Shiki: I think he was referring to Survival Mode.
Cause all attacks in survival mode do extra damage.
I could be wrong though.
Well I tried it in battle against normal characters and it did around the same damage as K’s Heat Drive. It seems for some odd reason it does more damage in survival mode.
EDIT: A tad late it seems. Stuart is right.
Are you trying to beat it with Yuki specifically, or just Survival in general?
I unlocked everything in Survival by just using Haohmarus St.C :looney:
I was using Yuki/Iori. In survival mode. Next I’ll try Haohmaru/Yuki. That NG beam covers SO MUCH range.
Man all be damn can people read or what??
What does it say in the title people?
READ FIRST PAGE BEFORE THE OTHERS…
I already did a Hotaru Primer…open your eyes people and stop being lazy!!!
Goddamn this shit is annoying! :annoy:
1st page FIRST POST…do not ask any questions until scouring those links…Jesus Christ!
I wikied part 2…
http://forums.shoryuken.com/showpost.php?p=3402554&postcount=2379
It this Primer 1? I put that in the wiki already…
Sorry I admit I was lazy…ill read everything from now on =/
okay back to the ambiguous cross up thing, what im trying to say here is if you execute it correctly, (watch debukuns matches for more help, is that your opponent has to GUESS which way to block EVEN IF HE KNOWS YOUR GOING TO GO BEHIND HIM.
lees game basically revolves around beeing quick to get in, make the opponent guess between command grab and lows into his launch move, and a few tricks mixed up into it…
alright, random question again. i keep seeing people chain stuff like Kim’s cr.C into air spinny kicks, how am i supposed to do that, jump cancel really quick and do down/up+a asap or is there a trick to buffering it? i can’t seem to be able to get it down.
Well first use the a spin kicks. And it’s a charge move so it really shouldn’t be a problem. You should be using the ground version if you’re connecting from a cr. C.
oh wow, i feel stupid now. i thought the movelist only said it could be used in the air. yeah, that works now.
Hey guys.
Got a shiny new question for you.
How the sky-blue bloody fuck do you escape the kenmastersX Shishioh trap? Corner rape no jutsu is so fucking broken…
if Geese would get the NEC VIDS UPLOADED, you’ll see how I dealt with Stone’s Shishioh at least. I don’t remember a trap. Then again, I’m sure he’s gotten better since then…I have too.